Player Matchup

Cernunnos
Cernunnos
Gold IV
HailOfArrows
Cernunnos
Gold IV
Level 145
God Stats
1W - 2L
1,232 SR
Queue Stats
34W - 34L
1,579 MMR
Solo
Geb
Geb
Silver II
MC1939
Geb
Silver II
Level 42
God Stats
23W - 13L
1,759 SR
Queue Stats
82W - 87L
1,579 MMR
Solo
Merlin
Merlin
Gold II
Rocked20
Merlin
Gold II
Level 126
God Stats
0W - 4L
1,599 SR
Queue Stats
506W - 508L
1,579 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Somthiing
Sun Wukong
Bronze III
Level 33
God Stats
4W - 7L
1,500 SR
Queue Stats
233W - 212L
1,592 MMR
Solo
Nemesis
Nemesis
Gold I
TzarChez
Nemesis
Gold I
Level 127
God Stats
8W - 4L
1,810 SR
Queue Stats
157W - 144L
1,594 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,580 SR
1,585 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,603 SR
1,585 MMR
Mercury
Mercury
Gold I
AvocadoCrocs
Mercury
Gold I
Level 126
God Stats
4W - 4L
1,474 SR
Queue Stats
425W - 427L
1,578 MMR
Solo
Hercules
Hercules
Gold II
BigBlack726
Hercules
Gold II
Level 145
God Stats
7W - 3L
1,755 SR
Queue Stats
84W - 78L
1,591 MMR
Solo
Ullr
Ullr
Gold I
Edigonz
Ullr
Gold I
Level 148
God Stats
5W - 3L
1,589 SR
Queue Stats
190W - 193L
1,591 MMR
Solo
Ra
Ra
Gold I
KIRIlOS
Ra
Gold I
Level 218
God Stats
3W - 0L
1,553 SR
Queue Stats
306W - 295L
1,586 MMR
Solo
Tyr
Tyr
Platinum V
lucio_18_2
Tyr
Platinum V
Level 129
God Stats
30W - 19L
1,642 SR
Queue Stats
377W - 362L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HailOfArrows
Cernunnos
8
3 / 0 / 0
4,648
775
3,450
2,681
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
MC1939
Geb
7
0 / 0 / 2
3,964
661
1,299
3,840
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Rocked20
Merlin
5
0 / 1 / 0
3,349
558
988
1,385
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Somthiing
Sun Wukong
8
0 / 1 / 0
4,373
729
1,831
3,531
1,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
TzarChez
Nemesis
7
0 / 1 / 0
3,875
646
1,105
5,229
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
KuzenboRavanaAo KuangKali

VS

Bans
Baba YagaThorFenrirHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AvocadoCrocs
Mercury
7
1 / 1 / 1
4,200
700
1,352
4,896
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hercules
BigBlack726
Hercules
8
1 / 0 / 0
4,207
701
1,352
4,707
2,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Edigonz
Ullr
7
0 / 1 / 0
3,631
605
1,197
3,689
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 1
4,637
773
1,896
2,266
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,742
624
483
4,180
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
AvocadoCrocs
Mercury
1
1
1
1.5
W
Hercules
BigBlack726
Hercules
1
0
0
1
W
Ullr
Edigonz
Ullr
0
1
0
0
L
Cernunnos
HailOfArrows
Cernunnos
3
0
0
3
W
1
0
1
1.5
L
Geb
MC1939
Geb
0
0
2
1
L
Merlin
Rocked20
Merlin
0
1
0
0
L
Sun Wukong
Somthiing
Sun Wukong
0
1
0
0
L
Nemesis
TzarChez
Nemesis
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,673
Damage
6,280
16,666
Taken
19,738
6,717
Mitigated
7,613
6,479
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AvocadoCrocs
Mercury
1,352
541
0
700
4,896
1,490
0
454
4,398
0
24,316
W
Hercules
BigBlack726
Hercules
1,352
773
0
2,224
4,707
2,411
0
0
4,707
0
21,667
W
Ullr
Edigonz
Ullr
1,197
757
0
544
3,689
1,110
0
341
3,348
0
22,545
L
Cernunnos
HailOfArrows
Cernunnos
3,450
1,993
0
2,164
2,681
839
0
0
2,681
0
28,581
W
1,896
314
168
1,579
2,266
820
0
1,045
1,193
34,525
0
L
Geb
MC1939
Geb
1,299
86
29
2,022
3,840
2,551
0
326
3,466
14,657
0
L
Merlin
Rocked20
Merlin
988
260
0
368
1,385
362
0
582
760
11,492
0
L
Sun Wukong
Somthiing
Sun Wukong
1,831
210
0
586
3,531
1,591
0
0
3,531
0
26,333
L
Nemesis
TzarChez
Nemesis
1,105
427
0
1,310
5,229
1,374
0
890
4,255
0
24,945
W
483
121
0
1,962
4,180
1,782
0
431
3,749
0
8,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,209
Gold Earned
20,417
180
Minions Killed
227
0
Camps Cleared
0
608,376
Distance Traveled
681,911
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,200
700
45
8
0
148,791
1
W
Hercules
4,207
701
49
8
0
142,493
2
W
Ullr
3,631
605
47
8
0
117,104
0
L
Cernunnos
4,648
775
49
8
0
108,863
0
W
Ra
4,637
773
72
12
0
135,489
2
L
Geb
3,964
661
17
3
0
128,647
0
L
Merlin
3,349
558
25
4
0
67,891
0
L
Sun Wukong
4,373
729
43
7
0
140,709
0
L
Nemesis
3,875
646
46
8
0
162,266
1
W
Tyr
3,742
624
14
2
0
138,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role