Player Matchup

Scylla
Scylla
 
Scylla
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CyanTheDog
Charon
Level 91
God Stats
12W - 7L
1,747 SR
Queue Stats
135W - 163L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
Rockhard82828282
Cernunnos
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
105W - 118L
1,387 Elo+
Party 2
Xing Tian
Xing Tian
RunFastMcNasty15
Xing Tian
Level 136
God Stats
5W - 3L
1,573 SR
Queue Stats
519W - 539L
1,459 Elo+
Party 2
Mercury
Mercury
Sc300_Tofu
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 112L
1,408 Elo+
Party 2
Team Averages
Level 80
1,564 SR
1,449 Elo+

VS

Team Averages
Level 90
1,441 SR
1,427 Elo+
Ares
Ares
CIA CHILLS
Ares
Level 25
God Stats
4W - 1L
1,369 SR
Queue Stats
4W - 6L
1,213 Elo+
Party 1
Skadi
Skadi
Dumbbeech07
Skadi
Level 89
God Stats
1W - 2L
1,484 SR
Queue Stats
7W - 8L
1,450 Elo+
Party 1
Susano
Susano
HyperChrome
Susano
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,571 Elo+
Party 1
Hercules
Hercules
LilZennie
Hercules
Level 124
God Stats
2W - 2L
1,351 SR
Queue Stats
229W - 249L
1,469 Elo+
Solo
Kukulkan
Kukulkan
Saberclaw5764
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 3 / 0
6,147
559
822
4,352
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
CyanTheDog
Charon
7
0 / 2 / 1
5,285
480
2,546
7,960
3,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
9
1 / 2 / 0
5,294
481
2,962
7,109
2,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
11
1 / 2 / 1
6,462
587
5,530
8,932
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Sc300_Tofu
Mercury
11
1 / 3 / 0
6,026
548
2,625
10,063
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,710
428
1,945
7,303
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 2
6,003
546
5,056
4,426
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
13
9 / 0 / 1
7,795
709
11,185
9,814
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
LilZennie
Hercules
9
1 / 0 / 4
5,967
542
3,655
8,398
4,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
Saberclaw5764
Kukulkan
11
0 / 0 / 1
6,128
557
553
1,703
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
W
0
2
2
0.5
L
Charon
CyanTheDog
Charon
0
2
1
0.25
W
2
1
2
3
W
Susano
9
0
1
9.5
W
Hercules
LilZennie
Hercules
1
0
4
3
L
Cernunnos
1
2
0
0.5
L
Xing Tian
1
2
1
0.75
W
Kukulkan
Saberclaw5764
Kukulkan
0
0
1
0.5
L
Mercury
Sc300_Tofu
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,485
Damage
22,394
38,416
Taken
31,644
16,306
Mitigated
14,630
5,702
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
822
82
0
10
4,352
1,237
0
535
3,817
38,419
0
W
1,945
288
0
718
7,303
4,208
0
4,928
1,902
10,243
0
L
Charon
CyanTheDog
Charon
2,546
566
1,179
1,431
7,960
3,474
0
6
7,824
14,522
0
W
5,056
1,512
0
1,991
4,426
1,340
0
461
3,965
0
45,307
W
Susano
11,185
3,638
0
4,383
9,814
3,886
0
1,282
8,435
0
62,624
W
Hercules
LilZennie
Hercules
3,655
1,172
0
2,921
8,398
4,686
0
1,642
6,560
0
21,196
L
Cernunnos
2,962
1,158
0
2,422
7,109
2,426
0
14
7,095
0
30,169
L
Xing Tian
5,530
502
0
500
8,932
5,686
0
1,546
6,987
36,330
61
W
Kukulkan
Saberclaw5764
Kukulkan
553
41
0
337
1,703
510
201
0
1,703
41,651
0
L
Mercury
Sc300_Tofu
Mercury
2,625
1,354
0
160
10,063
3,483
0
18
9,980
0
48,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
30,603
290
Minions Killed
303
0
Camps Cleared
0
1,072,594
Distance Traveled
1,104,051
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,147
559
89
8
0
213,644
1
W
Ares
4,710
428
10
1
0
179,358
1
L
Charon
5,285
480
20
2
0
202,995
2
W
Skadi
6,003
546
77
7
0
213,896
0
W
Susano
7,795
709
93
8
0
274,800
0
W
Hercules
5,967
542
42
4
0
225,193
0
L
Cernunnos
5,294
481
58
5
0
208,003
0
L
Xing Tian
6,462
587
50
5
0
176,286
0
W
Kukulkan
6,128
557
81
7
0
210,804
0
L
Mercury
6,026
548
73
7
0
271,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role