Player Matchup

Scylla
Scylla
IronSpider1099
Scylla
Level 87
God Stats
0W - 1L
1,374 SR
Queue Stats
98W - 101L
1,372 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SGN lalo05
Tsukuyomi
Level 45
God Stats
1W - 4L
1,275 SR
Queue Stats
38W - 58L
1,296 Elo+
Party 3
Ao Kuang
Ao Kuang
SongHelio381
Ao Kuang
Level 65
God Stats
6W - 8L
1,473 SR
Queue Stats
38W - 54L
1,281 Elo+
Party 3
Xing Tian
Xing Tian
XxBilly117xX
Xing Tian
Level 60
God Stats
2W - 1L
1,618 SR
Queue Stats
6W - 12L
1,339 Elo+
Party 3
Skadi
Skadi
xWolfApolox
Skadi
Level 89
God Stats
4W - 5L
1,458 SR
Queue Stats
151W - 132L
1,491 Elo+
Party 3
Team Averages
Level 69
1,440 SR
1,356 Elo+

VS

Team Averages
Level 70
1,561 SR
1,417 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Danthash
Zhong Kui
Level 27
God Stats
27W - 17L
1,609 SR
Queue Stats
119W - 94L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
GoatMonster69-
Jormungandr
Level 67
God Stats
21W - 9L
1,704 SR
Queue Stats
499W - 473L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
MrRusherTeamxS2
Danzaburou
Level 142
God Stats
4W - 3L
1,397 SR
Queue Stats
72W - 88L
1,263 Elo+
Solo
Fenrir
Fenrir
mogiman
Fenrir
Level 29
God Stats
12W - 8L
1,593 SR
Queue Stats
125W - 120L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,205
414
4,826
8,546
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SGN lalo05
Tsukuyomi
13
1 / 5 / 1
7,495
500
6,145
12,998
5,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
SongHelio381
Ao Kuang
13
3 / 3 / 1
7,733
516
7,007
14,067
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
XxBilly117xX
Xing Tian
10
0 / 4 / 0
6,412
427
2,335
11,686
9,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 2
6,330
422
5,433
5,621
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 0 / 5
8,352
557
7,621
4,850
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Danthash
Zhong Kui
15
3 / 1 / 7
8,728
582
9,772
9,662
8,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
GoatMonster69-
Jormungandr
13
3 / 0 / 6
8,232
549
6,561
7,859
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
MrRusherTeamxS2
Danzaburou
14
2 / 1 / 0
8,249
550
3,437
8,334
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
mogiman
Fenrir
13
4 / 2 / 3
7,704
514
8,947
12,620
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
16
16
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
5
6.5
W
Zhong Kui
Danthash
Zhong Kui
3
1
7
6.5
W
Jormungandr
GoatMonster69-
Jormungandr
3
0
6
6
L
0
3
0
0
W
Danzaburou
MrRusherTeamxS2
Danzaburou
2
1
0
2
L
Tsukuyomi
SGN lalo05
Tsukuyomi
1
5
1
0.3
L
Ao Kuang
SongHelio381
Ao Kuang
3
3
1
1.17
L
Xing Tian
XxBilly117xX
Xing Tian
0
4
0
0
W
Fenrir
mogiman
Fenrir
4
2
3
2.75
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
36,338
52,918
Taken
43,325
25,113
Mitigated
25,569
11,711
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,621
442
0
535
4,850
2,029
0
3,448
1,402
60,060
0
W
Zhong Kui
Danthash
Zhong Kui
9,772
537
0
5,096
9,662
8,241
0
962
8,478
58,468
0
W
Jormungandr
GoatMonster69-
Jormungandr
6,561
1,421
0
2,318
7,859
6,248
0
2,097
5,762
35,661
0
L
4,826
314
0
1,250
8,546
2,934
0
3,345
5,201
42,057
0
W
Danzaburou
MrRusherTeamxS2
Danzaburou
3,437
751
0
3,608
8,334
3,764
4,711
2,704
5,576
0
60,723
L
Tsukuyomi
SGN lalo05
Tsukuyomi
6,145
990
0
2,459
12,998
5,170
0
7,512
5,486
0
54,368
L
Ao Kuang
SongHelio381
Ao Kuang
7,007
2,379
0
5,832
14,067
5,490
0
4,171
9,896
50,454
0
L
Xing Tian
XxBilly117xX
Xing Tian
2,335
423
0
1,678
11,686
9,487
178
5,732
5,954
23,709
0
W
Fenrir
mogiman
Fenrir
8,947
3,324
0
2,566
12,620
5,287
0
4,978
7,642
0
47,500
L
5,433
2,414
0
492
5,621
2,032
300
3,364
2,257
0
42,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
41,265
317
Minions Killed
394
0
Camps Cleared
0
1,505,234
Distance Traveled
1,456,496
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,352
557
100
7
0
321,001
0
W
Zhong Kui
8,728
582
81
5
0
258,858
0
W
Jormungandr
8,232
549
48
3
0
286,809
2
L
Scylla
6,205
414
56
4
0
291,805
0
W
Danzaburou
8,249
550
100
7
0
276,852
4
L
Tsukuyomi
7,495
500
70
5
0
307,694
0
L
Ao Kuang
7,733
516
82
5
0
327,062
0
L
Xing Tian
6,412
427
33
2
0
299,670
0
W
Fenrir
7,704
514
65
4
0
312,976
0
L
Skadi
6,330
422
76
5
0
279,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role