Player Matchup

Sun Wukong
Sun Wukong
BLACK JESUS 191
Sun Wukong
Level 145
God Stats
6W - 4L
1,430 SR
Queue Stats
57W - 88L
1,223 Elo+
Party 4
Anubis
Anubis
GUNsmokeCLOAK
Anubis
Level 158
God Stats
2W - 3L
1,630 SR
Queue Stats
93W - 99L
1,472 Elo+
Party 2
Janus
Janus
IMaMANDALORIAN7
Janus
Level 115
God Stats
17W - 14L
1,634 SR
Queue Stats
169W - 188L
1,406 Elo+
Party 2
Sobek
Sobek
My_Name_Is_Prett
Sobek
Level 35
God Stats
7W - 6L
1,819 SR
Queue Stats
32W - 21L
1,595 Elo+
Party 2
Skadi
Skadi
NeedyMoney44040
Skadi
Level 126
God Stats
3W - 1L
1,341 SR
Queue Stats
53W - 73L
1,240 Elo+
Party 4
Team Averages
Level 116
1,571 SR
1,387 Elo+

VS

Team Averages
Level 80
1,559 SR
1,469 Elo+
Vamana
Vamana
MethodCoZmic
Vamana
Level 84
God Stats
0W - 1L
1,289 SR
Queue Stats
75W - 84L
1,440 Elo+
Party 3
Chronos
Chronos
SmokesDadLeft4
Chronos
Level 85
God Stats
2W - 2L
1,542 SR
Queue Stats
6W - 10L
1,445 Elo+
Party 1
Bacchus
Bacchus
TTV zeyalon
Bacchus
Level 58
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
XFL PanterA
Ah Puch
Level 126
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ghostlei
Danzaburou
Level 49
God Stats
8W - 3L
1,582 SR
Queue Stats
67W - 74L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLACK JESUS 191
Sun Wukong
15
3 / 1 / 10
8,429
766
8,055
10,380
8,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 10
8,765
797
10,068
7,898
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 2 / 8
9,711
883
15,416
6,963
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 15
7,763
706
6,709
8,941
6,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 2 / 9
8,259
751
8,015
7,597
3,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
4 / 6 / 0
8,692
790
6,037
12,631
7,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 5
7,618
693
4,149
12,118
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
TTV zeyalon
Bacchus
13
1 / 6 / 3
7,533
685
3,180
15,962
16,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
XFL PanterA
Ah Puch
14
0 / 2 / 1
7,376
671
9,181
5,632
2,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ghostlei
Danzaburou
13
2 / 5 / 2
7,846
713
9,084
12,535
5,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
22
Kills
7
7
Deaths
22
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BLACK JESUS 191
Sun Wukong
3
1
10
8
W
5
2
10
5
W
9
2
8
6.5
L
Vamana
4
6
0
0.67
W
1
0
15
8.5
W
4
2
9
4.25
L
0
3
5
0.83
L
Bacchus
TTV zeyalon
Bacchus
1
6
3
0.42
L
Ah Puch
XFL PanterA
Ah Puch
0
2
1
0.25
L
Danzaburou
ghostlei
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,263
Damage
31,631
41,779
Taken
58,878
26,571
Mitigated
36,279
3,096
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BLACK JESUS 191
Sun Wukong
8,055
1,277
0
1,659
10,380
8,918
366
3,438
6,774
0
22,548
W
10,068
157
0
0
7,898
4,179
373
3,482
4,364
22,993
0
W
15,416
409
0
320
6,963
3,262
1,581
2,726
4,209
42,940
0
L
Vamana
6,037
3,958
0
237
12,631
7,989
412
5,802
6,239
0
19,960
W
6,709
307
0
642
8,941
6,936
141
4,868
4,073
9,542
584
W
8,015
3,342
0
475
7,597
3,276
1,269
2,020
5,565
0
19,480
L
4,149
1,246
0
632
12,118
4,361
331
4,157
7,697
21,627
0
L
Bacchus
TTV zeyalon
Bacchus
3,180
329
42
1,839
15,962
16,873
0
10,565
4,344
9,395
0
L
Ah Puch
XFL PanterA
Ah Puch
9,181
389
0
417
5,632
2,054
0
3,523
1,782
32,693
0
L
Danzaburou
ghostlei
Danzaburou
9,084
2,515
0
1,362
12,535
5,002
0
5,096
7,011
0
24,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,927
Gold Earned
39,065
220
Minions Killed
164
0
Camps Cleared
0
1,145,951
Distance Traveled
994,398
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,429
766
42
4
0
208,329
0
W
Anubis
8,765
797
50
5
0
247,446
0
W
Janus
9,711
883
86
8
0
241,865
0
L
Vamana
8,692
790
31
3
0
175,540
0
W
Sobek
7,763
706
4
0
0
259,796
0
W
Skadi
8,259
751
38
3
0
188,515
0
L
Chronos
7,618
693
38
3
0
207,336
0
L
Bacchus
7,533
685
11
1
0
201,571
0
L
Ah Puch
7,376
671
51
5
0
213,470
2
L
Danzaburou
7,846
713
33
3
0
196,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role