Player Matchup

Anhur
Anhur
ForesakeUS
Anhur
Level 146
God Stats
1W - 1L
1,431 SR
Queue Stats
19W - 11L
1,674 Elo+
Party 2
Athena
Athena
ForesawUs
Athena
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 16L
1,727 Elo+
Party 2
Fenrir
Fenrir
ForeseeUs
Fenrir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 50L
1,657 Elo+
Party 2
Erlang Shen
Erlang Shen
KevinSev
Erlang Shen
Level 145
God Stats
4W - 1L
1,408 SR
Queue Stats
141W - 118L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
hugsforfree
Kukulkan
Level 127
God Stats
3W - 5L
1,432 SR
Queue Stats
121W - 108L
1,557 Elo+
Party 1
Team Averages
Level 123
1,454 SR
1,636 Elo+

VS

Team Averages
Level 161
1,559 SR
1,618 Elo+
Jormungandr
Jormungandr
Chr0nosRaven
Jormungandr
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
445W - 433L
1,599 Elo+
Party 3
Apollo
Apollo
Darknms
Apollo
Level 198
God Stats
2W - 3L
1,552 SR
Queue Stats
374W - 335L
1,565 Elo+
Party 3
Ravana
Ravana
F3NYX
Ravana
Level 159
God Stats
9W - 9L
1,448 SR
Queue Stats
686W - 670L
1,613 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ImBitties
Morgan Le Fay
Level 143
God Stats
20W - 20L
1,528 SR
Queue Stats
622W - 604L
1,504 Elo+
Solo
Geb
Geb
Jebos
Geb
Level 148
God Stats
8W - 9L
1,767 SR
Queue Stats
37W - 34L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
7 / 1 / 4
9,053
566
12,202
10,498
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
ForesawUs
Athena
14
4 / 4 / 6
8,969
561
10,536
18,591
13,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
ForeseeUs
Fenrir
12
1 / 2 / 6
8,060
504
6,539
13,157
11,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
KevinSev
Erlang Shen
13
3 / 1 / 7
8,205
513
9,676
14,231
8,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
hugsforfree
Kukulkan
14
3 / 1 / 4
8,433
527
7,631
8,457
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chr0nosRaven
Jormungandr
13
0 / 5 / 2
8,181
511
9,318
15,506
10,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
Darknms
Apollo
12
0 / 4 / 2
7,169
448
4,384
11,664
3,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
F3NYX
Ravana
14
5 / 1 / 1
8,630
539
10,894
8,857
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ImBitties
Morgan Le Fay
14
3 / 5 / 1
8,574
536
7,909
12,472
5,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Jebos
Geb
11
1 / 3 / 2
6,222
389
6,786
11,862
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
18
Kills
9
9
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chr0nosRaven
Jormungandr
0
5
2
0.2
L
Apollo
Darknms
Apollo
0
4
2
0.25
L
Ravana
F3NYX
Ravana
5
1
1
5.5
W
Anhur
7
1
4
9
W
Athena
ForesawUs
Athena
4
4
6
1.75
W
Fenrir
ForeseeUs
Fenrir
1
2
6
2
L
Morgan Le Fay
ImBitties
Morgan Le Fay
3
5
1
0.7
L
Geb
Jebos
Geb
1
3
2
0.67
W
Erlang Shen
KevinSev
Erlang Shen
3
1
7
6.5
W
Kukulkan
hugsforfree
Kukulkan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,584
Damage
39,291
64,934
Taken
60,361
41,680
Mitigated
32,616
18,657
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chr0nosRaven
Jormungandr
9,318
2,124
0
2,399
15,506
10,527
0
5,809
8,819
66,021
0
L
Apollo
Darknms
Apollo
4,384
3,073
0
2,760
11,664
3,034
0
1,631
9,815
0
55,133
L
Ravana
F3NYX
Ravana
10,894
3,447
0
1,697
8,857
4,520
0
2,384
6,099
60
74,852
W
Anhur
12,202
7,685
0
4,582
10,498
3,985
1,028
2,589
7,461
0
59,036
W
Athena
ForesawUs
Athena
10,536
3,299
0
3,826
18,591
13,989
15
9,186
9,231
61,286
370
W
Fenrir
ForeseeUs
Fenrir
6,539
2,155
0
3,157
13,157
11,892
111
3,949
8,468
0
26,993
L
Morgan Le Fay
ImBitties
Morgan Le Fay
7,909
298
0
1,178
12,472
5,439
0
4,111
8,088
58,058
0
L
Geb
Jebos
Geb
6,786
629
0
1,277
11,862
9,096
0
2,021
9,623
16,124
0
W
Erlang Shen
KevinSev
Erlang Shen
9,676
5,086
0
6,425
14,231
8,036
241
3,567
10,403
0
54,236
W
Kukulkan
hugsforfree
Kukulkan
7,631
863
0
667
8,457
3,778
178
3,168
5,051
69,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,720
Gold Earned
38,776
416
Minions Killed
455
0
Camps Cleared
0
1,728,986
Distance Traveled
1,710,819
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,181
511
119
7
0
315,437
7
L
Apollo
7,169
448
93
6
0
327,014
1
L
Ravana
8,630
539
113
7
0
388,625
5
W
Anhur
9,053
566
101
6
0
305,903
0
W
Athena
8,969
561
91
6
0
380,187
1
W
Fenrir
8,060
504
31
2
0
341,193
5
L
Morgan Le Fay
8,574
536
118
7
0
327,473
2
L
Geb
6,222
389
12
1
0
352,270
11
W
Erlang Shen
8,205
513
67
4
0
383,641
0
W
Kukulkan
8,433
527
126
8
0
318,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role