Player Matchup

Charon
Charon
 
Charon
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Daedhrogan
Danzaburou
Level 55
God Stats
36W - 75L
1,408 SR
Queue Stats
37W - 94L
1,331 Elo+
Party 1
Sun Wukong
Sun Wukong
PrimaryOtaku
Sun Wukong
Level 36
God Stats
19W - 26L
1,455 SR
Queue Stats
33W - 70L
1,383 Elo+
Party 1
Anubis
Anubis
TheRavensReaper
Anubis
Level 28
God Stats
4W - 25L
1,188 SR
Queue Stats
11W - 44L
1,157 Elo+
Party 1
Ratatoskr
Ratatoskr
solgen
Ratatoskr
Level 26
God Stats
11W - 34L
1,203 SR
Queue Stats
11W - 40L
1,161 Elo+
Party 1
Team Averages
Level 46
1,351 SR
1,307 Elo+

VS

Team Averages
Level 62
1,591 SR
1,354 Elo+
Tsukuyomi
Tsukuyomi
Ankles Aquired
Tsukuyomi
Level 74
God Stats
2W - 2L
1,724 SR
Queue Stats
109W - 106L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
GORILLA BUSTER
Kuzenbo
Level 88
God Stats
6W - 8L
1,497 SR
Queue Stats
194W - 196L
1,365 Elo+
Party 2
Thoth
Thoth
RYchessKITTIE5
Thoth
Level 29
God Stats
2W - 1L
1,371 SR
Queue Stats
221W - 217L
1,353 Elo+
Party 2
Cupid
Cupid
SirPancakus
Cupid
Level 29
God Stats
4W - 3L
1,826 SR
Queue Stats
11W - 23L
1,247 Elo+
Party 2
Chaac
Chaac
doctor_kid8
Chaac
Level 92
God Stats
14W - 13L
1,537 SR
Queue Stats
113W - 113L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
4
0 / 0 / 0
5,109
222
0
0
0
Danzaburou
Daedhrogan
Danzaburou
15
0 / 4 / 0
9,262
403
16,536
20,354
8,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sun Wukong
PrimaryOtaku
Sun Wukong
19
4 / 5 / 1
11,890
517
20,696
28,123
22,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 8 / 0
12,195
530
13,971
24,961
9,901
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
solgen
Ratatoskr
13
0 / 7 / 0
8,328
362
7,593
22,163
8,155
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ankles Aquired
Tsukuyomi
20
10 / 1 / 1
15,447
672
13,489
19,268
9,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 0 / 5
11,457
498
9,244
22,736
33,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 5 / 5
12,389
539
18,460
16,846
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 0 / 3
10,519
457
15,066
16,777
8,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 5
12,068
525
13,329
22,457
25,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
9
Kills
23
24
Deaths
9
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
W
Tsukuyomi
Ankles Aquired
Tsukuyomi
10
1
1
10.5
L
Danzaburou
Daedhrogan
Danzaburou
0
4
0
0
W
2
0
5
4.5
L
Sun Wukong
PrimaryOtaku
Sun Wukong
4
5
1
0.9
W
4
5
5
1.3
W
2
0
3
3.5
L
5
8
0
0.63
W
5
3
5
2.5
L
Ratatoskr
solgen
Ratatoskr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,796
Damage
69,588
95,601
Taken
98,084
49,009
Mitigated
82,229
32,063
Healing
33,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Ankles Aquired
Tsukuyomi
13,489
4,034
130
4,707
19,268
9,962
3,234
2,335
16,654
0
184,099
L
Danzaburou
Daedhrogan
Danzaburou
16,536
6,342
0
8,706
20,354
8,076
0
4,765
15,589
0
71,281
W
9,244
2,358
0
5,176
22,736
33,160
715
655
21,983
42,328
358
L
Sun Wukong
PrimaryOtaku
Sun Wukong
20,696
5,151
0
13,133
28,123
22,877
800
2,501
25,357
0
84,758
W
18,460
422
0
250
16,846
4,998
2,854
9,909
6,728
87,626
0
W
15,066
11,875
4,403
11,590
16,777
8,781
5,833
30
16,747
0
85,418
L
13,971
978
0
7,740
24,961
9,901
2,738
13,969
10,992
94,182
0
W
13,329
3,096
0
7,409
22,457
25,328
1,972
1,195
19,832
0
67,561
L
Ratatoskr
solgen
Ratatoskr
7,593
2,414
0
2,484
22,163
8,155
0
5,932
16,231
0
45,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
61,880
421
Minions Killed
614
0
Camps Cleared
0
1,512,519
Distance Traveled
2,109,887
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,109
222
0
0
0
0
0
W
Tsukuyomi
15,447
672
236
10
0
478,068
0
L
Danzaburou
9,262
403
111
5
0
334,156
7
W
Kuzenbo
11,457
498
42
2
0
470,243
0
L
Sun Wukong
11,890
517
113
5
0
428,980
0
W
Thoth
12,389
539
126
5
0
410,303
1
W
Cupid
10,519
457
127
6
0
336,311
0
L
Anubis
12,195
530
138
6
0
338,513
0
W
Chaac
12,068
525
83
4
0
414,962
0
L
Ratatoskr
8,328
362
59
3
0
410,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role