Player Matchup

Anhur
Anhur
David_R_Bull
Anhur
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 62L
1,343 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LuciferNDJ
Morgan Le Fay
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 54L
1,520 Elo+
Party 2
Neith
Neith
PrincessNyx97
Neith
Level 89
God Stats
2W - 4L
1,325 SR
Queue Stats
115W - 170L
1,320 Elo+
Party 3
Zhong Kui
Zhong Kui
TURBOCRYSTAL
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,764 Elo+
Party 2
Charon
Charon
bloodwolf62
Charon
Level 123
God Stats
4W - 3L
1,654 SR
Queue Stats
157W - 185L
1,389 Elo+
Party 3
Team Averages
Level 99
1,496 SR
1,467 Elo+

VS

Team Averages
Level 88
1,570 SR
1,458 Elo+
Bellona
Bellona
Jaydeauxx
Bellona
Level 104
God Stats
1W - 1L
1,704 SR
Queue Stats
46W - 41L
1,469 Elo+
Party 1
Agni
Agni
PurpleBullet799
Agni
Level 68
God Stats
0W - 1L
1,256 SR
Queue Stats
3W - 6L
1,357 Elo+
Solo
Serqet
Serqet
SnipW SluiS
Serqet
Level 120
God Stats
1W - 1L
1,784 SR
Queue Stats
3W - 5L
1,562 Elo+
Solo
Loki
Loki
Weaselchains
Loki
Level 103
God Stats
3W - 1L
1,850 SR
Queue Stats
113W - 97L
1,505 Elo+
Solo
Xing Tian
Xing Tian
YamiMagi
Xing Tian
Level 46
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 3L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 14
9,721
972
8,648
6,747
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LuciferNDJ
Morgan Le Fay
15
5 / 3 / 17
9,041
904
11,263
6,585
3,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 2 / 18
9,271
927
8,632
8,653
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
TURBOCRYSTAL
Zhong Kui
13
2 / 1 / 16
8,388
839
7,388
5,616
5,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
16
5 / 2 / 20
9,844
984
8,030
8,667
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jaydeauxx
Bellona
13
2 / 6 / 0
7,817
782
5,772
13,408
12,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 2
7,446
745
5,585
6,173
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
11
0 / 6 / 5
6,953
695
3,603
7,937
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 5 / 1
8,882
888
5,766
8,535
3,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
YamiMagi
Xing Tian
15
1 / 5 / 4
8,208
821
3,401
12,294
10,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
21
26
Kills
9
10
Deaths
26
85
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
L
Bellona
Jaydeauxx
Bellona
2
6
0
0.33
W
Morgan Le Fay
LuciferNDJ
Morgan Le Fay
5
3
17
4.5
W
5
2
18
7
L
0
4
2
0.25
L
Serqet
0
6
5
0.42
W
Zhong Kui
TURBOCRYSTAL
Zhong Kui
2
1
16
10
L
6
5
1
1.3
L
Xing Tian
YamiMagi
Xing Tian
1
5
4
0.6
W
Charon
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,961
Damage
24,127
36,268
Taken
48,347
26,379
Mitigated
33,709
12,599
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,648
5,341
840
1,469
6,747
3,592
2,393
2,194
4,177
0
18,965
L
Bellona
Jaydeauxx
Bellona
5,772
1,017
210
1,470
13,408
12,647
0
6,805
6,205
0
12,303
W
Morgan Le Fay
LuciferNDJ
Morgan Le Fay
11,263
1,429
475
535
6,585
3,310
187
752
5,297
20,739
0
W
8,632
1,977
1,016
2,811
8,653
4,718
2,240
2,574
5,762
0
20,437
L
5,585
212
0
117
6,173
2,857
0
4,103
2,055
21,487
0
L
Serqet
3,603
353
224
220
7,937
4,518
0
4,085
3,687
0
3,588
W
Zhong Kui
TURBOCRYSTAL
Zhong Kui
7,388
695
278
2,810
5,616
5,051
530
1,437
3,919
17,834
0
L
5,766
236
515
814
8,535
3,225
0
3,987
4,264
0
15,346
L
Xing Tian
YamiMagi
Xing Tian
3,401
66
1,183
726
12,294
10,462
0
6,817
5,190
6,739
0
W
Charon
8,030
999
917
1,448
8,667
9,708
880
1,934
6,263
15,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,265
Gold Earned
39,306
126
Minions Killed
83
0
Camps Cleared
0
829,720
Distance Traveled
803,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,721
972
29
3
0
166,238
0
L
Bellona
7,817
782
10
1
0
142,331
0
W
Morgan Le Fay
9,041
904
24
2
0
168,549
0
W
Neith
9,271
927
30
3
0
176,033
0
L
Agni
7,446
745
39
4
0
182,371
0
L
Serqet
6,953
695
4
0
0
129,927
0
W
Zhong Kui
8,388
839
33
3
0
139,361
0
L
Loki
8,882
888
17
2
0
174,463
0
L
Xing Tian
8,208
821
13
1
0
174,220
0
W
Charon
9,844
984
10
1
0
179,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role