Player Matchup

Charon
Charon
BCAJ87
Charon
Level 141
God Stats
6W - 2L
1,500 SR
Queue Stats
179W - 196L
1,448 Elo+
Party 1
Poseidon
Poseidon
StoneKnot8
Poseidon
Level 128
God Stats
4W - 2L
1,440 SR
Queue Stats
196W - 193L
1,448 Elo+
Solo
Merlin
Merlin
TheTimingTho
Merlin
Level 123
God Stats
2W - 0L
1,490 SR
Queue Stats
159W - 190L
1,400 Elo+
Party 1
Thanatos
Thanatos
Zvsty
Thanatos
Level 52
God Stats
12W - 5L
1,590 SR
Queue Stats
97W - 111L
1,448 Elo+
Party 1
Yemoja
Yemoja
xRYZZOx
Yemoja
Level 155
God Stats
1W - 3L
1,125 SR
Queue Stats
462W - 462L
1,523 Elo+
Solo
Team Averages
Level 120
1,429 SR
1,453 Elo+

VS

Team Averages
Level 96
1,440 SR
1,459 Elo+
Hel
Hel
 
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Duke4Nukem
Zeus
Level 108
God Stats
6W - 6L
1,463 SR
Queue Stats
184W - 181L
1,486 Elo+
Party 2
Bacchus
Bacchus
Stuntguru
Bacchus
Level 123
God Stats
7W - 5L
1,523 SR
Queue Stats
164W - 155L
1,492 Elo+
Party 2
Medusa
Medusa
theeking4eva
Medusa
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,379 Elo+
Solo
Danzaburou
Danzaburou
ufo9232
Danzaburou
Level 89
God Stats
1W - 3L
1,214 SR
Queue Stats
90W - 100L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BCAJ87
Charon
16
3 / 1 / 7
9,143
831
5,864
12,389
13,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
StoneKnot8
Poseidon
16
1 / 2 / 8
8,332
757
11,878
10,235
5,853
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
16
4 / 4 / 3
8,788
799
8,744
9,543
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Zvsty
Thanatos
13
2 / 7 / 3
8,106
737
3,050
11,780
5,530
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
xRYZZOx
Yemoja
14
1 / 0 / 7
7,545
686
1,279
7,801
4,110
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 1 / 8
8,328
757
4,691
5,416
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
8 / 1 / 5
9,495
863
17,988
7,412
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Stuntguru
Bacchus
11
1 / 5 / 11
7,490
681
5,565
10,932
12,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
15
1 / 4 / 10
8,666
788
10,400
11,991
5,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ufo9232
Danzaburou
16
2 / 1 / 10
9,165
833
7,609
9,449
3,976
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
11
Kills
14
14
Deaths
12
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
1
8
6
W
Charon
BCAJ87
Charon
3
1
7
6.5
L
8
1
5
10.5
W
Poseidon
StoneKnot8
Poseidon
1
2
8
2.5
L
Bacchus
Stuntguru
Bacchus
1
5
11
1.3
W
Merlin
4
4
3
1.38
W
Thanatos
Zvsty
Thanatos
2
7
3
0.5
L
Medusa
1
4
10
1.5
L
Danzaburou
ufo9232
Danzaburou
2
1
10
7
W
Yemoja
xRYZZOx
Yemoja
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,815
Damage
46,253
51,748
Taken
45,200
33,680
Mitigated
27,064
25,765
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,691
138
6,662
2,281
5,416
2,786
0
5,175
185
15,903
0
W
Charon
BCAJ87
Charon
5,864
880
907
2,560
12,389
13,719
243
7,090
5,299
14,413
0
L
17,988
843
871
659
7,412
3,083
144
4,125
3,191
29,926
0
W
Poseidon
StoneKnot8
Poseidon
11,878
1,131
1,298
1,119
10,235
5,853
649
4,423
5,628
32,333
0
L
Bacchus
Stuntguru
Bacchus
5,565
206
340
466
10,932
12,142
0
4,793
6,055
7,498
0
W
Merlin
8,744
245
1,575
2,018
9,543
4,468
410
5,234
4,309
21,174
0
W
Thanatos
Zvsty
Thanatos
3,050
519
802
2,426
11,780
5,530
50
6,808
4,972
0
7,231
L
Medusa
10,400
2,994
386
847
11,991
5,077
1,348
7,506
4,473
0
23,262
L
Danzaburou
ufo9232
Danzaburou
7,609
1,280
1,570
2,617
9,449
3,976
303
6,014
3,395
0
21,502
W
Yemoja
xRYZZOx
Yemoja
1,279
376
9,121
3,939
7,801
4,110
255
4,831
2,970
4,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
43,144
114
Minions Killed
124
0
Camps Cleared
0
985,862
Distance Traveled
1,036,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,328
757
36
3
0
219,816
0
W
Charon
9,143
831
18
2
0
204,240
0
L
Zeus
9,495
863
24
2
0
227,382
0
W
Poseidon
8,332
757
51
5
0
225,178
0
L
Bacchus
7,490
681
5
0
0
152,141
0
W
Merlin
8,788
799
22
2
0
174,501
0
W
Thanatos
8,106
737
9
1
0
193,274
0
L
Medusa
8,666
788
29
3
0
219,649
0
L
Danzaburou
9,165
833
30
3
0
218,010
0
W
Yemoja
7,545
686
14
1
0
188,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role