Player Matchup

Discordia
Discordia
PeachPuddin
Discordia
Level 26
God Stats
1W - 3L
1,715 SR
Queue Stats
1W - 4L
1,715 Elo+
Party 1
Sylvanus
Sylvanus
RabbiBurrito
Sylvanus
Level 18
God Stats
1W - 4L
1,715 SR
Queue Stats
1W - 4L
1,715 Elo+
Party 1
Sun Wukong
Sun Wukong
captaingumball45
Sun Wukong
Level 61
God Stats
1W - 3L
1,715 SR
Queue Stats
1W - 4L
1,715 Elo+
Party 1
Team Averages
Level 35
1,715 SR
1,715 Elo+

VS

Team Averages
Level 93
1,384 SR
1,345 Elo+
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
M0Xie210
Gilgamesh
Level 84
God Stats
39W - 59L
1,369 SR
Queue Stats
132W - 187L
1,300 Elo+
Party 2
Merlin
Merlin
iiGR33DYii
Merlin
Level 85
God Stats
3W - 3L
1,282 SR
Queue Stats
52W - 85L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PeachPuddin
Discordia
14
0 / 6 / 1
11,742
587
13,280
15,286
7,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
RabbiBurrito
Sylvanus
17
1 / 1 / 1
12,425
621
6,980
19,601
25,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
captaingumball45
Sun Wukong
14
1 / 6 / 1
12,484
624
12,481
24,809
20,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
5 / 1 / 8
14,930
747
15,004
23,790
23,590
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
M0Xie210
Gilgamesh
17
5 / 1 / 7
14,780
739
12,058
12,752
10,766
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
iiGR33DYii
Merlin
18
3 / 0 / 9
15,095
755
25,484
13,650
6,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
1
8
9
W
Gilgamesh
M0Xie210
Gilgamesh
5
1
7
8.5
L
Discordia
PeachPuddin
Discordia
0
6
1
0.08
L
Sylvanus
RabbiBurrito
Sylvanus
1
1
1
1.5
L
Sun Wukong
captaingumball45
Sun Wukong
1
6
1
0.25
W
Merlin
iiGR33DYii
Merlin
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,741
Damage
52,546
59,696
Taken
50,192
53,312
Mitigated
40,365
14,902
Healing
18,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
15,004
3,172
0
4,710
23,790
23,590
521
8,003
15,523
51,941
0
W
Gilgamesh
M0Xie210
Gilgamesh
12,058
2,492
675
5,451
12,752
10,766
923
6,119
6,633
0
40,762
L
Discordia
PeachPuddin
Discordia
13,280
956
502
1,459
15,286
7,244
0
10,423
4,784
47,294
0
L
Sylvanus
RabbiBurrito
Sylvanus
6,980
1,571
4,657
5,773
19,601
25,328
0
12,596
6,310
27,804
0
L
Sun Wukong
captaingumball45
Sun Wukong
12,481
4,556
191
2,320
24,809
20,740
0
16,843
7,784
0
44,536
W
Merlin
iiGR33DYii
Merlin
25,484
1,892
346
6,894
13,650
6,009
496
7,044
6,434
119,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
44,805
138
Minions Killed
244
0
Camps Cleared
0
977,188
Distance Traveled
1,143,521
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,930
747
64
3
0
384,691
0
W
Gilgamesh
14,780
739
39
2
0
398,277
1
L
Discordia
11,742
587
58
3
0
272,198
0
L
Sylvanus
12,425
621
40
2
0
325,958
0
L
Sun Wukong
12,484
624
40
2
0
379,032
0
W
Merlin
15,095
755
141
7
0
360,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role