Player Matchup

Charon
Charon
 
Charon
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Deviljester666
Vulcan
Level 132
God Stats
1W - 1L
1,236 SR
Queue Stats
136W - 101L
1,506 Elo+
Party 2
King Arthur
King Arthur
FierceTotem
King Arthur
Level 109
God Stats
1W - 1L
1,320 SR
Queue Stats
126W - 98L
1,506 Elo+
Party 2
Ares
Ares
Selven
Ares
Level 117
God Stats
3W - 0L
1,721 SR
Queue Stats
107W - 67L
1,584 Elo+
Party 3
Horus
Horus
thewexican
Horus
Level 101
God Stats
1W - 2L
1,305 SR
Queue Stats
62W - 35L
1,568 Elo+
Party 3
Team Averages
Level 107
1,416 SR
1,533 Elo+

VS

Team Averages
Level 131
1,483 SR
1,523 Elo+
Terra
Terra
 
Terra
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KyLe iZ BLoWN
Bacchus
Level 151
God Stats
4W - 8L
1,269 SR
Queue Stats
364W - 378L
1,539 Elo+
Party 1
Odin
Odin
LittleLeo11
Odin
Level 124
God Stats
1W - 4L
1,366 SR
Queue Stats
122W - 121L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
LukeDaHedgecat
Erlang Shen
Level 116
God Stats
2W - 2L
1,704 SR
Queue Stats
271W - 207L
1,585 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nine x 74
Morgan Le Fay
Level 101
God Stats
8W - 6L
1,574 SR
Queue Stats
246W - 254L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 0 / 7
7,034
1,407
3,046
4,259
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 1 / 5
6,188
1,238
5,463
3,688
1,992
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FierceTotem
King Arthur
11
2 / 0 / 5
5,980
1,196
4,122
5,875
5,228
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
Selven
Ares
10
0 / 1 / 6
5,549
1,110
4,389
4,295
4,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
12
2 / 0 / 7
6,138
1,228
4,208
5,443
4,495
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 2 / 1
5,097
1,019
4,344
6,795
6,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
11
0 / 3 / 2
5,352
1,070
3,896
6,804
6,313
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 1
4,873
975
3,451
5,309
5,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
LukeDaHedgecat
Erlang Shen
5
0 / 0 / 0
4,348
870
0
242
142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Nine x 74
Morgan Le Fay
10
1 / 3 / 1
5,345
1,069
6,835
5,368
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
11
Kills
2
2
Deaths
11
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
0
7
6.5
L
Terra
 
Terra
1
2
1
0.75
W
4
1
5
6.5
W
King Arthur
FierceTotem
King Arthur
2
0
5
4.5
L
Bacchus
0
3
2
0.33
L
0
3
1
0.17
L
Erlang Shen
LukeDaHedgecat
Erlang Shen
0
0
0
0
L
Morgan Le Fay
Nine x 74
Morgan Le Fay
1
3
1
0.5
W
Ares
Selven
Ares
0
1
6
3
W
Horus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,228
Damage
18,526
23,560
Taken
24,518
19,524
Mitigated
20,605
12,706
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,046
215
954
1,284
4,259
3,668
518
2,477
1,407
11,716
0
L
Terra
 
Terra
4,344
233
284
2,270
6,795
6,625
0
3,417
2,928
9,305
0
W
5,463
2,479
1,215
263
3,688
1,992
165
1,884
1,712
12,134
0
W
King Arthur
FierceTotem
King Arthur
4,122
377
533
743
5,875
5,228
154
3,703
1,851
0
7,899
L
Bacchus
3,896
163
288
1,014
6,804
6,313
0
4,548
2,064
10,139
103
L
3,451
449
74
518
5,309
5,152
0
3,111
2,126
0
5,134
L
Erlang Shen
LukeDaHedgecat
Erlang Shen
0
0
0
0
242
142
0
158
0
0
0
L
Morgan Le Fay
Nine x 74
Morgan Le Fay
6,835
321
0
79
5,368
2,373
0
3,114
1,996
12,047
0
W
Ares
Selven
Ares
4,389
174
0
620
4,295
4,141
355
2,733
1,446
8,008
0
W
Horus
4,208
930
4,347
2,747
5,443
4,495
180
3,645
1,636
3,016
3,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
25,015
61
Minions Killed
45
0
Camps Cleared
0
607,381
Distance Traveled
421,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,034
1,407
16
3
0
111,105
0
L
Terra
5,097
1,019
8
2
0
102,099
0
W
Vulcan
6,188
1,238
18
4
0
105,996
0
W
King Arthur
5,980
1,196
16
3
0
131,483
0
L
Bacchus
5,352
1,070
13
3
0
103,882
0
L
Odin
4,873
975
5
1
0
103,319
0
L
Erlang Shen
4,348
870
0
0
0
19,745
0
L
Morgan Le Fay
5,345
1,069
19
4
0
92,906
0
W
Ares
5,549
1,110
4
1
0
123,489
0
W
Horus
6,138
1,228
7
1
0
135,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role