Player Matchup

Fenrir
Fenrir
G0RPNight
Fenrir
Level 86
God Stats
13W - 26L
1,346 SR
Queue Stats
372W - 441L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
MR MESEEKS8332
Xbalanque
Level 159
God Stats
3W - 2L
1,504 SR
Queue Stats
767W - 819L
1,413 Elo+
Party 1
Cerberus
Cerberus
MariosBiggestFan
Cerberus
Level 64
God Stats
1W - 2L
1,284 SR
Queue Stats
120W - 147L
1,469 Elo+
Party 1
Cu Chulainn
Cu Chulainn
No-Critz_8
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,369 Elo+
Solo
Discordia
Discordia
Soccerboy1010
Discordia
Level 126
God Stats
1W - 1L
1,752 SR
Queue Stats
94W - 64L
1,554 Elo+
Solo
Team Averages
Level 108
1,477 SR
1,461 Elo+

VS

Team Averages
Level 135
1,495 SR
1,491 Elo+
Nu Wa
Nu Wa
Joshgc
Nu Wa
Level 144
God Stats
112W - 72L
1,553 SR
Queue Stats
399W - 385L
1,467 Elo+
Solo
Chang'e
Chang'e
Sangonomiya-13
Chang'e
Level 83
God Stats
30W - 25L
1,458 SR
Queue Stats
182W - 190L
1,466 Elo+
Solo
Chiron
Chiron
Silentshadow242
Chiron
Level 159
God Stats
2W - 1L
1,640 SR
Queue Stats
134W - 116L
1,493 Elo+
Solo
Chronos
Chronos
SlayerSoa88
Chronos
Level 155
God Stats
1W - 1L
1,180 SR
Queue Stats
90W - 90L
1,496 Elo+
Solo
Surtr
Surtr
Whimzi--
Surtr
Level 136
God Stats
16W - 9L
1,646 SR
Queue Stats
81W - 81L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
G0RPNight
Fenrir
13
4 / 2 / 2
7,951
530
6,304
13,652
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
MR MESEEKS8332
Xbalanque
13
2 / 1 / 4
7,555
504
7,789
11,738
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 4 / 4
6,931
462
4,219
16,579
9,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
No-Critz_8
Cu Chulainn
9
0 / 7 / 2
6,622
441
1,850
16,681
11,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Soccerboy1010
Discordia
13
3 / 4 / 2
8,207
547
14,966
10,221
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Joshgc
Nu Wa
15
9 / 1 / 4
9,941
663
21,115
9,495
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 7
7,298
487
5,538
12,905
7,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 2 / 2
7,904
527
6,654
9,427
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
SlayerSoa88
Chronos
13
3 / 1 / 4
8,193
546
8,839
11,893
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Whimzi--
Surtr
11
4 / 3 / 1
7,437
496
6,767
12,707
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
18
18
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
G0RPNight
Fenrir
4
2
2
2.5
W
Nu Wa
Joshgc
Nu Wa
9
1
4
11
L
Xbalanque
MR MESEEKS8332
Xbalanque
2
1
4
4
L
1
4
4
0.75
L
Cu Chulainn
No-Critz_8
Cu Chulainn
0
7
2
0.14
W
0
3
7
1.17
W
2
2
2
1.5
W
Chronos
SlayerSoa88
Chronos
3
1
4
5
L
Discordia
Soccerboy1010
Discordia
3
4
2
1
W
Surtr
Whimzi--
Surtr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,128
Damage
48,913
68,871
Taken
56,427
35,644
Mitigated
24,426
15,237
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
G0RPNight
Fenrir
6,304
1,206
0
1,092
13,652
5,649
0
5,784
7,780
0
59,754
W
Nu Wa
Joshgc
Nu Wa
21,115
8,244
30
4,446
9,495
3,144
2,851
2,423
6,912
84,586
0
L
Xbalanque
MR MESEEKS8332
Xbalanque
7,789
3,646
0
3,544
11,738
4,753
0
4,631
7,021
0
49,510
L
4,219
254
1,296
5,700
16,579
9,710
325
8,087
8,428
24,182
0
L
Cu Chulainn
No-Critz_8
Cu Chulainn
1,850
157
0
2,605
16,681
11,973
82
10,873
5,734
0
32,321
W
5,538
567
2,480
4,586
12,905
7,314
165
5,933
6,530
22,661
0
W
6,654
3,098
255
2,926
9,427
3,302
1,306
859
8,502
0
53,045
W
Chronos
SlayerSoa88
Chronos
8,839
2,012
0
1,658
11,893
4,397
861
5,547
5,976
61,192
0
L
Discordia
Soccerboy1010
Discordia
14,966
429
0
1,000
10,221
3,559
392
5,825
4,250
61,744
0
W
Surtr
Whimzi--
Surtr
6,767
3,309
0
1,452
12,707
6,269
153
3,623
8,992
711
42,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,266
Gold Earned
40,773
372
Minions Killed
397
0
Camps Cleared
0
1,392,946
Distance Traveled
1,364,447
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,951
530
85
6
0
328,211
0
W
Nu Wa
9,941
663
111
7
0
252,493
7
L
Xbalanque
7,555
504
90
6
0
287,418
4
L
Cerberus
6,931
462
61
4
0
276,924
8
L
Cu Chulainn
6,622
441
36
2
0
233,828
0
W
Chang'e
7,298
487
19
1
0
222,178
0
W
Chiron
7,904
527
97
6
0
278,340
2
W
Chronos
8,193
546
107
7
0
295,159
1
L
Discordia
8,207
547
100
7
0
266,565
2
W
Surtr
7,437
496
63
4
0
316,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role