Player Matchup

Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
Generic
Bellona
Gold III
Level 146
God Stats
2W - 0L
1,705 SR
Queue Stats
172W - 155L
1,482 MMR
Solo
Loki
Loki
Gold III
Holly Tweet
Loki
Gold III
Level 187
God Stats
3W - 2L
1,396 SR
Queue Stats
190W - 189L
1,489 MMR
Solo
Geb
Geb
Silver II
MC1939
Geb
Silver II
Level 42
God Stats
23W - 13L
1,722 SR
Queue Stats
82W - 87L
1,489 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
MarWick24
Morgan Le Fay
Gold II
Level 101
God Stats
59W - 60L
1,522 SR
Queue Stats
520W - 519L
1,485 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,569 SR
1,489 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,496 SR
1,489 MMR
Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Silver I
DrBigRichard
Martichoras
Silver I
Level 155
God Stats
1W - 3L
1,579 SR
Queue Stats
14W - 20L
1,491 MMR
Solo
Ra
Ra
Gold III
KloutHound
Ra
Gold III
Level 128
God Stats
5W - 6L
1,467 SR
Queue Stats
190W - 184L
1,494 MMR
Solo
Maui
Maui
Bronze III
Oni Sama9741
Maui
Bronze III
Level 67
God Stats
1W - 3L
1,567 SR
Queue Stats
53W - 57L
1,466 MMR
Solo
Tyr
Tyr
Gold III
raicou32
Tyr
Gold III
Level 57
God Stats
11W - 12L
1,366 SR
Queue Stats
223W - 242L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 0 / 1
5,565
557
5,390
5,067
1,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Generic
Bellona
12
4 / 1 / 2
7,093
709
9,247
9,146
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 4
6,128
613
3,705
8,383
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
MC1939
Geb
9
1 / 0 / 3
5,514
551
3,664
7,239
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
MarWick24
Morgan Le Fay
12
4 / 0 / 1
6,880
688
6,344
3,350
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Baba YagaThanatosAgniSun Wukong

VS

Bans
ShivaRamaRavanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 4 / 3
5,544
554
2,450
9,358
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
DrBigRichard
Martichoras
9
0 / 2 / 1
5,186
519
5,854
7,168
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 0
5,435
544
1,888
6,394
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
5,474
547
2,202
8,060
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
2 / 4 / 0
5,215
522
2,346
10,846
7,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
3
3
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
1
1.5
L
Mercury
 
Mercury
0
4
3
0.38
L
Martichoras
DrBigRichard
Martichoras
0
2
1
0.25
W
Bellona
Generic
Bellona
4
1
2
5
W
3
2
4
2.5
L
0
3
0
0
W
Geb
MC1939
Geb
1
0
3
2.5
W
Morgan Le Fay
MarWick24
Morgan Le Fay
4
0
1
4.5
L
1
0
0
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,350
Damage
14,740
33,185
Taken
41,826
18,160
Mitigated
21,328
13,621
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,390
2,108
0
2,647
5,067
1,732
145
772
4,295
0
39,231
L
Mercury
 
Mercury
2,450
796
0
1,080
9,358
3,270
0
2,483
6,875
0
36,204
L
Martichoras
DrBigRichard
Martichoras
5,854
2,040
0
1,342
7,168
3,146
0
1,419
5,749
0
43,104
W
Bellona
Generic
Bellona
9,247
3,870
0
3,712
9,146
6,982
407
83
9,029
0
53,767
W
3,705
991
0
3,876
8,383
2,966
0
652
7,707
0
36,550
L
1,888
156
133
1,542
6,394
2,153
0
3,336
3,058
47,974
0
W
Geb
MC1939
Geb
3,664
302
0
2,919
7,239
5,217
0
1,666
5,551
18,370
0
W
Morgan Le Fay
MarWick24
Morgan Le Fay
6,344
140
0
467
3,350
1,263
380
846
2,410
54,702
0
L
2,202
398
207
2,291
8,060
5,325
0
2,803
5,257
11,042
0
L
2,346
230
0
3,593
10,846
7,434
0
21
10,825
0
22,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,180
Gold Earned
26,854
327
Minions Killed
283
0
Camps Cleared
0
1,022,573
Distance Traveled
1,020,722
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,565
557
61
6
0
181,580
1
L
Mercury
5,544
554
65
7
0
234,089
6
L
Martichoras
5,186
519
69
7
0
183,977
1
W
Bellona
7,093
709
76
8
0
212,024
0
W
Loki
6,128
613
62
6
0
208,542
4
L
Ra
5,435
544
100
10
0
203,539
1
W
Geb
5,514
551
20
2
0
220,205
3
W
Morgan Le Fay
6,880
688
108
11
0
200,222
0
L
Maui
5,474
547
16
2
0
200,315
2
L
Tyr
5,215
522
33
3
0
198,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role