Player Matchup

Chaac
Chaac
King Zyrrik
Chaac
Level 107
God Stats
1W - 1L
1,409 SR
Queue Stats
12W - 17L
1,385 Elo+
Party 1
Charon
Charon
Phyrix1033
Charon
Level 59
God Stats
3W - 1L
1,527 SR
Queue Stats
21W - 23L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
ksideath19
Aphrodite
Level 89
God Stats
1W - 0L
1,703 SR
Queue Stats
83W - 74L
1,438 Elo+
Party 1
Team Averages
Level 85
1,546 SR
1,418 Elo+

VS

Team Averages
Level 66
1,612 SR
1,448 Elo+
Tiamat
Tiamat
Game N Doggo
Tiamat
Level 97
God Stats
8W - 7L
1,658 SR
Queue Stats
62W - 78L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
Plague 1564
Cthulhu
Level 65
God Stats
9W - 5L
1,679 SR
Queue Stats
42W - 45L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
Vcxfd
Danzaburou
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
10,969
731
14,629
16,626
15,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
Phyrix1033
Charon
14
2 / 1 / 6
10,695
713
11,369
14,761
16,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
ksideath19
Aphrodite
14
3 / 2 / 5
11,021
735
7,408
12,483
7,329
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 1 / 4
10,908
727
14,574
13,135
9,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Plague 1564
Cthulhu
14
3 / 4 / 3
11,017
734
10,914
17,189
19,122
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Vcxfd
Danzaburou
9
1 / 3 / 1
9,206
614
4,082
7,950
3,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
8
Kills
6
7
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
1
4
4
W
3
4
5
1.38
W
Charon
Phyrix1033
Charon
2
1
6
5
L
Cthulhu
Plague 1564
Cthulhu
3
4
3
1.13
L
Danzaburou
Vcxfd
Danzaburou
1
3
1
0.5
W
Aphrodite
ksideath19
Aphrodite
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
29,570
43,870
Taken
38,274
39,763
Mitigated
31,973
18,862
Healing
2,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
14,574
847
0
1,804
13,135
9,594
420
5,246
7,849
50,433
0
W
14,629
1,957
21
2,849
16,626
15,775
154
8,645
7,965
0
44,925
W
Charon
Phyrix1033
Charon
11,369
1,796
439
2,592
14,761
16,659
581
7,491
7,170
37,686
863
L
Cthulhu
Plague 1564
Cthulhu
10,914
677
97
146
17,189
19,122
0
9,157
8,032
26,011
0
L
Danzaburou
Vcxfd
Danzaburou
4,082
1,037
0
534
7,950
3,257
0
3,561
4,322
0
16,967
W
Aphrodite
ksideath19
Aphrodite
7,408
2,003
6,274
6,687
12,483
7,329
234
9,754
2,677
42,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
31,131
163
Minions Killed
123
0
Camps Cleared
0
880,064
Distance Traveled
708,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,908
727
75
5
0
275,691
0
W
Chaac
10,969
731
49
3
0
316,554
0
W
Charon
10,695
713
44
3
0
275,733
0
L
Cthulhu
11,017
734
29
2
0
274,569
0
L
Danzaburou
9,206
614
19
1
0
158,341
0
W
Aphrodite
11,021
735
70
5
0
287,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role