Player Matchup

Lancelot
Lancelot
AnotherChunger
Lancelot
Level 128
God Stats
1W - 0L
1,503 SR
Queue Stats
25W - 23L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
HolyFuzzyNugz
Nu Wa
Level 34
God Stats
5W - 5L
1,631 SR
Queue Stats
23W - 26L
1,523 Elo+
Party 2
Mulan
Mulan
Making-Her-Ink
Mulan
Level 74
God Stats
2W - 2L
1,389 SR
Queue Stats
8W - 13L
1,421 Elo+
Party 2
Anubis
Anubis
PeteShweaty
Anubis
Level 47
God Stats
3W - 3L
1,396 SR
Queue Stats
30W - 28L
1,559 Elo+
Party 2
Heimdallr
Heimdallr
xxGingaNinja3xx
Heimdallr
Level 20
God Stats
1W - 0L
1,217 SR
Queue Stats
19W - 26L
1,495 Elo+
Party 2
Team Averages
Level 61
1,427 SR
1,505 Elo+

VS

Team Averages
Level 108
1,549 SR
1,495 Elo+
Sol
Sol
DotLoaded
Sol
Level 57
God Stats
0W - 1L
1,789 SR
Queue Stats
8W - 13L
1,325 Elo+
Party 1
Loki
Loki
NADZBADZ
Loki
Level 134
God Stats
278W - 260L
1,628 SR
Queue Stats
294W - 293L
1,587 Elo+
Solo
Charon
Charon
TheBunnyBread
Charon
Level 108
God Stats
2W - 5L
1,224 SR
Queue Stats
220W - 211L
1,447 Elo+
Solo
King Arthur
King Arthur
TheSadSageHBK
King Arthur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,539 Elo+
Party 1
Janus
Janus
bigboootydad-
Janus
Level 104
God Stats
97W - 85L
1,603 SR
Queue Stats
108W - 106L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
5 / 0 / 13
9,024
1,289
7,405
4,386
3,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 0 / 17
9,046
1,292
11,219
3,959
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 0 / 16
8,964
1,281
7,013
7,294
5,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
7 / 1 / 13
9,324
1,332
11,976
7,888
4,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
xxGingaNinja3xx
Heimdallr
14
1 / 0 / 14
8,117
1,160
5,545
4,366
1,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

368

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,302
1,043
3,555
6,038
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
12
1 / 5 / 0
7,609
1,087
4,866
7,102
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
7,922
1,132
4,996
12,810
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
TheSadSageHBK
King Arthur
12
0 / 8 / 1
7,101
1,014
4,734
15,033
8,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 0
6,902
986
7,593
7,958
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
4
22
Kills
1
1
Deaths
22
73
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
5
0
13
11.5
L
0
3
1
0.17
W
4
0
17
12.5
W
5
0
16
13
L
Loki
1
5
0
0.2
W
Anubis
7
1
13
13.5
L
0
4
1
0.13
L
King Arthur
TheSadSageHBK
King Arthur
0
8
1
0.06
L
0
2
0
0
W
Heimdallr
xxGingaNinja3xx
Heimdallr
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,158
Damage
25,744
27,893
Taken
48,941
16,577
Mitigated
25,604
5,440
Healing
1,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
7,405
1,349
0
312
4,386
3,269
0
2,165
2,221
0
16,285
L
3,555
702
0
332
6,038
1,957
0
2,686
3,260
20,527
2,054
W
11,219
2,583
0
1,173
3,959
1,723
0
2,928
1,031
19,321
0
W
7,013
1,045
0
489
7,294
5,520
0
3,289
4,005
0
16,678
L
Loki
4,866
1,182
0
192
7,102
2,536
0
1,941
5,033
0
15,088
W
Anubis
11,976
418
0
3,466
7,888
4,232
0
4,802
2,996
36,643
0
L
4,996
141
0
671
12,810
9,425
0
6,326
6,357
20,398
0
L
King Arthur
TheSadSageHBK
King Arthur
4,734
439
0
0
15,033
8,990
0
8,369
6,548
0
12,869
L
7,593
122
0
0
7,958
2,696
0
3,879
3,936
22,134
0
W
Heimdallr
xxGingaNinja3xx
Heimdallr
5,545
2,981
0
0
4,366
1,833
0
2,971
1,395
0
20,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,475
Gold Earned
36,836
164
Minions Killed
135
6
Camps Cleared
4
725,427
Distance Traveled
538,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,024
1,289
25
4
1
182,481
0
L
Sol
7,302
1,043
35
5
1
92,504
0
W
Nu Wa
9,046
1,292
25
4
1
151,244
0
W
Mulan
8,964
1,281
21
3
2
139,379
0
L
Loki
7,609
1,087
31
4
2
122,149
0
W
Anubis
9,324
1,332
60
9
1
129,499
0
L
Charon
7,922
1,132
13
2
1
118,406
0
L
King Arthur
7,101
1,014
13
2
0
135,497
0
L
Janus
6,902
986
43
6
0
70,019
0
W
Heimdallr
8,117
1,160
33
5
1
122,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role