Player Matchup

Da Ji
Da Ji
DäJï
Da Ji
Level 129
God Stats
3W - 0L
1,655 SR
Queue Stats
26W - 17L
1,660 Elo+
Party 3
Charon
Charon
Fame
Charon
Level 158
God Stats
25W - 6L
1,634 SR
Queue Stats
38W - 24L
1,470 Elo+
Party 2
Medusa
Medusa
GrezzdornTheGod
Medusa
Level 136
God Stats
15W - 12L
1,551 SR
Queue Stats
49W - 38L
1,588 Elo+
Party 2
Vulcan
Vulcan
Vülcän
Vulcan
Level 129
God Stats
10W - 4L
1,658 SR
Queue Stats
13W - 7L
1,636 Elo+
Party 3
Chaac
Chaac
papapete420
Chaac
Level 7
God Stats
18W - 2L
1,864 SR
Queue Stats
24W - 7L
1,749 Elo+
Party 2
Team Averages
Level 112
1,672 SR
1,621 Elo+

VS

Team Averages
Level 143
1,477 SR
1,516 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
bruhticular
Nike
Level 112
God Stats
5W - 7L
1,443 SR
Queue Stats
161W - 159L
1,647 Elo+
Solo
Thanatos
Thanatos
reguardo
Thanatos
Level 162
God Stats
0W - 1L
1,442 SR
Queue Stats
24W - 34L
1,429 Elo+
Party 1
Charon
Charon
Ängel1
Charon
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
670W - 659L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DäJï
Da Ji
12
6 / 4 / 5
8,084
1,347
4,007
6,665
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Fame
Charon
12
0 / 1 / 13
7,326
1,221
6,005
8,749
4,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
7 / 1 / 5
8,298
1,383
8,561
3,847
1,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Vülcän
Vulcan
12
1 / 0 / 10
6,915
1,153
8,196
2,406
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 1 / 8
6,340
1,057
3,321
6,548
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

370

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 7 / 1
7,341
1,224
5,394
10,164
5,370
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
 
Ah Puch
12
0 / 2 / 6
6,750
1,125
9,645
4,420
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 4
6,717
1,120
5,923
11,050
10,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
reguardo
Thanatos
11
2 / 3 / 4
7,148
1,191
5,268
7,131
2,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
Ängel1
Charon
9
0 / 0 / 0
3,971
662
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
14
Kills
7
7
Deaths
14
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
7
1
0.64
L
Ah Puch
 
Ah Puch
0
2
6
1.5
W
Da Ji
DäJï
Da Ji
6
4
5
2.13
W
Charon
Fame
Charon
0
1
13
6.5
W
7
1
5
9.5
W
Vulcan
Vülcän
Vulcan
1
0
10
6
L
1
2
4
1.5
W
0
1
8
4
L
Thanatos
reguardo
Thanatos
2
3
4
1.33
L
Charon
Ängel1
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,090
Damage
26,230
28,215
Taken
32,765
14,088
Mitigated
20,085
3,453
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,394
164
0
1,776
10,164
5,370
0
5,110
4,816
17,537
0
L
Ah Puch
 
Ah Puch
9,645
223
0
165
4,420
1,713
0
1,688
2,684
24,535
0
W
Da Ji
DäJï
Da Ji
4,007
1,172
0
240
6,665
2,563
0
2,724
3,739
0
11,980
W
Charon
Fame
Charon
6,005
1,188
915
755
8,749
4,023
0
5,456
3,159
14,465
0
W
8,561
3,395
0
503
3,847
1,135
0
1,422
2,365
0
18,951
W
Vulcan
Vülcän
Vulcan
8,196
2,739
0
0
2,406
872
0
1,040
1,310
21,427
0
L
5,923
496
0
2,255
11,050
10,049
0
5,325
5,242
0
17,509
W
3,321
673
0
1,040
6,548
5,495
0
3,923
2,412
0
9,782
L
Thanatos
reguardo
Thanatos
5,268
1,520
0
1,913
7,131
2,953
0
1,743
5,330
0
10,297
L
Charon
Ängel1
Charon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,963
Gold Earned
31,927
116
Minions Killed
107
8
Camps Cleared
4
603,722
Distance Traveled
448,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,341
1,224
26
4
2
97,394
0
L
Ah Puch
6,750
1,125
40
7
0
113,338
0
W
Da Ji
8,084
1,347
16
3
1
100,167
0
W
Charon
7,326
1,221
14
2
2
127,389
0
W
Medusa
8,298
1,383
21
4
4
121,961
0
W
Vulcan
6,915
1,153
41
7
0
132,949
0
L
Nike
6,717
1,120
27
5
0
122,295
0
W
Chaac
6,340
1,057
24
4
1
121,256
0
L
Thanatos
7,148
1,191
14
2
2
115,579
0
L
Charon
3,971
662
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role