Player Matchup

Thanatos
Thanatos
DevinDare
Thanatos
Level 111
God Stats
15W - 9L
1,470 SR
Queue Stats
480W - 424L
1,564 Elo+
Solo
Freya
Freya
Quellsgod
Freya
Level 141
God Stats
4W - 4L
1,907 SR
Queue Stats
376W - 408L
1,483 Elo+
Solo
Charon
Charon
Shermannyy
Charon
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
belligerent1
Izanami
Level 107
God Stats
26W - 24L
1,533 SR
Queue Stats
109W - 98L
1,449 Elo+
Solo
Ix Chel
Ix Chel
l7u7l
Ix Chel
Level 118
God Stats
7W - 5L
1,753 SR
Queue Stats
105W - 67L
1,584 Elo+
Solo
Team Averages
Level 123
1,633 SR
1,516 Elo+

VS

Team Averages
Level 121
1,513 SR
1,503 Elo+
Ganesha
Ganesha
ImTrulyUneek
Ganesha
Level 147
God Stats
18W - 18L
1,568 SR
Queue Stats
314W - 302L
1,526 Elo+
Party 1
The Morrigan
The Morrigan
Kikyō
The Morrigan
Level 106
God Stats
10W - 14L
1,504 SR
Queue Stats
469W - 430L
1,503 Elo+
Solo
Arachne
Arachne
Mangax506x
Arachne
Level 128
God Stats
20W - 17L
1,505 SR
Queue Stats
105W - 105L
1,497 Elo+
Solo
Artemis
Artemis
moysilk
Artemis
Level 106
God Stats
7W - 8L
1,520 SR
Queue Stats
127W - 134L
1,487 Elo+
Party 1
Hades
Hades
raiden144
Hades
Level 119
God Stats
27W - 12L
1,470 SR
Queue Stats
187W - 171L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DevinDare
Thanatos
17
5 / 6 / 8
9,880
520
13,707
18,728
9,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Quellsgod
Freya
17
6 / 3 / 6
10,541
555
10,827
14,320
6,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Shermannyy
Charon
13
1 / 0 / 7
8,830
465
6,331
6,729
6,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
belligerent1
Izanami
12
2 / 5 / 2
7,930
417
5,864
9,892
3,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
l7u7l
Ix Chel
17
4 / 3 / 4
9,989
526
13,013
11,333
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ImTrulyUneek
Ganesha
15
0 / 3 / 9
10,161
535
6,799
21,161
23,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
Kikyō
The Morrigan
17
4 / 5 / 4
11,058
582
8,531
10,080
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Mangax506x
Arachne
17
8 / 3 / 3
11,539
607
9,681
20,118
9,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artemis
moysilk
Artemis
17
4 / 4 / 1
10,745
566
8,422
14,040
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
raiden144
Hades
17
1 / 3 / 3
10,808
569
8,748
15,508
12,715
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
18
Kills
17
17
Deaths
18
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DevinDare
Thanatos
5
6
8
1.5
W
Ganesha
ImTrulyUneek
Ganesha
0
3
9
1.5
W
The Morrigan
Kikyō
The Morrigan
4
5
4
1.2
W
Arachne
Mangax506x
Arachne
8
3
3
3.17
L
Freya
Quellsgod
Freya
6
3
6
3
L
Charon
Shermannyy
Charon
1
0
7
4.5
L
Izanami
belligerent1
Izanami
2
5
2
0.6
L
Ix Chel
l7u7l
Ix Chel
4
3
4
2
W
Artemis
moysilk
Artemis
4
4
1
1.13
W
Hades
raiden144
Hades
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,742
Damage
42,181
61,002
Taken
80,907
32,314
Mitigated
53,061
23,174
Healing
24,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DevinDare
Thanatos
13,707
5,185
0
12,582
18,728
9,989
0
2,756
15,972
0
89,745
W
Ganesha
ImTrulyUneek
Ganesha
6,799
491
0
4,624
21,161
23,058
535
8,080
12,853
36,817
0
W
The Morrigan
Kikyō
The Morrigan
8,531
1,729
0
1,089
10,080
3,572
759
5,629
3,901
67,080
1,488
W
Arachne
Mangax506x
Arachne
9,681
6,154
0
7,921
20,118
9,091
126
4,733
15,218
0
84,970
L
Freya
Quellsgod
Freya
10,827
2,602
0
4,783
14,320
6,793
0
7,387
6,795
76,802
0
L
Charon
Shermannyy
Charon
6,331
1,176
0
1,582
6,729
6,988
0
3,093
3,636
33,052
0
L
Izanami
belligerent1
Izanami
5,864
3,282
0
845
9,892
3,834
1,197
2,319
7,573
0
61,970
L
Ix Chel
l7u7l
Ix Chel
13,013
1,900
1,304
2,078
11,333
4,710
716
8,028
3,305
83,857
0
W
Artemis
moysilk
Artemis
8,422
4,255
0
4,978
14,040
4,625
2,925
2,262
11,778
0
78,148
W
Hades
raiden144
Hades
8,748
379
204
6,016
15,508
12,715
507
9,320
6,024
84,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,170
Gold Earned
54,311
533
Minions Killed
546
0
Camps Cleared
0
1,591,117
Distance Traveled
1,748,407
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,880
520
123
6
0
391,114
0
W
Ganesha
10,161
535
10
1
0
369,347
7
W
The Morrigan
11,058
582
146
8
0
329,921
0
W
Arachne
11,539
607
93
5
0
385,356
2
L
Freya
10,541
555
135
7
0
346,769
0
L
Charon
8,830
465
34
2
0
280,804
0
L
Izanami
7,930
417
113
6
0
238,549
0
L
Ix Chel
9,989
526
128
7
0
333,881
3
W
Artemis
10,745
566
142
7
0
330,961
0
W
Hades
10,808
569
155
8
0
332,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role