Player Matchup

Bastet
Bastet
 
Bastet
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
FrankTheTank075
Amaterasu
Level 146
God Stats
10W - 7L
1,619 SR
Queue Stats
213W - 219L
1,539 Elo+
Solo
Sol
Sol
I Chuck I7328
Sol
Level 160
God Stats
14W - 9L
1,583 SR
Queue Stats
303W - 293L
1,509 Elo+
Party 1
Odin
Odin
TOASTADAZ
Odin
Level 147
God Stats
8W - 3L
1,702 SR
Queue Stats
66W - 84L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
iNitroZeus
Baron Samedi
Level 155
God Stats
25W - 17L
1,578 SR
Queue Stats
128W - 135L
1,505 Elo+
Party 1
Team Averages
Level 155
1,597 SR
1,510 Elo+

VS

Team Averages
Level 128
1,298 SR
1,492 Elo+
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
ChibiJacob
Charon
Level 159
God Stats
3W - 6L
1,228 SR
Queue Stats
213W - 214L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
Kaijusaurus
Kukulkan
Level 66
God Stats
0W - 2L
1,250 SR
Queue Stats
52W - 55L
1,513 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Petrified123
Tsukuyomi
Level 149
God Stats
0W - 3L
1,384 SR
Queue Stats
108W - 147L
1,461 Elo+
Party 3
Apollo
Apollo
VlPERcat
Apollo
Level 156
God Stats
1W - 4L
1,130 SR
Queue Stats
147W - 172L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
10 / 0 / 5
9,215
658
14,447
12,184
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
FrankTheTank075
Amaterasu
14
7 / 0 / 5
9,096
650
8,956
13,600
8,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 2 / 6
7,909
565
6,655
8,894
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
11
3 / 0 / 9
7,981
570
4,248
11,555
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
iNitroZeus
Baron Samedi
13
3 / 2 / 10
8,072
577
9,654
8,191
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 3 / 2
6,248
446
4,483
14,638
10,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon
ChibiJacob
Charon
10
1 / 5 / 0
6,467
462
7,818
13,475
10,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Kaijusaurus
Kukulkan
11
0 / 5 / 1
6,565
469
6,114
9,363
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Petrified123
Tsukuyomi
12
1 / 7 / 0
7,179
513
6,716
14,799
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
VlPERcat
Apollo
13
2 / 3 / 0
7,658
547
4,823
12,709
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
23
Kills
4
4
Deaths
23
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
0
5
12.5
L
Shiva
 
Shiva
0
3
2
0.33
L
Charon
ChibiJacob
Charon
1
5
0
0.2
W
Amaterasu
FrankTheTank075
Amaterasu
7
0
5
9.5
W
0
2
6
1.5
L
Kukulkan
Kaijusaurus
Kukulkan
0
5
1
0.1
L
Tsukuyomi
Petrified123
Tsukuyomi
1
7
0
0.14
W
Odin
3
0
9
7.5
L
Apollo
VlPERcat
Apollo
2
3
0
0.67
W
Baron Samedi
iNitroZeus
Baron Samedi
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,960
Damage
29,954
54,424
Taken
64,984
31,199
Mitigated
35,194
24,597
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,447
4,032
0
4,382
12,184
5,194
96
2,175
9,889
0
61,029
L
Shiva
 
Shiva
4,483
745
500
1,548
14,638
10,658
173
4,103
10,535
0
30,291
L
Charon
ChibiJacob
Charon
7,818
599
0
650
13,475
10,550
261
2,702
10,563
36,455
810
W
Amaterasu
FrankTheTank075
Amaterasu
8,956
3,334
0
7,045
13,600
8,569
241
5,694
7,409
0
58,480
W
6,655
2,620
0
4,842
8,894
2,879
1,773
461
8,433
77,144
0
L
Kukulkan
Kaijusaurus
Kukulkan
6,114
798
0
995
9,363
3,317
172
1,754
7,609
37,983
0
L
Tsukuyomi
Petrified123
Tsukuyomi
6,716
1,131
0
4,669
14,799
5,827
458
3,523
11,273
0
59,627
W
Odin
4,248
734
599
3,730
11,555
10,681
285
2,024
9,471
0
19,586
L
Apollo
VlPERcat
Apollo
4,823
3,276
0
4,807
12,709
4,842
1,517
4,024
8,685
0
61,143
W
Baron Samedi
iNitroZeus
Baron Samedi
9,654
156
1,196
2,803
8,191
3,876
209
2,907
5,150
46,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,273
Gold Earned
34,117
362
Minions Killed
377
0
Camps Cleared
0
1,467,779
Distance Traveled
1,351,827
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,215
658
77
6
0
333,437
0
L
Shiva
6,248
446
38
3
0
289,383
2
L
Charon
6,467
462
44
3
0
256,168
2
W
Amaterasu
9,096
650
85
6
0
297,952
2
W
Sol
7,909
565
106
8
0
240,298
4
L
Kukulkan
6,565
469
74
5
0
251,734
1
L
Tsukuyomi
7,179
513
105
8
0
291,651
0
W
Odin
7,981
570
27
2
0
319,143
3
L
Apollo
7,658
547
116
8
0
262,891
0
W
Baron Samedi
8,072
577
67
5
0
276,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role