Player Matchup

Sol
Sol
EagerMussel1562
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Party 1
Chang'e
Chang'e
Stopo1
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 1
Charon
Charon
damanben
Charon
Level 44
God Stats
5W - 7L
1,500 SR
Queue Stats
273W - 309L
1,336 Elo+
Solo
Team Averages
Level 55
1,500 SR
1,358 Elo+

VS

Team Averages
Level 93
1,503 SR
1,460 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Pacemaker609
Neith
Level 100
God Stats
261W - 241L
1,409 SR
Queue Stats
1,132W - 1,168L
1,361 Elo+
Solo
Discordia
Discordia
SpankyP13
Discordia
Level 29
God Stats
81W - 58L
1,600 SR
Queue Stats
199W - 185L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,392
672
5,020
12,008
4,263
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Stopo1
Chang'e
10
1 / 7 / 0
7,908
719
4,392
16,899
8,987
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
damanben
Charon
10
0 / 1 / 1
7,244
659
4,442
14,068
11,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
8 / 1 / 7
9,735
885
15,412
14,476
12,338
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 10
8,497
772
6,137
5,466
3,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
SpankyP13
Discordia
13
6 / 0 / 9
10,070
915
17,575
4,344
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
1
7
11.5
L
0
7
1
0.07
W
1
0
10
6
W
Discordia
SpankyP13
Discordia
6
0
9
10.5
L
Chang'e
Stopo1
Chang'e
1
7
0
0.14
L
Charon
damanben
Charon
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,854
Damage
39,124
42,975
Taken
24,286
24,714
Mitigated
17,421
10,730
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,412
5,405
0
5,943
14,476
12,338
284
7,395
6,906
0
31,442
L
5,020
1,824
0
1,624
12,008
4,263
0
6,184
5,824
26,443
0
W
6,137
2,121
0
1,630
5,466
3,256
801
3,220
2,246
0
32,481
W
Discordia
SpankyP13
Discordia
17,575
560
0
2,418
4,344
1,827
480
3,650
694
53,936
0
L
Chang'e
Stopo1
Chang'e
4,392
1,094
3,162
3,861
16,899
8,987
132
5,204
11,695
13,961
0
L
Charon
damanben
Charon
4,442
774
0
2,083
14,068
11,464
0
6,227
7,729
19,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,544
Gold Earned
28,302
70
Minions Killed
132
0
Camps Cleared
0
555,434
Distance Traveled
615,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,735
885
23
2
0
231,421
0
L
Sol
7,392
672
47
4
0
165,868
0
W
Neith
8,497
772
40
4
0
192,899
0
W
Discordia
10,070
915
69
6
0
191,119
0
L
Chang'e
7,908
719
11
1
0
185,268
0
L
Charon
7,244
659
12
1
0
204,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role