Player Matchup

Susano
Susano
Diamond II
F1aRmEr
Susano
Diamond II
Level 76
God Stats
91W - 68L
1,632 SR
Queue Stats
472W - 461L
2,315 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
HiImCameron
Heimdallr
Diamond V
Level 168
God Stats
17W - 3L
2,127 SR
Queue Stats
97W - 53L
2,388 MMR
Party 3
Bastet
Bastet
Diamond II
MandingoBBC
Bastet
Diamond II
Level 48
God Stats
4W - 1L
1,564 SR
Queue Stats
109W - 83L
2,305 MMR
Solo
Ra
Ra
Masters
quiquevader
Ra
Masters
Level 158
God Stats
128W - 104L
1,666 SR
Queue Stats
501W - 465L
2,349 MMR
Party 1
Sobek
Sobek
Diamond I
αzαzα
Sobek
Diamond I
Level 128
God Stats
2W - 1L
1,851 SR
Queue Stats
16W - 27L
2,474 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,768 SR
2,366 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,534 SR
1,981 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond III
 
Athena
Diamond III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Diamond II
RagingEnma
Hachiman
Diamond II
Level 112
God Stats
18W - 4L
1,774 SR
Queue Stats
396W - 378L
2,248 MMR
Solo
Serqet
Serqet
Diamond II
Sîlva
Serqet
Diamond II
Level 190
God Stats
5W - 6L
1,606 SR
Queue Stats
137W - 111L
2,267 MMR
Solo
Janus
Janus
Diamond II
Wo0per
Janus
Diamond II
Level 147
God Stats
1W - 3L
1,291 SR
Queue Stats
49W - 37L
2,391 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
F1aRmEr
Susano
7
1 / 0 / 1
3,617
723
1,619
2,718
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
HiImCameron
Heimdallr
6
2 / 0 / 0
3,602
720
3,112
2,254
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
7
0 / 1 / 0
3,741
748
1,890
4,388
1,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 0 / 1
3,894
779
1,472
1,835
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
αzαzα
Sobek
6
0 / 0 / 2
3,858
772
1,281
4,779
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KuzenboRavanaKali

VS

Bans
Ao KuangJormungandrMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 0 / 0
4,634
927
1,494
4,163
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
 
Athena
5
0 / 0 / 0
3,515
703
1,137
3,679
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
RagingEnma
Hachiman
4
0 / 2 / 0
3,076
615
1,342
3,050
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Sîlva
Serqet
6
0 / 1 / 0
3,485
697
500
4,451
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Wo0per
Janus
7
0 / 1 / 0
3,796
759
1,420
1,978
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
0
0
1
L
Athena
 
Athena
0
0
0
0
W
Susano
F1aRmEr
Susano
1
0
1
1.5
W
Heimdallr
HiImCameron
Heimdallr
2
0
0
2
W
Bastet
0
1
0
0
L
Hachiman
RagingEnma
Hachiman
0
2
0
0
L
Serqet
Sîlva
Serqet
0
1
0
0
L
Janus
Wo0per
Janus
0
1
0
0
W
1
0
1
1.5
W
Sobek
αzαzα
Sobek
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,374
Damage
5,893
15,974
Taken
17,321
5,789
Mitigated
6,546
9,086
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,494
1,037
0
2,619
4,163
1,507
0
77
4,086
0
19,818
L
Athena
 
Athena
1,137
557
0
1,826
3,679
2,240
0
629
3,050
12,371
0
W
Susano
F1aRmEr
Susano
1,619
489
0
2,102
2,718
879
0
885
1,833
0
16,313
W
Heimdallr
HiImCameron
Heimdallr
3,112
1,976
0
1,279
2,254
695
0
275
1,829
0
21,083
W
Bastet
1,890
247
0
1,849
4,388
1,091
0
92
4,121
0
23,377
L
Hachiman
RagingEnma
Hachiman
1,342
861
0
831
3,050
816
0
652
2,398
0
11,820
L
Serqet
Sîlva
Serqet
500
171
0
2,441
4,451
1,439
0
558
3,893
0
15,606
L
Janus
Wo0per
Janus
1,420
175
0
160
1,978
544
0
864
1,064
26,576
0
W
1,472
188
168
1,110
1,835
545
0
535
1,300
23,795
0
W
Sobek
αzαzα
Sobek
1,281
252
0
2,578
4,779
2,579
0
862
3,917
11,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,712
Gold Earned
18,506
185
Minions Killed
197
0
Camps Cleared
0
594,228
Distance Traveled
647,149
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,634
927
62
12
0
140,108
2
L
Athena
3,515
703
19
4
0
142,342
0
W
Susano
3,617
723
33
7
0
141,900
0
W
Heimdallr
3,602
720
45
9
0
111,170
0
W
Bastet
3,741
748
44
9
0
132,340
0
L
Hachiman
3,076
615
28
6
0
100,899
0
L
Serqet
3,485
697
43
9
0
140,965
0
L
Janus
3,796
759
45
9
0
122,835
1
W
Ra
3,894
779
55
11
0
111,781
0
W
Sobek
3,858
772
8
2
0
97,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role