Player Matchup

Persephone
Persephone
Diamond III
 
Persephone
Diamond III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
Hello Alza
Thor
Platinum I
Level 145
God Stats
18W - 9L
1,810 SR
Queue Stats
294W - 285L
2,074 MMR
Solo
Ne Zha
Ne Zha
Diamond V
ROKY30
Ne Zha
Diamond V
Level 153
God Stats
7W - 5L
1,660 SR
Queue Stats
154W - 135L
2,060 MMR
Solo
Anhur
Anhur
Masters
mVampire
Anhur
Masters
Level 234
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
2,116 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 178
1,594 SR
1,850 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,580 SR
1,987 MMR
Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond I
Ad0ra
Agni
Diamond I
Level 148
God Stats
15W - 12L
1,633 SR
Queue Stats
223W - 185L
2,260 MMR
Party 2
Mercury
Mercury
Diamond V
Pure Paxy
Mercury
Diamond V
Level 159
God Stats
2W - 2L
1,755 SR
Queue Stats
171W - 153L
2,070 MMR
Solo
Olorun
Olorun
Diamond IV
aritti
Olorun
Diamond IV
Level 126
God Stats
5W - 6L
1,511 SR
Queue Stats
170W - 138L
2,066 MMR
Party 2
Xing Tian
Xing Tian
Platinum I
Älex
Xing Tian
Platinum I
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 209L
2,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 3 / 4
8,492
653
4,311
7,966
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
15
6 / 2 / 3
8,347
642
7,066
10,787
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 0 / 3
8,609
662
7,682
8,636
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
ROKY30
Ne Zha
12
2 / 0 / 5
7,326
564
4,147
9,108
5,808
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
mVampire
Anhur
14
2 / 1 / 0
8,356
643
6,876
9,775
4,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CabrakanAo KuangRavana

VS

Bans
MartichorasHe BoIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
4 / 5 / 0
6,306
485
3,715
11,020
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
Ad0ra
Agni
13
0 / 2 / 1
7,437
572
5,170
5,922
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Pure Paxy
Mercury
12
0 / 3 / 0
6,750
519
3,251
12,085
4,463
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
aritti
Olorun
15
2 / 2 / 0
8,449
650
7,015
8,210
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Älex
Xing Tian
10
0 / 1 / 1
6,254
481
4,504
11,332
7,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
6
6
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
3
4
1
W
Fenrir
 
Fenrir
6
2
3
3.75
L
Thanatos
 
Thanatos
4
5
0
0.8
L
Agni
Ad0ra
Agni
0
2
1
0.25
W
2
0
3
3.5
L
Mercury
Pure Paxy
Mercury
0
3
0
0
W
Ne Zha
ROKY30
Ne Zha
2
0
5
4.5
L
Olorun
aritti
Olorun
2
2
0
1
W
Anhur
mVampire
Anhur
2
1
0
2
L
Xing Tian
Älex
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,082
Damage
23,655
46,272
Taken
48,569
24,166
Mitigated
20,117
15,746
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,311
52
0
1,227
7,966
2,063
0
3,079
4,878
64,615
0
W
Fenrir
 
Fenrir
7,066
1,777
0
5,200
10,787
5,763
0
2,438
8,297
0
65,258
L
Thanatos
 
Thanatos
3,715
1,118
0
5,311
11,020
3,442
98
1,058
9,851
0
31,824
L
Agni
Ad0ra
Agni
5,170
303
0
470
5,922
2,317
0
1,944
3,860
66,922
0
W
7,682
1,030
0
1,788
8,636
6,441
0
1,097
7,377
0
68,520
L
Mercury
Pure Paxy
Mercury
3,251
2,107
0
2,250
12,085
4,463
0
7
12,078
0
52,557
W
Ne Zha
ROKY30
Ne Zha
4,147
909
0
2,672
9,108
5,808
134
2,905
6,111
0
25,028
L
Olorun
aritti
Olorun
7,015
3,954
0
2,457
8,210
2,800
0
0
8,210
80,186
0
W
Anhur
mVampire
Anhur
6,876
4,740
0
4,859
9,775
4,091
647
6,919
2,856
0
73,642
L
Xing Tian
Älex
Xing Tian
4,504
677
1,073
2,764
11,332
7,095
0
992
10,208
19,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,130
Gold Earned
35,196
496
Minions Killed
451
0
Camps Cleared
0
1,414,114
Distance Traveled
1,289,859
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,492
653
117
9
0
290,135
2
W
Fenrir
8,347
642
96
7
0
317,249
0
L
Thanatos
6,306
485
51
4
0
184,487
0
L
Agni
7,437
572
129
10
0
266,002
2
W
Thor
8,609
662
122
9
0
252,808
4
L
Mercury
6,750
519
99
8
0
297,609
0
W
Ne Zha
7,326
564
21
2
0
293,612
3
L
Olorun
8,449
650
145
11
0
255,628
2
W
Anhur
8,356
643
140
11
0
260,310
5
L
Xing Tian
6,254
481
27
2
0
286,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role