Player Matchup

Surtr
Surtr
Futon0
Surtr
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,606 Elo+
Party 2
Thanatos
Thanatos
HotGamrGurl
Thanatos
Level 78
God Stats
8W - 5L
1,715 SR
Queue Stats
35W - 38L
1,466 Elo+
Party 2
Ymir
Ymir
LordSquanto
Ymir
Level 65
God Stats
10W - 11L
1,547 SR
Queue Stats
10W - 13L
1,447 Elo+
Party 2
Ix Chel
Ix Chel
ThirdBigGuy
Ix Chel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,454 Elo+
Party 2
Ishtar
Ishtar
Tripwire1998
Ishtar
Level 16
God Stats
6W - 3L
1,571 SR
Queue Stats
31W - 33L
1,466 Elo+
Party 2
Team Averages
Level 37
1,567 SR
1,488 Elo+

VS

Team Averages
Level 85
1,377 SR
1,416 Elo+
King Arthur
King Arthur
Blackxjw
King Arthur
Level 109
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 6L
1,430 Elo+
Party 1
Artemis
Artemis
PrblemKid
Artemis
Level 67
God Stats
0W - 2L
1,567 SR
Queue Stats
1W - 6L
1,430 Elo+
Party 1
Fenrir
Fenrir
TacoSauce24
Fenrir
Level 76
God Stats
0W - 2L
1,131 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Agni
Agni
is wuddit is
Agni
Level 127
God Stats
1W - 2L
1,209 SR
Queue Stats
2W - 9L
1,221 Elo+
Party 1
Atlas
Atlas
vFComplex
Atlas
Level 45
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Futon0
Surtr
15
5 / 3 / 2
10,077
593
10,397
17,039
16,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
HotGamrGurl
Thanatos
18
20 / 3 / 2
11,539
679
14,048
17,119
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 0 / 20
9,810
577
6,546
14,437
15,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
ThirdBigGuy
Ix Chel
14
1 / 2 / 4
8,776
516
7,521
7,002
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
9 / 1 / 9
9,699
571
15,446
13,338
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackxjw
King Arthur
15
3 / 7 / 1
9,209
542
11,705
18,563
15,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
PrblemKid
Artemis
11
0 / 8 / 1
6,954
409
6,544
11,364
3,186
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
11
2 / 8 / 0
7,371
434
4,446
16,428
5,201
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 6 / 2
8,798
518
9,598
11,756
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Atlas
vFComplex
Atlas
10
0 / 8 / 3
6,919
407
6,494
17,170
14,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
37
Kills
8
9
Deaths
37
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blackxjw
King Arthur
3
7
1
0.5
W
Surtr
Futon0
Surtr
5
3
2
2
W
Thanatos
HotGamrGurl
Thanatos
20
3
2
7
W
2
0
20
12
L
Artemis
PrblemKid
Artemis
0
8
1
0.06
L
Fenrir
2
8
0
0.25
W
Ix Chel
ThirdBigGuy
Ix Chel
1
2
4
1.5
W
Ishtar
9
1
9
13.5
L
3
6
2
0.67
L
Atlas
vFComplex
Atlas
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,958
Damage
38,787
68,935
Taken
75,281
48,126
Mitigated
42,908
29,462
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blackxjw
King Arthur
11,705
1,646
0
1,100
18,563
15,854
0
1,476
17,087
44
62,512
W
Surtr
Futon0
Surtr
10,397
5,035
0
6,157
17,039
16,609
749
742
16,297
720
62,749
W
Thanatos
HotGamrGurl
Thanatos
14,048
5,747
0
12,692
17,119
7,346
230
2,138
14,981
0
81,021
W
6,546
961
0
3,767
14,437
15,710
494
4,839
9,598
31,577
0
L
Artemis
PrblemKid
Artemis
6,544
3,605
0
250
11,364
3,186
0
1,814
9,550
0
41,484
L
Fenrir
4,446
987
0
2,610
16,428
5,201
0
3,358
13,070
0
37,697
W
Ix Chel
ThirdBigGuy
Ix Chel
7,521
262
618
0
7,002
2,560
102
4,134
2,868
54,834
0
W
Ishtar
15,446
9,273
0
6,228
13,338
5,901
3,138
5,003
8,283
0
82,920
L
9,598
668
0
500
11,756
3,807
0
4,096
7,584
64,360
0
L
Atlas
vFComplex
Atlas
6,494
2,959
0
678
17,170
14,860
0
3,679
13,491
24,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,901
Gold Earned
39,251
458
Minions Killed
366
0
Camps Cleared
0
1,627,677
Distance Traveled
1,498,377
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,209
542
100
6
0
328,797
2
W
Surtr
10,077
593
98
6
0
283,252
0
W
Thanatos
11,539
679
105
6
0
405,785
0
W
Ymir
9,810
577
43
3
0
287,033
0
L
Artemis
6,954
409
63
4
0
260,533
0
L
Fenrir
7,371
434
57
3
0
329,874
1
W
Ix Chel
8,776
516
91
5
0
351,201
0
W
Ishtar
9,699
571
121
7
0
300,406
0
L
Agni
8,798
518
120
7
0
296,723
3
L
Atlas
6,919
407
26
2
0
282,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role