Player Matchup

Thor
Thor
ASAP Frehole
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kali
Kali
Damevito
Kali
Level 67
God Stats
2W - 4L
1,406 SR
Queue Stats
246W - 254L
1,424 Elo+
Party 1
Hel
Hel
Ienvy2x
Hel
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 114L
1,460 Elo+
Party 1
Ares
Ares
MeatHead2x
Ares
Level 26
God Stats
12W - 13L
1,600 SR
Queue Stats
22W - 32L
1,436 Elo+
Party 1
Thanatos
Thanatos
axevzz
Thanatos
Level 17
God Stats
14W - 19L
1,500 SR
Queue Stats
30W - 43L
1,356 Elo+
Party 1
Team Averages
Level 45
1,501 SR
1,435 Elo+

VS

Team Averages
Level 29
1,418 SR
1,492 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
IMORTALHYDR4
Cthulhu
Level 28
God Stats
11W - 9L
1,299 SR
Queue Stats
35W - 28L
1,571 Elo+
Party 3
Thor
Thor
Oneek
Thor
Level 31
God Stats
1W - 2L
1,293 SR
Queue Stats
47W - 34L
1,513 Elo+
Party 3
Medusa
Medusa
Swordman0110
Medusa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,220 Elo+
Party 2
Raijin
Raijin
Yuhuäng
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
3,741
374
1,670
8,853
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
8
2 / 2 / 0
5,111
511
2,471
9,038
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
7
0 / 6 / 0
4,428
443
2,574
9,107
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 3 / 0
4,222
422
1,785
7,991
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
axevzz
Thanatos
7
0 / 6 / 0
4,270
427
2,199
7,564
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
6 / 0 / 2
7,301
730
6,953
5,987
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
IMORTALHYDR4
Cthulhu
10
4 / 0 / 5
6,509
651
4,156
5,880
3,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
Oneek
Thor
11
6 / 0 / 4
6,837
684
7,610
6,811
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
10
3 / 0 / 2
5,958
596
5,668
3,297
1,133
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Yuhuäng
Raijin
11
6 / 2 / 1
7,013
701
5,373
4,081
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
25
25
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
0
2
7
L
0
8
0
0
L
Kali
2
2
0
1
W
Cthulhu
IMORTALHYDR4
Cthulhu
4
0
5
6.5
L
Hel
0
6
0
0
L
0
3
0
0
W
Thor
Oneek
Thor
6
0
4
8
W
Medusa
3
0
2
4
W
Raijin
Yuhuäng
Raijin
6
2
1
3.25
L
Thanatos
axevzz
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,699
Damage
29,760
42,553
Taken
26,056
16,265
Mitigated
12,588
6,504
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,953
1,797
0
1,076
5,987
3,691
366
1,300
4,687
6,502
46,070
L
1,670
629
0
0
8,853
2,729
0
1,286
7,567
0
7,129
L
Kali
2,471
1,350
0
1,378
9,038
3,055
0
1,829
7,209
0
22,348
W
Cthulhu
IMORTALHYDR4
Cthulhu
4,156
642
1,150
1,574
5,880
3,887
24
927
4,953
23,660
0
L
Hel
2,574
232
0
2,170
9,107
2,511
0
3,098
5,901
22,242
0
L
1,785
178
0
817
7,991
4,866
0
1,851
6,140
10,487
0
W
Thor
Oneek
Thor
7,610
1,753
0
734
6,811
2,547
0
806
6,005
0
49,918
W
Medusa
5,668
3,420
0
1,646
3,297
1,133
1,536
729
2,568
0
37,591
W
Raijin
Yuhuäng
Raijin
5,373
685
0
524
4,081
1,330
40
655
3,426
44,449
0
L
Thanatos
axevzz
Thanatos
2,199
568
0
2,139
7,564
3,104
0
2,172
5,392
0
16,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,772
Gold Earned
33,618
127
Minions Killed
328
0
Camps Cleared
0
948,484
Distance Traveled
1,021,356
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,301
730
81
8
0
211,946
0
L
Thor
3,741
374
7
1
0
200,740
0
L
Kali
5,111
511
33
3
0
232,616
0
W
Cthulhu
6,509
651
30
3
0
202,374
0
L
Hel
4,428
443
40
4
0
167,931
0
L
Ares
4,222
422
17
2
0
175,938
0
W
Thor
6,837
684
80
8
0
233,843
0
W
Medusa
5,958
596
61
6
0
183,723
0
W
Raijin
7,013
701
76
8
0
189,470
4
L
Thanatos
4,270
427
30
3
0
171,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role