Player Matchup

Sol
Sol
AguitaRize
Sol
Level 114
God Stats
11W - 4L
1,951 SR
Queue Stats
23W - 20L
1,460 Elo+
Solo
Cupid
Cupid
Jonathanrenk
Cupid
Level 64
God Stats
26W - 22L
1,545 SR
Queue Stats
81W - 102L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tegaa-
Morgan Le Fay
Level 104
God Stats
28W - 26L
1,130 SR
Queue Stats
282W - 327L
1,373 Elo+
Party 2
Surtr
Surtr
supafreak0516
Surtr
Level 69
God Stats
14W - 18L
1,387 SR
Queue Stats
182W - 160L
1,527 Elo+
Solo
Charon
Charon
xKnoUno
Charon
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
158W - 213L
1,359 Elo+
Party 2
Team Averages
Level 82
1,502 SR
1,427 Elo+

VS

Team Averages
Level 73
1,528 SR
1,422 Elo+
Hachiman
Hachiman
AdolfHMan
Hachiman
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 82L
1,374 Elo+
Solo
Hades
Hades
CapnCucumber1421
Hades
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Bakasura
Bakasura
Neko__Nero
Bakasura
Level 103
God Stats
37W - 29L
1,498 SR
Queue Stats
354W - 422L
1,391 Elo+
Party 1
Cerberus
Cerberus
Sheriff Tobi
Cerberus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 190L
1,463 Elo+
Solo
Surtr
Surtr
doby1kenoby82
Surtr
Level 99
God Stats
11W - 4L
1,641 SR
Queue Stats
307W - 349L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,030
503
9,699
9,093
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 7 / 0
4,797
400
2,671
9,139
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Tegaa-
Morgan Le Fay
11
1 / 2 / 0
6,019
502
7,361
5,591
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,473
456
6,017
10,632
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
xKnoUno
Charon
10
0 / 2 / 0
5,449
454
4,593
8,691
6,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdolfHMan
Hachiman
12
10 / 0 / 1
7,601
633
7,894
10,343
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
6,222
519
4,337
8,899
3,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Neko__Nero
Bakasura
12
4 / 1 / 1
7,057
588
5,178
12,294
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Sheriff Tobi
Cerberus
9
2 / 0 / 7
6,796
566
4,775
9,756
6,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 1
7,433
619
3,978
9,859
7,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
17
17
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AdolfHMan
Hachiman
10
0
1
10.5
L
1
3
0
0.33
W
0
1
1
0.5
L
0
7
0
0
W
Bakasura
Neko__Nero
Bakasura
4
1
1
4.5
W
Cerberus
Sheriff Tobi
Cerberus
2
0
7
5.5
L
Morgan Le Fay
Tegaa-
Morgan Le Fay
1
2
0
0.5
W
1
0
1
1.5
L
0
3
0
0
L
Charon
xKnoUno
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
26,162
43,146
Taken
51,151
18,871
Mitigated
26,447
9,665
Healing
23,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AdolfHMan
Hachiman
7,894
3,247
0
5,828
10,343
4,003
604
4,835
5,468
0
44,434
L
9,699
3,286
0
2,217
9,093
3,278
0
2,025
7,040
44,073
5,984
W
4,337
518
305
3,698
8,899
3,368
134
5,520
3,379
38,440
0
L
2,671
1,497
395
1,057
9,139
2,572
256
1,943
7,096
0
19,781
W
Bakasura
Neko__Nero
Bakasura
5,178
3,264
0
5,338
12,294
5,405
245
2,410
9,860
0
39,435
W
Cerberus
Sheriff Tobi
Cerberus
4,775
914
1,451
3,119
9,756
6,312
0
4,026
5,685
18,141
0
L
Morgan Le Fay
Tegaa-
Morgan Le Fay
7,361
354
0
714
5,591
1,990
0
3,016
2,205
42,210
0
W
3,978
1,088
0
3,537
9,859
7,359
0
3,895
5,331
770
49,495
L
6,017
2,620
0
4,532
10,632
4,365
0
1,703
8,507
1,478
38,547
L
Charon
xKnoUno
Charon
4,593
852
0
750
8,691
6,666
0
547
8,044
30,670
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,768
Gold Earned
35,109
266
Minions Killed
371
0
Camps Cleared
0
1,155,916
Distance Traveled
1,130,460
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,601
633
66
6
0
227,022
0
L
Sol
6,030
503
66
6
0
238,307
0
W
Hades
6,222
519
72
6
0
200,447
0
L
Cupid
4,797
400
30
3
0
230,407
0
W
Bakasura
7,057
588
88
7
0
273,752
0
W
Cerberus
6,796
566
40
3
0
238,072
0
L
Morgan Le Fay
6,019
502
53
4
0
229,039
0
W
Surtr
7,433
619
105
9
0
191,167
0
L
Surtr
5,473
456
66
6
0
270,506
1
L
Charon
5,449
454
51
4
0
187,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role