Player Matchup

Hou Yi
Hou Yi
H0NS60
Hou Yi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 281L
1,125 Elo+
Party 1
Hades
Hades
MeLhAs-99999999
Hades
Level 39
God Stats
5W - 1L
1,736 SR
Queue Stats
13W - 32L
1,071 Elo+
Solo
Cthulhu
Cthulhu
PastorLong22
Cthulhu
Level 28
God Stats
8W - 11L
1,500 SR
Queue Stats
118W - 142L
1,172 Elo+
Party 1
Poseidon
Poseidon
dualblayde2
Poseidon
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 154L
1,072 Elo+
Party 1
Pele
Pele
joj125
Pele
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 42L
1,114 Elo+
Party 1
Team Averages
Level 31
1,547 SR
1,111 Elo+

VS

Team Averages
Level 32
1,330 SR
1,273 Elo+
Sobek
Sobek
KingHemat
Sobek
Level 13
God Stats
2W - 5L
1,282 SR
Queue Stats
51W - 85L
1,300 Elo+
Party 3
Ah Puch
Ah Puch
KingVoldemort
Ah Puch
Level 16
God Stats
0W - 2L
1,280 SR
Queue Stats
79W - 104L
1,350 Elo+
Party 3
Tsukuyomi
Tsukuyomi
OgToiletPaper
Tsukuyomi
Level 54
God Stats
2W - 8L
1,323 SR
Queue Stats
76W - 102L
1,347 Elo+
Party 3
Hachiman
Hachiman
Sipeone
Hachiman
Level 17
God Stats
9W - 9L
1,267 SR
Queue Stats
15W - 18L
1,130 Elo+
Party 2
Osiris
Osiris
royalsword11
Osiris
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
H0NS60
Hou Yi
7
0 / 1 / 2
4,859
486
3,302
6,911
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 0
6,763
676
5,369
11,043
5,352
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
PastorLong22
Cthulhu
8
1 / 1 / 2
5,520
552
2,873
7,235
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
dualblayde2
Poseidon
9
2 / 3 / 3
5,889
589
2,681
5,047
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
joj125
Pele
11
7 / 1 / 1
6,922
692
8,507
9,064
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KingHemat
Sobek
7
1 / 2 / 2
4,932
493
2,385
6,678
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
8
1 / 4 / 2
4,767
477
4,150
5,576
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
OgToiletPaper
Tsukuyomi
7
2 / 4 / 1
4,619
462
3,758
7,112
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Sipeone
Hachiman
8
2 / 2 / 2
5,123
512
4,734
7,737
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
2 / 2 / 0
6,022
602
7,649
10,113
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
12
Kills
8
8
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
H0NS60
Hou Yi
0
1
2
1
L
Sobek
KingHemat
Sobek
1
2
2
1
L
Ah Puch
1
4
2
0.5
W
2
2
0
1
L
Tsukuyomi
OgToiletPaper
Tsukuyomi
2
4
1
0.63
W
Cthulhu
PastorLong22
Cthulhu
1
1
2
2
L
Hachiman
Sipeone
Hachiman
2
2
2
1.5
W
Poseidon
dualblayde2
Poseidon
2
3
3
1.17
W
Pele
joj125
Pele
7
1
1
7.5
L
Osiris
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,732
Damage
22,676
39,300
Taken
37,216
17,057
Mitigated
18,631
14,642
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
H0NS60
Hou Yi
3,302
2,286
0
2,243
6,911
2,293
0
2,863
4,048
0
22,955
L
Sobek
KingHemat
Sobek
2,385
123
0
2,117
6,678
5,019
0
1,944
4,734
11,893
0
L
Ah Puch
4,150
219
0
250
5,576
1,499
20
1,740
3,836
18,101
0
W
5,369
1,106
0
6,599
11,043
5,352
0
48
10,995
42,290
0
L
Tsukuyomi
OgToiletPaper
Tsukuyomi
3,758
855
0
1,758
7,112
2,203
0
1,696
5,416
0
16,505
W
Cthulhu
PastorLong22
Cthulhu
2,873
155
0
2,027
7,235
4,612
0
2,199
5,036
16,779
0
L
Hachiman
Sipeone
Hachiman
4,734
3,526
0
2,551
7,737
1,863
0
1,238
6,499
0
27,331
W
Poseidon
dualblayde2
Poseidon
2,681
204
0
1,120
5,047
1,538
372
1,779
3,268
31,817
0
W
Pele
joj125
Pele
8,507
2,967
0
2,653
9,064
3,262
0
1,397
7,667
0
52,987
L
Osiris
7,649
2,400
0
250
10,113
8,047
0
5,390
4,723
0
38,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
25,463
266
Minions Killed
152
0
Camps Cleared
0
923,661
Distance Traveled
915,142
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,859
486
40
4
0
168,302
0
L
Sobek
4,932
493
10
1
0
188,179
0
L
Ah Puch
4,767
477
19
2
0
149,945
0
W
Hades
6,763
676
79
8
0
167,476
0
L
Tsukuyomi
4,619
462
18
2
0
188,327
0
W
Cthulhu
5,520
552
28
3
0
204,892
2
L
Hachiman
5,123
512
52
5
0
180,665
0
W
Poseidon
5,889
589
43
4
0
172,456
0
W
Pele
6,922
692
76
8
0
210,535
0
L
Osiris
6,022
602
53
5
0
208,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role