Player Matchup

Rama
Rama
Daykwaan
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,193 Elo+
Party 1
Achilles
Achilles
FreestyleKing51
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,193 Elo+
Party 1
Thanatos
Thanatos
Player_BasedK
Thanatos
Level 16
God Stats
0W - 1L
1,311 SR
Queue Stats
4W - 11L
1,080 Elo+
Party 1
Charon
Charon
Staytruej101_
Charon
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 137L
1,429 Elo+
Party 1
Cerberus
Cerberus
lorenzo301
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 1
Team Averages
Level 37
1,462 SR
1,218 Elo+

VS

Team Averages
Level 67
1,439 SR
1,412 Elo+
Ravana
Ravana
Adj
Ravana
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 56L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
BodeoRodeo
Kuzenbo
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,263 Elo+
Party 3
Izanami
Izanami
GaryTheSnail48
Izanami
Level 77
God Stats
4W - 2L
1,428 SR
Queue Stats
35W - 38L
1,364 Elo+
Party 3
Sun Wukong
Sun Wukong
RP2 Klutch
Sun Wukong
Level 111
God Stats
1W - 0L
1,275 SR
Queue Stats
113W - 122L
1,466 Elo+
Party 2
Janus
Janus
SpeedySeal
Janus
Level 104
God Stats
3W - 4L
1,490 SR
Queue Stats
28W - 28L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 0 / 0
4,871
443
3,004
7,058
2,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
7
0 / 3 / 0
4,628
421
131
4,525
3,013
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Player_BasedK
Thanatos
10
1 / 5 / 0
5,787
526
3,544
12,201
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 1
5,911
537
1,475
7,214
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
lorenzo301
Cerberus
7
0 / 4 / 0
5,044
459
1,236
9,100
5,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Adj
Ravana
11
7 / 0 / 4
6,752
614
8,727
4,203
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
BodeoRodeo
Kuzenbo
9
3 / 0 / 1
6,253
568
2,819
4,435
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 4
6,068
552
8,720
4,715
1,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RP2 Klutch
Sun Wukong
11
4 / 2 / 3
6,486
590
3,486
9,329
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
12
2 / 0 / 2
6,477
589
3,901
3,799
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
16
16
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
Adj
Ravana
7
0
4
9
W
Kuzenbo
BodeoRodeo
Kuzenbo
3
0
1
3.5
L
Rama
0
0
0
0
L
Achilles
0
3
0
0
W
0
0
4
2
L
Thanatos
Player_BasedK
Thanatos
1
5
0
0.2
W
Sun Wukong
RP2 Klutch
Sun Wukong
4
2
3
2.75
W
Janus
2
0
2
3
L
0
4
1
0.13
L
Cerberus
lorenzo301
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,390
Damage
27,653
40,098
Taken
26,481
17,659
Mitigated
15,265
11,895
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Adj
Ravana
8,727
2,441
0
610
4,203
3,345
0
123
4,060
0
34,303
W
Kuzenbo
BodeoRodeo
Kuzenbo
2,819
1,253
0
1,240
4,435
3,619
261
557
3,878
12,036
0
L
Rama
3,004
2,371
0
3,483
7,058
2,149
0
1,132
5,926
0
30,639
L
Achilles
131
58
0
245
4,525
3,013
0
327
4,178
0
10,726
W
8,720
7,079
0
2,257
4,715
1,648
250
705
4,010
0
54,802
L
Thanatos
Player_BasedK
Thanatos
3,544
281
0
5,551
12,201
4,388
0
1,162
10,933
0
39,975
W
Sun Wukong
RP2 Klutch
Sun Wukong
3,486
572
0
3,220
9,329
5,481
71
465
8,744
0
30,661
W
Janus
3,901
392
0
375
3,799
1,172
0
703
3,012
46,437
0
L
1,475
176
0
500
7,214
2,997
0
2,134
4,862
31,878
0
L
Cerberus
lorenzo301
Cerberus
1,236
302
1,013
1,103
9,100
5,112
0
1,714
7,386
11,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,241
Gold Earned
32,036
233
Minions Killed
293
0
Camps Cleared
0
1,028,011
Distance Traveled
1,184,566
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,752
614
43
4
0
247,303
0
W
Kuzenbo
6,253
568
15
1
0
242,771
1
L
Rama
4,871
443
58
5
0
212,939
0
L
Achilles
4,628
421
7
1
0
121,640
0
W
Izanami
6,068
552
92
8
0
212,358
0
L
Thanatos
5,787
526
64
6
0
230,044
0
W
Sun Wukong
6,486
590
57
5
0
246,009
0
W
Janus
6,477
589
86
8
0
236,125
3
L
Charon
5,911
537
76
7
0
230,987
0
L
Cerberus
5,044
459
28
3
0
232,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role