Player Matchup

Charon
Charon
ChadTheDad420
Charon
Level 64
God Stats
1W - 2L
1,292 SR
Queue Stats
181W - 171L
1,481 Elo+
Party 4
Horus
Horus
NecasInTrouble
Horus
Level 87
God Stats
4W - 2L
1,766 SR
Queue Stats
42W - 47L
1,541 Elo+
Solo
Janus
Janus
Paolo133
Janus
Level 133
God Stats
5W - 5L
1,534 SR
Queue Stats
193W - 191L
1,543 Elo+
Party 2
Martichoras
Martichoras
Sonic_Spankz
Martichoras
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,190 Elo+
Party 4
Arachne
Arachne
labekation
Arachne
Level 14
God Stats
9W - 11L
1,463 SR
Queue Stats
14W - 17L
1,313 Elo+
Party 2
Team Averages
Level 73
1,511 SR
1,414 Elo+

VS

Team Averages
Level 98
1,613 SR
1,500 Elo+
Kuzenbo
Kuzenbo
INDYJONES24
Kuzenbo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,509 Elo+
Party 3
Hachiman
Hachiman
SUP3RO23
Hachiman
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 153L
1,549 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
itjust_mari
Morgan Le Fay
Level 104
God Stats
72W - 51L
1,632 SR
Queue Stats
162W - 142L
1,503 Elo+
Party 1
Hera
Hera
jhonpro
Hera
Level 129
God Stats
14W - 7L
1,768 SR
Queue Stats
131W - 119L
1,467 Elo+
Solo
Ne Zha
Ne Zha
lekenka
Ne Zha
Level 67
God Stats
25W - 18L
1,666 SR
Queue Stats
135W - 134L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,377
492
5,886
13,588
7,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 4
6,507
434
6,656
15,294
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Paolo133
Janus
14
4 / 1 / 1
8,209
547
10,295
6,510
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Sonic_Spankz
Martichoras
10
0 / 4 / 2
6,389
426
6,766
10,976
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
labekation
Arachne
8
2 / 5 / 3
6,320
421
5,602
12,115
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
INDYJONES24
Kuzenbo
11
0 / 1 / 6
7,439
496
5,034
11,688
10,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
SUP3RO23
Hachiman
13
3 / 2 / 3
8,126
542
11,077
9,548
3,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
itjust_mari
Morgan Le Fay
13
3 / 2 / 3
8,333
556
9,868
10,057
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
jhonpro
Hera
16
8 / 1 / 0
10,122
675
10,062
6,955
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
lekenka
Ne Zha
14
5 / 2 / 4
8,570
571
8,012
17,321
7,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
19
19
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Kuzenbo
INDYJONES24
Kuzenbo
0
1
6
3
L
1
4
4
0.75
L
Janus
Paolo133
Janus
4
1
1
4.5
W
Hachiman
SUP3RO23
Hachiman
3
2
3
2.25
L
Martichoras
Sonic_Spankz
Martichoras
0
4
2
0.25
W
Morgan Le Fay
itjust_mari
Morgan Le Fay
3
2
3
2.25
W
Hera
jhonpro
Hera
8
1
0
8
L
Arachne
labekation
Arachne
2
5
3
0.7
W
Ne Zha
lekenka
Ne Zha
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,205
Damage
44,053
58,483
Taken
55,569
32,738
Mitigated
28,594
9,140
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,886
792
0
548
13,588
7,958
0
7,166
6,358
40,539
0
W
Kuzenbo
INDYJONES24
Kuzenbo
5,034
2,666
1,582
2,244
11,688
10,122
0
3,302
7,780
18,267
0
L
6,656
2,876
1,010
4,101
15,294
12,587
0
5,150
9,916
0
20,312
L
Janus
Paolo133
Janus
10,295
239
0
750
6,510
2,658
0
3,816
2,568
63,491
0
W
Hachiman
SUP3RO23
Hachiman
11,077
6,428
0
4,140
9,548
3,502
0
1,476
7,896
0
67,597
L
Martichoras
Sonic_Spankz
Martichoras
6,766
1,600
0
1,052
10,976
4,843
0
3,476
7,329
0
43,828
W
Morgan Le Fay
itjust_mari
Morgan Le Fay
9,868
415
0
1,129
10,057
4,545
168
3,866
5,819
59,030
0
W
Hera
jhonpro
Hera
10,062
1,935
0
2,395
6,955
2,570
2,007
3,356
3,163
84,137
0
L
Arachne
labekation
Arachne
5,602
3,854
0
1,679
12,115
4,692
0
4,669
7,254
0
26,106
W
Ne Zha
lekenka
Ne Zha
8,012
3,148
0
5,276
17,321
7,855
0
3,269
13,461
0
75,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,802
Gold Earned
42,590
308
Minions Killed
495
0
Camps Cleared
0
1,463,112
Distance Traveled
1,497,044
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,377
492
68
5
0
270,261
1
W
Kuzenbo
7,439
496
25
2
0
300,240
3
L
Horus
6,507
434
13
1
0
294,236
2
L
Janus
8,209
547
115
8
0
307,078
3
W
Hachiman
8,126
542
120
8
0
268,856
4
L
Martichoras
6,389
426
78
5
0
270,124
0
W
Morgan Le Fay
8,333
556
107
7
0
297,146
7
W
Hera
10,122
675
147
10
0
291,701
6
L
Arachne
6,320
421
34
2
0
321,413
0
W
Ne Zha
8,570
571
96
6
0
339,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role