Player Matchup

Ix Chel
Ix Chel
Awuziiii
Ix Chel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,252 Elo+
Party 1
Zhong Kui
Zhong Kui
HANZI_BROWN
Zhong Kui
Level 154
God Stats
0W - 2L
1,554 SR
Queue Stats
26W - 38L
1,370 Elo+
Solo
Thanatos
Thanatos
MonkeyDdooby
Thanatos
Level 26
God Stats
0W - 6L
1,197 SR
Queue Stats
5W - 15L
1,271 Elo+
Party 1
Cliodhna
Cliodhna
Oppiated
Cliodhna
Level 29
God Stats
2W - 1L
1,822 SR
Queue Stats
22W - 41L
1,223 Elo+
Party 1
Ymir
Ymir
cobhc1227
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Team Averages
Level 50
1,515 SR
1,323 Elo+

VS

Team Averages
Level 111
1,542 SR
1,467 Elo+
Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DarkGrimKhaos
Arachne
Level 122
God Stats
105W - 82L
1,583 SR
Queue Stats
177W - 175L
1,522 Elo+
Solo
Jing Wei
Jing Wei
DistrictGame
Jing Wei
Level 133
God Stats
16W - 11L
1,629 SR
Queue Stats
504W - 475L
1,542 Elo+
Solo
Horus
Horus
Lexifyy
Horus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,395 Elo+
Solo
Poseidon
Poseidon
xJESTRx
Poseidon
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Awuziiii
Ix Chel
14
0 / 4 / 0
7,314
430
4,557
9,752
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
HANZI_BROWN
Zhong Kui
13
3 / 2 / 0
8,458
498
7,870
17,824
15,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
MonkeyDdooby
Thanatos
10
0 / 4 / 0
6,641
391
4,080
8,421
2,862
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
Oppiated
Cliodhna
10
0 / 7 / 1
6,571
387
9,442
14,667
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
0 / 7 / 0
6,409
377
1,566
12,016
10,188
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
2 / 2 / 1
9,892
582
9,094
13,825
9,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
16
4 / 1 / 2
9,679
569
5,918
13,586
5,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
DistrictGame
Jing Wei
16
8 / 0 / 5
10,411
612
14,436
11,889
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Lexifyy
Horus
15
5 / 0 / 8
10,289
605
6,341
16,405
13,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
xJESTRx
Poseidon
15
5 / 0 / 1
9,674
569
7,480
7,964
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
24
24
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
2
1
1.25
L
Ix Chel
Awuziiii
Ix Chel
0
4
0
0
W
Arachne
4
1
2
5
W
Jing Wei
DistrictGame
Jing Wei
8
0
5
10.5
L
Zhong Kui
HANZI_BROWN
Zhong Kui
3
2
0
1.5
W
Horus
Lexifyy
Horus
5
0
8
9
L
Thanatos
MonkeyDdooby
Thanatos
0
4
0
0
L
Cliodhna
Oppiated
Cliodhna
0
7
1
0.07
L
Ymir
0
7
0
0
W
Poseidon
xJESTRx
Poseidon
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,515
Damage
43,269
62,680
Taken
63,669
36,648
Mitigated
36,099
13,559
Healing
23,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,094
1,824
0
3,500
13,825
9,232
972
6,285
7,540
68,460
0
L
Ix Chel
Awuziiii
Ix Chel
4,557
551
13
2,939
9,752
3,540
0
3,276
6,403
62,200
0
W
Arachne
5,918
4,343
0
4,065
13,586
5,681
1,280
1,156
12,430
0
90,685
W
Jing Wei
DistrictGame
Jing Wei
14,436
11,597
0
3,736
11,889
5,323
2,477
2,343
9,546
0
91,194
L
Zhong Kui
HANZI_BROWN
Zhong Kui
7,870
1,226
0
6,859
17,824
15,179
536
8,062
8,585
56,732
0
W
Horus
Lexifyy
Horus
6,341
2,622
4,254
6,120
16,405
13,109
457
3,585
12,820
0
25,823
L
Thanatos
MonkeyDdooby
Thanatos
4,080
1,739
0
2,612
8,421
2,862
0
0
8,421
0
31,543
L
Cliodhna
Oppiated
Cliodhna
9,442
1,855
0
23
14,667
4,879
0
2,519
12,047
0
47,479
L
Ymir
1,566
253
0
1,113
12,016
10,188
0
1,365
10,549
15,424
0
W
Poseidon
xJESTRx
Poseidon
7,480
874
75
1,764
7,964
2,754
1,568
1,893
6,071
73,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,393
Gold Earned
49,945
361
Minions Killed
506
0
Camps Cleared
0
1,445,576
Distance Traveled
1,646,251
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,892
582
116
7
0
294,530
1
L
Ix Chel
7,314
430
93
5
0
284,300
0
W
Arachne
9,679
569
118
7
0
387,836
0
W
Jing Wei
10,411
612
128
8
0
300,048
0
L
Zhong Kui
8,458
498
93
5
0
240,449
1
W
Horus
10,289
605
28
2
0
326,122
3
L
Thanatos
6,641
391
68
4
0
284,266
0
L
Cliodhna
6,571
387
75
4
0
368,114
0
L
Ymir
6,409
377
32
2
0
268,447
0
W
Poseidon
9,674
569
116
7
0
337,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role