Player Matchup

Cernunnos
Cernunnos
Armabeardon
Cernunnos
Level 108
God Stats
2W - 0L
1,822 SR
Queue Stats
21W - 17L
1,501 Elo+
Party 2
Charon
Charon
BadWolf505
Charon
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,619 Elo+
Party 2
Janus
Janus
FatalisFatigue
Janus
Level 51
God Stats
3W - 1L
1,633 SR
Queue Stats
21W - 20L
1,501 Elo+
Party 2
Team Averages
Level 96
1,652 SR
1,541 Elo+

VS

Team Averages
Level 91
1,528 SR
1,434 Elo+
Thor
Thor
Babykdh22
Thor
Level 99
God Stats
5W - 4L
1,617 SR
Queue Stats
105W - 104L
1,448 Elo+
Solo
Ix Chel
Ix Chel
PD3z
Ix Chel
Level 57
God Stats
19W - 15L
1,466 SR
Queue Stats
112W - 113L
1,414 Elo+
Party 1
King Arthur
King Arthur
tutu4kl
King Arthur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Armabeardon
Cernunnos
11
3 / 2 / 2
8,397
763
6,014
7,022
2,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charon
BadWolf505
Charon
11
2 / 0 / 4
8,287
753
2,486
7,062
5,278
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 4
9,251
841
8,441
6,172
1,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 3 / 1
7,937
722
6,889
9,938
4,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
PD3z
Ix Chel
11
1 / 2 / 3
8,425
766
6,484
4,932
1,872
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
tutu4kl
King Arthur
10
1 / 4 / 2
7,837
712
1,803
9,680
7,462
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
4
4
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Armabeardon
Cernunnos
3
2
2
2
L
Thor
2
3
1
0.83
W
Charon
BadWolf505
Charon
2
0
4
4
W
4
2
4
3
L
Ix Chel
PD3z
Ix Chel
1
2
3
1.25
L
King Arthur
tutu4kl
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,941
Damage
15,176
20,256
Taken
24,550
9,380
Mitigated
13,416
1,696
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Armabeardon
Cernunnos
6,014
2,766
0
1,446
7,022
2,413
1,315
2,108
4,914
0
31,716
L
Thor
6,889
908
0
1,760
9,938
4,082
0
5,583
4,327
0
22,610
W
Charon
BadWolf505
Charon
2,486
686
0
0
7,062
5,278
66
2,653
4,339
12,145
0
W
8,441
673
0
250
6,172
1,689
231
2,092
4,080
38,865
0
L
Ix Chel
PD3z
Ix Chel
6,484
865
638
689
4,932
1,872
29
2,269
2,583
35,656
0
L
King Arthur
tutu4kl
King Arthur
1,803
264
0
485
9,680
7,462
0
3,834
5,763
0
12,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,935
Gold Earned
24,199
106
Minions Killed
100
0
Camps Cleared
0
580,849
Distance Traveled
483,414
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,397
763
43
4
0
177,978
0
L
Thor
7,937
722
30
3
0
165,859
1
W
Charon
8,287
753
13
1
0
194,179
0
W
Janus
9,251
841
50
5
0
208,692
3
L
Ix Chel
8,425
766
56
5
0
167,868
0
L
King Arthur
7,837
712
14
1
0
149,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role