Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CHAR-B-QUE
Zhong Kui
Level 149
God Stats
9W - 8L
1,521 SR
Queue Stats
597W - 611L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
MathIsGreat113
Guan Yu
Level 148
God Stats
4W - 1L
1,285 SR
Queue Stats
220W - 218L
1,489 Elo+
Party 2
Anubis
Anubis
connorsec
Anubis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
perchris67
Kukulkan
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,465 Elo+
Party 1
Team Averages
Level 139
1,461 SR
1,487 Elo+

VS

Team Averages
Level 108
1,486 SR
1,509 Elo+
Ah Puch
Ah Puch
Humanzee13
Ah Puch
Level 86
God Stats
2W - 5L
1,500 SR
Queue Stats
58W - 94L
1,725 Elo+
Solo
Bellona
Bellona
Micklav
Bellona
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,475 Elo+
Solo
Chaac
Chaac
U GOT JAMM3D
Chaac
Level 130
God Stats
4W - 4L
1,428 SR
Queue Stats
147W - 143L
1,502 Elo+
Solo
Ra
Ra
ooshabooboo
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 162L
1,342 Elo+
Solo
Sol
Sol
strangeulator67
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 0 / 7
8,196
820
5,242
6,457
3,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
CHAR-B-QUE
Zhong Kui
14
3 / 3 / 5
8,325
833
6,871
9,765
12,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 6
7,994
799
2,578
9,759
8,859
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Anubis
connorsec
Anubis
14
2 / 2 / 5
8,157
816
5,183
5,986
3,771
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
perchris67
Kukulkan
15
4 / 1 / 4
8,651
865
10,001
3,981
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Humanzee13
Ah Puch
17
3 / 1 / 5
8,372
837
10,814
6,348
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Micklav
Bellona
15
3 / 2 / 2
7,489
749
6,998
10,335
11,264
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
5,612
561
362
1,369
871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 3 / 3
7,474
747
4,560
8,149
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 2
6,643
664
1,669
6,721
2,663
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
11
Kills
8
8
Deaths
11
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
7
5.5
W
Zhong Kui
CHAR-B-QUE
Zhong Kui
3
3
5
1.83
L
Ah Puch
Humanzee13
Ah Puch
3
1
5
5.5
W
0
2
6
1.5
L
Bellona
Micklav
Bellona
3
2
2
2
L
0
1
0
0
W
Anubis
connorsec
Anubis
2
2
5
2.25
L
2
3
3
1.17
W
Kukulkan
perchris67
Kukulkan
4
1
4
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
24,403
35,948
Taken
32,922
31,298
Mitigated
22,210
18,058
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,242
2,027
2,799
2,213
6,457
3,735
444
3,956
2,501
0
18,418
W
Zhong Kui
CHAR-B-QUE
Zhong Kui
6,871
294
347
1,240
9,765
12,607
719
3,765
5,880
12,167
0
L
Ah Puch
Humanzee13
Ah Puch
10,814
651
774
1,321
6,348
3,101
0
4,826
1,522
24,771
0
W
2,578
220
4,916
3,499
9,759
8,859
622
3,755
5,915
0
3,157
L
Bellona
Micklav
Bellona
6,998
1,747
1,084
2,819
10,335
11,264
0
5,331
4,976
0
15,257
L
362
147
34
116
1,369
871
0
856
513
0
1,787
W
Anubis
connorsec
Anubis
5,183
30
606
1,156
5,986
3,771
187
3,379
2,435
18,254
0
L
4,560
396
3,601
2,793
8,149
4,311
0
5,035
3,114
16,741
0
W
Kukulkan
perchris67
Kukulkan
10,001
647
548
734
3,981
2,326
316
2,134
1,847
26,703
0
L
1,669
646
0
605
6,721
2,663
0
6,000
721
7,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,323
Gold Earned
35,590
134
Minions Killed
91
0
Camps Cleared
0
894,039
Distance Traveled
716,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,196
820
35
4
0
192,757
0
W
Zhong Kui
8,325
833
20
2
0
150,592
0
L
Ah Puch
8,372
837
28
3
0
169,483
0
W
Guan Yu
7,994
799
0
0
0
196,313
0
L
Bellona
7,489
749
18
2
0
205,153
0
L
Chaac
5,612
561
3
0
0
36,799
0
W
Anubis
8,157
816
33
3
0
175,085
0
L
Ra
7,474
747
23
2
0
169,153
0
W
Kukulkan
8,651
865
46
5
0
179,292
0
L
Sol
6,643
664
19
2
0
135,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role