Player Matchup

Ullr
Ullr
HuntieBabie
Ullr
Level 95
God Stats
2W - 2L
1,378 SR
Queue Stats
40W - 65L
1,324 Elo+
Solo
Hercules
Hercules
Palebloodd-TTV
Hercules
Level 51
God Stats
13W - 8L
1,437 SR
Queue Stats
38W - 58L
1,337 Elo+
Party 2
Charon
Charon
RespirationAbuse
Charon
Level 109
God Stats
12W - 9L
1,575 SR
Queue Stats
35W - 42L
1,317 Elo+
Party 2
Lancelot
Lancelot
Solomonpeace
Lancelot
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 63L
1,274 Elo+
Solo
Artemis
Artemis
TMan_3x
Artemis
Level 64
God Stats
5W - 1L
1,697 SR
Queue Stats
44W - 39L
1,422 Elo+
Solo
Team Averages
Level 85
1,517 SR
1,335 Elo+

VS

Team Averages
Level 85
1,542 SR
1,414 Elo+
Sobek
Sobek
 
Sobek
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Loges1411
Surtr
Level 67
God Stats
0W - 2L
1,710 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Lost_Pharaoh2K
Ix Chel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,377 Elo+
Party 1
Charon
Charon
PhnxxTheMyth
Charon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,341 Elo+
Party 1
Ishtar
Ishtar
PurpleRebornX
Ishtar
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,690
608
2,818
8,776
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
10
2 / 0 / 0
6,017
547
5,878
7,761
9,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 0 / 1
5,797
527
4,223
3,934
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Solomonpeace
Lancelot
9
1 / 0 / 3
5,357
487
2,490
6,318
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
TMan_3x
Artemis
9
1 / 0 / 2
5,522
502
4,667
3,234
1,117
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
2
0 / 4 / 0
3,751
341
0
3,924
1,721
Surtr
Loges1411
Surtr
11
0 / 2 / 0
5,828
530
3,611
9,662
6,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 3 / 0
5,707
519
4,329
6,308
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
7
0 / 3 / 0
5,035
458
1,072
6,752
3,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
4,137
376
2,024
6,483
1,954
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
2
2
Deaths
13
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
0
0
W
3
2
0
1.5
L
Surtr
Loges1411
Surtr
0
2
0
0
L
2
3
0
0.67
W
Hercules
2
0
0
2
L
Charon
0
3
0
0
L
0
1
0
0
W
3
0
1
3.5
W
Lancelot
Solomonpeace
Lancelot
1
0
3
2.5
W
Artemis
TMan_3x
Artemis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,076
Damage
11,036
30,023
Taken
33,129
17,924
Mitigated
15,640
7,159
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
0
0
0
0
3,924
1,721
0
0
3,924
4,938
0
W
2,818
1,239
0
2,032
8,776
3,450
863
3,934
4,842
0
52,843
L
Surtr
Loges1411
Surtr
3,611
1,605
0
2,311
9,662
6,153
0
226
8,731
719
39,827
L
4,329
539
50
2,344
6,308
2,013
0
0
6,308
33,962
0
W
Hercules
5,878
2,550
0
2,189
7,761
9,329
0
538
7,223
418
34,396
L
Charon
1,072
30
1,175
901
6,752
3,799
0
1,885
4,565
14,044
0
L
2,024
1,031
0
2,426
6,483
1,954
0
1,860
4,447
0
16,968
W
4,223
922
74
437
3,934
1,753
288
549
3,385
29,928
0
W
Lancelot
Solomonpeace
Lancelot
2,490
892
0
874
6,318
2,275
0
350
5,968
0
28,004
W
Artemis
TMan_3x
Artemis
4,667
1,242
0
1,553
3,234
1,117
324
266
2,968
0
34,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
24,458
283
Minions Killed
169
0
Camps Cleared
0
1,033,435
Distance Traveled
870,425
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,751
341
5
0
0
130,983
0
W
Ullr
6,690
608
83
8
0
173,724
0
L
Surtr
5,828
530
67
6
0
188,118
0
L
Ix Chel
5,707
519
53
5
0
174,330
0
W
Hercules
6,017
547
57
5
0
230,500
0
L
Charon
5,035
458
15
1
0
203,526
1
L
Ishtar
4,137
376
29
3
0
173,468
4
W
Charon
5,797
527
63
6
0
197,688
1
W
Lancelot
5,357
487
39
4
0
250,434
0
W
Artemis
5,522
502
41
4
0
181,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role