Player Matchup

Ravana
Ravana
Dr_Schwifty43
Ravana
Level 138
God Stats
3W - 6L
1,379 SR
Queue Stats
227W - 252L
1,535 Elo+
Party 2
Pele
Pele
Kaioken2122
Pele
Level 118
God Stats
5W - 3L
1,871 SR
Queue Stats
309W - 295L
1,489 Elo+
Solo
Cernunnos
Cernunnos
LPKSkies
Cernunnos
Level 14
God Stats
2W - 0L
1,985 SR
Queue Stats
16W - 6L
1,515 Elo+
Party 2
Charon
Charon
NinjaMike19
Charon
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 57L
1,331 Elo+
Solo
Agni
Agni
YoSiTePenetro
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,465 Elo+
Solo
Team Averages
Level 98
1,647 SR
1,467 Elo+

VS

Team Averages
Level 130
1,518 SR
1,466 Elo+
Charon
Charon
AfrodoSwaggins
Charon
Level 127
God Stats
3W - 5L
1,856 SR
Queue Stats
255W - 236L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
KnaighTidayso
Nu Wa
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 36L
1,500 Elo+
Party 3
Susano
Susano
Sothe16
Susano
Level 134
God Stats
0W - 2L
1,298 SR
Queue Stats
68W - 69L
1,367 Elo+
Party 3
Xbalanque
Xbalanque
Tlvdatsi
Xbalanque
Level 146
God Stats
17W - 14L
1,636 SR
Queue Stats
252W - 234L
1,561 Elo+
Party 1
Osiris
Osiris
kendo1042
Osiris
Level 124
God Stats
5W - 8L
1,302 SR
Queue Stats
56W - 58L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 8
10,892
605
12,941
10,346
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 3 / 2
10,788
599
15,061
22,079
20,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
LPKSkies
Cernunnos
16
2 / 0 / 7
9,949
553
9,027
9,688
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
16
4 / 1 / 8
10,199
567
6,153
12,747
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
11 / 1 / 2
12,481
693
15,104
10,460
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
8,128
452
3,947
14,410
12,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 10 / 1
7,674
426
3,594
13,455
3,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Sothe16
Susano
15
4 / 5 / 3
10,037
558
8,619
19,633
7,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Tlvdatsi
Xbalanque
15
0 / 5 / 3
9,078
504
6,079
14,878
4,879
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
kendo1042
Osiris
16
2 / 3 / 3
9,435
524
13,777
20,131
23,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
28
Kills
7
7
Deaths
28
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
7
2
8
5.5
W
4
3
2
1.67
L
1
10
1
0.15
W
Cernunnos
LPKSkies
Cernunnos
2
0
7
5.5
W
Charon
4
1
8
8
L
Susano
Sothe16
Susano
4
5
3
1.1
L
Xbalanque
Tlvdatsi
Xbalanque
0
5
3
0.3
W
11
1
2
12
L
Osiris
kendo1042
Osiris
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,286
Damage
36,016
65,320
Taken
82,507
45,443
Mitigated
52,594
22,011
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,947
560
228
2,400
14,410
12,509
88
5,753
8,657
25,794
0
W
12,941
5,324
0
2,496
10,346
5,411
308
2,843
7,503
0
112,405
W
15,061
4,126
0
8,237
22,079
20,420
0
435
21,644
0
90,368
L
3,594
981
0
787
13,455
3,927
0
5,746
7,709
33,535
0
W
Cernunnos
LPKSkies
Cernunnos
9,027
5,144
0
5,595
9,688
4,170
1,236
2,181
7,507
0
84,016
W
Charon
6,153
1,086
0
5,052
12,747
11,370
194
2,539
10,208
23,867
0
L
Susano
Sothe16
Susano
8,619
3,479
0
4,587
19,633
7,936
762
4,999
14,528
0
60,399
L
Xbalanque
Tlvdatsi
Xbalanque
6,079
3,548
0
5,244
14,878
4,879
593
4,089
10,789
0
74,699
W
15,104
1,116
0
631
10,460
4,072
916
3,352
7,108
120,453
0
L
Osiris
kendo1042
Osiris
13,777
5,798
0
6,200
20,131
23,343
0
691
19,133
0
63,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,309
Gold Earned
44,352
597
Minions Killed
443
0
Camps Cleared
0
1,906,915
Distance Traveled
1,610,332
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,128
452
21
1
0
319,891
2
W
Ravana
10,892
605
144
8
0
412,845
2
W
Pele
10,788
599
123
7
0
353,189
0
L
Nu Wa
7,674
426
51
3
0
280,031
0
W
Cernunnos
9,949
553
117
7
0
360,663
0
W
Charon
10,199
567
25
1
0
386,699
0
L
Susano
10,037
558
100
6
0
342,882
0
L
Xbalanque
9,078
504
175
10
0
344,203
6
W
Agni
12,481
693
188
10
0
393,519
0
L
Osiris
9,435
524
96
5
0
323,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role