Player Matchup

Baron Samedi
Baron Samedi
Dagnith
Baron Samedi
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 208L
1,472 Elo+
Party 1
Mercury
Mercury
Garu-da_25
Mercury
Level 170
God Stats
1W - 3L
1,456 SR
Queue Stats
336W - 357L
1,502 Elo+
Party 1
Odin
Odin
IZexionI
Odin
Level 164
God Stats
5W - 6L
1,542 SR
Queue Stats
228W - 229L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
Monkey1881
Zhong Kui
Level 229
God Stats
11W - 7L
1,717 SR
Queue Stats
393W - 386L
1,499 Elo+
Solo
Ares
Ares
byEdGeGames
Ares
Level 147
God Stats
9W - 7L
1,576 SR
Queue Stats
536W - 549L
1,559 Elo+
Solo
Team Averages
Level 169
1,558 SR
1,509 Elo+

VS

Team Averages
Level 129
1,413 SR
1,491 Elo+
Kukulkan
Kukulkan
Adamame7ttv
Kukulkan
Level 138
God Stats
3W - 3L
1,432 SR
Queue Stats
441W - 483L
1,453 Elo+
Party 2
Artio
Artio
Bisqueet9845
Artio
Level 124
God Stats
0W - 3L
1,161 SR
Queue Stats
202W - 179L
1,513 Elo+
Party 2
Shiva
Shiva
InzLove z
Shiva
Level 126
God Stats
5W - 5L
1,509 SR
Queue Stats
324W - 330L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
LoveTakesTime
Gilgamesh
Level 106
God Stats
5W - 10L
1,385 SR
Queue Stats
511W - 494L
1,445 Elo+
Party 2
Rama
Rama
carlossss1
Rama
Level 149
God Stats
4W - 4L
1,578 SR
Queue Stats
149W - 144L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dagnith
Baron Samedi
15
10 / 2 / 5
9,077
908
8,855
8,424
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Garu-da_25
Mercury
13
1 / 2 / 11
7,633
763
5,059
7,881
4,148
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
14
3 / 1 / 15
8,016
802
7,703
10,117
10,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Monkey1881
Zhong Kui
16
3 / 1 / 16
8,534
853
12,739
9,936
10,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
2 / 1 / 15
7,989
799
6,943
14,372
11,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adamame7ttv
Kukulkan
16
2 / 4 / 2
8,459
846
13,674
6,222
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 5
7,823
782
2,412
10,438
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
InzLove z
Shiva
12
0 / 3 / 1
6,578
658
6,121
9,260
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
LoveTakesTime
Gilgamesh
12
1 / 4 / 1
7,466
747
4,561
8,297
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 0
6,944
694
11,489
10,334
5,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
19
Kills
4
7
Deaths
19
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Adamame7ttv
Kukulkan
2
4
2
0.75
L
0
4
5
0.63
W
Baron Samedi
Dagnith
Baron Samedi
10
2
5
6.25
W
Mercury
Garu-da_25
Mercury
1
2
11
3.25
W
Odin
3
1
15
10.5
L
Shiva
InzLove z
Shiva
0
3
1
0.17
L
Gilgamesh
LoveTakesTime
Gilgamesh
1
4
1
0.38
W
Zhong Kui
Monkey1881
Zhong Kui
3
1
16
11
W
2
1
15
9.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,299
Damage
38,257
50,730
Taken
44,551
42,535
Mitigated
37,102
26,413
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Adamame7ttv
Kukulkan
13,674
657
0
107
6,222
3,184
0
5,084
1,098
33,203
0
L
2,412
128
1,367
2,075
10,438
9,964
0
7,468
2,614
5,801
0
W
Baron Samedi
Dagnith
Baron Samedi
8,855
819
4,276
2,671
8,424
6,158
216
3,295
4,904
19,051
0
W
Mercury
Garu-da_25
Mercury
5,059
1,999
2,801
2,328
7,881
4,148
758
1,529
6,216
0
19,215
W
Odin
7,703
699
1,648
906
10,117
10,096
140
2,840
6,811
0
9,970
L
Shiva
InzLove z
Shiva
6,121
173
1,307
1,983
9,260
9,709
0
4,993
4,237
0
10,799
L
Gilgamesh
LoveTakesTime
Gilgamesh
4,561
433
181
518
8,297
9,085
0
4,326
3,905
185
6,753
W
Zhong Kui
Monkey1881
Zhong Kui
12,739
591
1,150
4,398
9,936
10,375
319
4,001
5,579
29,136
0
W
6,943
144
966
5,269
14,372
11,758
276
4,583
9,311
9,203
0
L
11,489
6,641
158
2,042
10,334
5,160
0
6,262
3,758
0
19,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,249
Gold Earned
37,270
113
Minions Killed
100
0
Camps Cleared
0
1,006,843
Distance Traveled
835,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,459
846
49
5
0
162,817
0
L
Artio
7,823
782
5
1
0
176,884
0
W
Baron Samedi
9,077
908
18
2
0
173,759
0
W
Mercury
7,633
763
36
4
0
222,038
0
W
Odin
8,016
802
10
1
0
206,135
0
L
Shiva
6,578
658
12
1
0
193,721
0
L
Gilgamesh
7,466
747
9
1
0
141,904
0
W
Zhong Kui
8,534
853
43
4
0
208,176
0
W
Ares
7,989
799
6
1
0
196,735
0
L
Rama
6,944
694
25
3
0
160,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role