Player Matchup

Janus
Janus
At_Witzend
Janus
Level 110
God Stats
12W - 22L
1,446 SR
Queue Stats
130W - 134L
1,494 Elo+
Party 1
Charon
Charon
Chirpychimera26
Charon
Level 104
God Stats
24W - 17L
1,619 SR
Queue Stats
141W - 136L
1,488 Elo+
Party 1
Izanami
Izanami
Simp4Koneko
Izanami
Level 27
God Stats
7W - 5L
1,544 SR
Queue Stats
24W - 15L
1,614 Elo+
Party 1
Team Averages
Level 80
1,536 SR
1,532 Elo+

VS

Team Averages
Level 86
1,465 SR
1,519 Elo+
Sobek
Sobek
AeLo_19
Sobek
Level 123
God Stats
0W - 2L
1,623 SR
Queue Stats
47W - 46L
1,495 Elo+
Party 2
Ullr
Ullr
ItsGaBoss14
Ullr
Level 16
God Stats
0W - 2L
1,271 SR
Queue Stats
3W - 5L
1,629 Elo+
Party 2
Arachne
Arachne
jfbustillosc
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 0 / 6
8,666
788
12,962
4,923
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 8
8,075
734
7,699
8,468
6,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Simp4Koneko
Izanami
12
6 / 1 / 2
9,709
883
11,427
6,746
2,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AeLo_19
Sobek
10
1 / 5 / 0
7,289
663
3,423
16,776
16,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 1
7,470
679
5,998
8,515
3,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
jfbustillosc
Arachne
9
0 / 3 / 1
6,917
629
4,498
13,178
6,288
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
AeLo_19
Sobek
1
5
0
0.2
W
Janus
3
0
6
6
W
0
0
8
4
L
0
1
1
0.5
W
Izanami
Simp4Koneko
Izanami
6
1
2
7
L
Arachne
jfbustillosc
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,088
Damage
13,919
20,137
Taken
38,469
11,525
Mitigated
25,798
4,252
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AeLo_19
Sobek
3,423
109
127
2,577
16,776
16,428
0
7,573
9,203
15,561
0
W
Janus
12,962
728
334
315
4,923
1,999
979
653
4,249
34,050
0
W
7,699
1,864
148
2,275
8,468
6,811
286
1,400
7,024
16,978
0
L
5,998
2,303
0
1,960
8,515
3,082
0
4,988
3,391
0
37,881
W
Izanami
Simp4Koneko
Izanami
11,427
9,498
0
1,180
6,746
2,715
1,825
1,426
5,260
0
59,648
L
Arachne
jfbustillosc
Arachne
4,498
3,126
0
2,072
13,178
6,288
0
8,685
4,427
0
19,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
21,676
163
Minions Killed
93
0
Camps Cleared
0
625,309
Distance Traveled
610,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,289
663
15
1
0
206,055
0
W
Janus
8,666
788
30
3
0
219,599
0
W
Charon
8,075
734
22
2
0
218,353
0
L
Ullr
7,470
679
49
4
0
188,547
0
W
Izanami
9,709
883
111
10
0
187,357
0
L
Arachne
6,917
629
29
3
0
215,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role