Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DantiBR
Gilgamesh
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,452 Elo+
Solo
Ymir
Ymir
ELSALAMEYANG
Ymir
Level 122
God Stats
0W - 2L
1,480 SR
Queue Stats
5W - 7L
1,501 Elo+
Party 1
Ishtar
Ishtar
GinoLOL
Ishtar
Level 142
God Stats
0W - 1L
1,398 SR
Queue Stats
5W - 7L
1,501 Elo+
Party 1
Artio
Artio
planetalegends
Artio
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,427 Elo+
Solo
Team Averages
Level 106
1,476 SR
1,476 Elo+

VS

Team Averages
Level 128
1,498 SR
1,484 Elo+
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ban_Midol
Baron Samedi
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 305L
1,472 Elo+
Party 2
Merlin
Merlin
Gokkar
Merlin
Level 67
God Stats
4W - 1L
1,492 SR
Queue Stats
118W - 136L
1,460 Elo+
Party 2
Tiamat
Tiamat
robertodiasalves
Tiamat
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 182L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 4 / 2
7,845
785
13,090
8,002
3,753
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
DantiBR
Gilgamesh
12
1 / 5 / 3
7,165
717
7,425
11,925
10,788
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 4
6,497
650
7,327
14,365
13,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
GinoLOL
Ishtar
14
1 / 4 / 4
7,318
732
9,734
9,402
4,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
1 / 4 / 3
7,533
753
1,420
11,335
10,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
8 / 0 / 13
10,135
1,014
11,932
19,431
16,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
 
Ne Zha
14
5 / 3 / 11
8,654
865
6,942
10,622
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Ban_Midol
Baron Samedi
15
4 / 3 / 10
8,865
887
9,856
8,489
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Gokkar
Merlin
16
5 / 1 / 13
9,367
937
12,138
7,066
3,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 1 / 12
8,017
802
8,704
5,224
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
6
Kills
23
23
Deaths
8
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
2
1
W
Bellona
 
Bellona
8
0
13
14.5
W
Ne Zha
 
Ne Zha
5
3
11
3.5
W
Baron Samedi
Ban_Midol
Baron Samedi
4
3
10
3
L
Gilgamesh
DantiBR
Gilgamesh
1
5
3
0.5
L
0
6
4
0.33
L
Ishtar
GinoLOL
Ishtar
1
4
4
0.75
W
Merlin
Gokkar
Merlin
5
1
13
11.5
L
1
4
3
0.63
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,996
Damage
49,572
55,029
Taken
50,832
43,913
Mitigated
33,930
8,209
Healing
26,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
13,090
595
320
366
8,002
3,753
0
3,720
3,837
25,863
0
W
Bellona
 
Bellona
11,932
2,587
1,343
9,414
19,431
16,204
575
7,470
11,961
0
21,393
W
Ne Zha
 
Ne Zha
6,942
1,986
2,349
2,252
10,622
5,178
232
6,772
3,850
0
14,300
W
Baron Samedi
Ban_Midol
Baron Samedi
9,856
723
4,540
2,933
8,489
4,934
800
3,774
4,715
18,013
0
L
Gilgamesh
DantiBR
Gilgamesh
7,425
1,251
365
338
11,925
10,788
0
5,563
6,087
0
15,363
L
7,327
1,352
478
439
14,365
13,925
0
8,380
5,522
9,851
0
L
Ishtar
GinoLOL
Ishtar
9,734
5,158
546
1,529
9,402
4,494
0
5,520
3,541
0
20,749
W
Merlin
Gokkar
Merlin
12,138
936
1,480
1,424
7,066
3,407
1,237
2,107
4,959
30,082
0
L
1,420
331
1,541
2,287
11,335
10,953
0
7,236
3,868
4,232
0
W
8,704
503
77
1,035
5,224
4,207
488
2,074
3,150
16,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,358
Gold Earned
45,038
95
Minions Killed
127
0
Camps Cleared
0
784,871
Distance Traveled
947,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,845
785
32
3
0
165,043
0
W
Bellona
10,135
1,014
23
2
0
240,355
0
W
Ne Zha
8,654
865
15
2
0
186,878
0
W
Baron Samedi
8,865
887
25
3
0
159,569
0
L
Gilgamesh
7,165
717
22
2
0
167,880
0
L
Ymir
6,497
650
10
1
0
175,357
0
L
Ishtar
7,318
732
26
3
0
156,152
0
W
Merlin
9,367
937
47
5
0
191,553
0
L
Artio
7,533
753
5
1
0
120,439
0
W
Tiamat
8,017
802
17
2
0
168,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role