Player Matchup

Chronos
Chronos
A Good Cone
Chronos
Level 158
God Stats
3W - 2L
1,847 SR
Queue Stats
94W - 89L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
Kill This Plant
Sun Wukong
Level 122
God Stats
1W - 1L
1,314 SR
Queue Stats
50W - 56L
1,481 Elo+
Party 1
Thanatos
Thanatos
MR VAIN619
Thanatos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 64L
1,255 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TeepTTV
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,679 Elo+
Party 1
Guan Yu
Guan Yu
Treyswar
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 88L
1,509 Elo+
Party 1
Team Averages
Level 127
1,532 SR
1,490 Elo+

VS

Team Averages
Level 97
1,495 SR
1,525 Elo+
Xing Tian
Xing Tian
OtakuGameX
Xing Tian
Level 129
God Stats
1W - 2L
1,398 SR
Queue Stats
102W - 108L
1,524 Elo+
Solo
Tiamat
Tiamat
ToxicBladesx115
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,550 Elo+
Party 2
Bastet
Bastet
TriedToBeNice
Bastet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,490 Elo+
Party 2
Kuzenbo
Kuzenbo
sayhiii
Kuzenbo
Level 102
God Stats
3W - 3L
1,842 SR
Queue Stats
69W - 64L
1,522 Elo+
Party 2
Horus
Horus
xFreyjaChanx
Horus
Level 123
God Stats
2W - 5L
1,234 SR
Queue Stats
608W - 611L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
A Good Cone
Chronos
20
5 / 2 / 10
12,646
744
30,413
15,243
7,117
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Kill This Plant
Sun Wukong
18
2 / 3 / 15
11,522
678
18,057
23,714
27,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
MR VAIN619
Thanatos
19
6 / 5 / 11
12,024
707
21,215
20,086
10,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
TeepTTV
Ah Muzen Cab
19
4 / 3 / 12
11,688
688
21,695
14,468
6,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Treyswar
Guan Yu
18
2 / 4 / 14
11,197
659
9,316
22,437
22,291
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
OtakuGameX
Xing Tian
18
3 / 3 / 14
11,308
665
14,216
32,227
36,245
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

17
1 / 3 / 13
9,724
572
16,476
15,029
9,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
6 / 3 / 6
11,209
659
10,818
16,292
7,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kuzenbo
sayhiii
Kuzenbo
19
4 / 5 / 11
12,205
718
19,189
26,172
25,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 5 / 13
11,044
650
11,579
27,948
38,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
74
19
Kills
17
17
Deaths
19
62
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chronos
A Good Cone
Chronos
5
2
10
5
W
Sun Wukong
Kill This Plant
Sun Wukong
2
3
15
3.17
W
Thanatos
MR VAIN619
Thanatos
6
5
11
2.3
L
Xing Tian
OtakuGameX
Xing Tian
3
3
14
3.33
W
Ah Muzen Cab
TeepTTV
Ah Muzen Cab
4
3
12
3.33
L
1
3
13
2.5
W
Guan Yu
Treyswar
Guan Yu
2
4
14
2.25
L
6
3
6
3
L
Kuzenbo
sayhiii
Kuzenbo
4
5
11
1.9
L
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,696
Damage
72,278
95,948
Taken
117,668
73,017
Mitigated
117,180
46,027
Healing
52,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
A Good Cone
Chronos
30,413
14,075
3,134
4,212
15,243
7,117
5,639
8,524
6,227
70,281
0
W
Sun Wukong
Kill This Plant
Sun Wukong
18,057
1,130
2,820
3,946
23,714
27,456
481
13,068
10,194
224
35,087
W
Thanatos
MR VAIN619
Thanatos
21,215
3,604
3,059
12,048
20,086
10,118
450
9,523
10,533
25
36,201
L
Xing Tian
OtakuGameX
Xing Tian
14,216
841
2,880
8,040
32,227
36,245
693
7,717
23,796
25,018
87
W
Ah Muzen Cab
TeepTTV
Ah Muzen Cab
21,695
5,631
0
321
14,468
6,035
2,224
8,023
5,783
47
49,398
L
16,476
1,806
1,328
2,239
15,029
9,500
781
3,289
11,636
29,379
0
W
Guan Yu
Treyswar
Guan Yu
9,316
1,061
8,796
7,691
22,437
22,291
66
12,596
9,445
246
14,152
L
10,818
2,642
1,769
3,401
16,292
7,705
675
4,077
11,911
0
24,648
L
Kuzenbo
sayhiii
Kuzenbo
19,189
4,919
3,457
3,653
26,172
25,311
258
8,485
17,170
34,897
599
L
11,579
2,744
13,362
12,634
27,948
38,419
656
7,508
19,688
6,612
20,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,077
Gold Earned
55,490
249
Minions Killed
163
0
Camps Cleared
0
1,486,964
Distance Traveled
1,535,556
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,646
744
106
6
0
273,015
0
W
Sun Wukong
11,522
678
45
3
0
312,967
0
W
Thanatos
12,024
707
28
2
0
327,087
0
L
Xing Tian
11,308
665
27
2
0
300,146
0
W
Ah Muzen Cab
11,688
688
66
4
0
252,313
3
L
Tiamat
9,724
572
30
2
0
258,436
0
W
Guan Yu
11,197
659
4
0
0
321,582
0
L
Bastet
11,209
659
45
3
0
340,692
0
L
Kuzenbo
12,205
718
42
2
0
345,952
0
L
Horus
11,044
650
19
1
0
290,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role