Player Matchup

Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Kuzenbinho
Osiris
Level 172
God Stats
4W - 3L
1,198 SR
Queue Stats
872W - 638L
1,590 Elo+
Party 1
Discordia
Discordia
Smoke--V
Discordia
Level 166
God Stats
3W - 2L
1,270 SR
Queue Stats
674W - 498L
1,542 Elo+
Party 1
Artemis
Artemis
Zz_Arthur__zZ
Artemis
Level 121
God Stats
845W - 594L
1,583 SR
Queue Stats
895W - 668L
1,564 Elo+
Party 1
Team Averages
Level 150
1,410 SR
1,539 Elo+

VS

Team Averages
Level 82
1,415 SR
1,457 Elo+
Shiva
Shiva
LuxuriaGames
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,317 Elo+
Solo
Ra
Ra
Phoeniix 1227
Ra
Level 84
God Stats
1W - 5L
1,304 SR
Queue Stats
66W - 64L
1,483 Elo+
Solo
Anhur
Anhur
SerpyFM
Anhur
Level 85
God Stats
0W - 2L
1,199 SR
Queue Stats
103W - 92L
1,521 Elo+
Party 2
Pele
Pele
Slofitow
Pele
Level 61
God Stats
24W - 21L
1,570 SR
Queue Stats
170W - 178L
1,454 Elo+
Party 2
Charon
Charon
srBolseiroo
Charon
Level 138
God Stats
3W - 5L
1,500 SR
Queue Stats
443W - 434L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 2
5,230
581
1,630
4,637
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
 
Amaterasu
9
0 / 1 / 0
4,624
514
494
6,923
3,190
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Kuzenbinho
Osiris
11
5 / 1 / 1
6,138
682
5,299
8,420
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Smoke--V
Discordia
10
3 / 0 / 0
5,781
642
3,889
2,796
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
9
1 / 0 / 2
5,293
588
5,221
3,634
860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,887
432
873
3,167
959
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
4,699
522
799
6,374
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
SerpyFM
Anhur
8
0 / 2 / 1
4,567
507
3,593
6,606
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
7
0 / 4 / 1
4,432
492
2,028
8,574
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
11
1 / 0 / 0
5,983
665
3,158
3,070
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
2
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
2
1
W
Amaterasu
 
Amaterasu
0
1
0
0
W
Osiris
Kuzenbinho
Osiris
5
1
1
5.5
L
1
0
0
1
L
0
3
0
0
L
Anhur
SerpyFM
Anhur
0
2
1
0.25
L
Pele
0
4
1
0.13
W
Discordia
Smoke--V
Discordia
3
0
0
3
W
Artemis
1
0
2
2
L
Charon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,533
Damage
10,451
26,410
Taken
27,791
11,837
Mitigated
9,206
8,948
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,630
22
0
1,903
4,637
2,720
0
310
4,327
15,385
0
W
Amaterasu
 
Amaterasu
494
34
0
2,739
6,923
3,190
0
2,872
3,765
0
24,302
W
Osiris
Kuzenbinho
Osiris
5,299
3,034
0
1,125
8,420
4,341
0
354
8,066
0
49,826
L
873
35
0
0
3,167
959
0
409
2,758
0
4,756
L
799
211
24
2,125
6,374
2,160
0
4,042
2,332
28,272
0
L
Anhur
SerpyFM
Anhur
3,593
2,431
0
2,554
6,606
1,904
26
421
6,185
0
25,716
L
Pele
2,028
407
0
1,577
8,574
2,761
0
675
7,899
0
27,140
W
Discordia
Smoke--V
Discordia
3,889
291
0
1,242
2,796
726
43
156
2,640
41,492
0
W
Artemis
5,221
1,928
0
1,939
3,634
860
0
0
3,605
0
32,226
L
Charon
3,158
838
0
1,740
3,070
1,422
598
0
3,070
36,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,066
Gold Earned
23,568
283
Minions Killed
208
0
Camps Cleared
0
922,772
Distance Traveled
791,155
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,230
581
21
2
0
192,743
2
W
Amaterasu
4,624
514
44
5
0
187,008
0
W
Osiris
6,138
682
75
8
0
192,006
0
L
Shiva
3,887
432
11
1
0
112,268
0
L
Ra
4,699
522
52
6
0
167,354
0
L
Anhur
4,567
507
42
5
0
168,335
0
L
Pele
4,432
492
37
4
0
202,515
0
W
Discordia
5,781
642
76
8
0
182,076
0
W
Artemis
5,293
588
67
7
0
168,939
1
L
Charon
5,983
665
66
7
0
140,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role