Player Matchup

Cerberus
Cerberus
Devil Forge1652
Cerberus
Level 101
God Stats
4W - 9L
1,291 SR
Queue Stats
695W - 690L
1,537 Elo+
Solo
Kali
Kali
FrostyDogz94
Kali
Level 117
God Stats
1W - 1L
1,640 SR
Queue Stats
45W - 42L
1,505 Elo+
Party 2
Ix Chel
Ix Chel
Itz-_PxmpShiesty
Ix Chel
Level 27
God Stats
1W - 4L
1,459 SR
Queue Stats
281W - 309L
1,407 Elo+
Solo
Hades
Hades
aresbear
Hades
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 59L
1,356 Elo+
Party 2
Kumbhakarna
Kumbhakarna
vDracul-
Kumbhakarna
Level 29
God Stats
1W - 1L
1,728 SR
Queue Stats
31W - 37L
1,495 Elo+
Party 2
Team Averages
Level 69
1,523 SR
1,460 Elo+

VS

Team Averages
Level 122
1,422 SR
1,497 Elo+
Nike
Nike
BigBodyShepp
Nike
Level 124
God Stats
3W - 6L
1,259 SR
Queue Stats
245W - 230L
1,459 Elo+
Party 1
Artio
Artio
Hikari Gado
Artio
Level 124
God Stats
4W - 1L
1,702 SR
Queue Stats
50W - 41L
1,546 Elo+
Party 3
Danzaburou
Danzaburou
Yokai Gado
Danzaburou
Level 130
God Stats
1W - 1L
1,282 SR
Queue Stats
70W - 59L
1,550 Elo+
Party 3
Neith
Neith
ixiHaku
Neith
Level 118
God Stats
6W - 6L
1,470 SR
Queue Stats
367W - 376L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
metalman808
Gilgamesh
Level 115
God Stats
6W - 7L
1,398 SR
Queue Stats
276W - 267L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 2 / 4
7,572
1,082
5,729
8,939
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 5
6,161
880
4,207
7,608
3,373
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 4 / 1
6,043
863
4,495
5,605
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
aresbear
Hades
13
2 / 6 / 4
7,074
1,011
9,950
12,857
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
vDracul-
Kumbhakarna
13
1 / 4 / 3
6,670
953
2,077
11,044
7,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 18
7,484
1,069
5,367
6,449
5,042
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 15
7,641
1,092
3,364
10,487
8,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Yokai Gado
Danzaburou
13
7 / 2 / 13
8,647
1,235
12,541
7,848
3,362
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
ixiHaku
Neith
15
7 / 1 / 12
8,394
1,199
11,559
5,136
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
metalman808
Gilgamesh
13
3 / 2 / 12
7,525
1,075
9,967
9,935
10,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
8
Kills
20
20
Deaths
8
17
Assists
70
Player
Kills
Deaths
Assists
KDA
W
1
1
18
10
L
Cerberus
2
2
4
2
L
0
4
5
0.63
W
2
2
15
4.75
L
3
4
1
0.88
W
Danzaburou
Yokai Gado
Danzaburou
7
2
13
6.75
L
Hades
aresbear
Hades
2
6
4
0.67
W
Neith
ixiHaku
Neith
7
1
12
13
W
Gilgamesh
metalman808
Gilgamesh
3
2
12
4.5
L
Kumbhakarna
vDracul-
Kumbhakarna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,458
Damage
42,798
46,053
Taken
39,855
28,637
Mitigated
29,274
11,237
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,367
605
31
1,020
6,449
5,042
132
2,812
3,244
0
12,443
L
Cerberus
5,729
294
0
3,281
8,939
8,972
0
437
7,888
11,847
503
L
4,207
924
272
932
7,608
3,373
0
744
6,776
0
9,409
W
3,364
181
3,710
3,687
10,487
8,245
224
5,072
4,936
6,024
0
L
4,495
242
717
612
5,605
1,822
0
381
5,120
10,165
0
W
Danzaburou
Yokai Gado
Danzaburou
12,541
6,273
0
1,562
7,848
3,362
4,332
5,059
2,615
0
25,411
L
Hades
aresbear
Hades
9,950
1,257
786
2,249
12,857
7,005
0
505
11,850
17,723
0
W
Neith
ixiHaku
Neith
11,559
3,328
738
1,082
5,136
2,113
2,364
3,298
1,550
0
25,846
W
Gilgamesh
metalman808
Gilgamesh
9,967
2,207
234
912
9,935
10,512
609
4,661
4,904
0
15,300
L
Kumbhakarna
vDracul-
Kumbhakarna
2,077
287
1,218
1,170
11,044
7,465
0
1,177
9,558
3,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
39,691
84
Minions Killed
73
0
Camps Cleared
0
587,816
Distance Traveled
711,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,484
1,069
14
2
0
155,332
0
L
Cerberus
7,572
1,082
39
6
0
130,801
0
L
Kali
6,161
880
13
2
0
135,031
0
W
Artio
7,641
1,092
10
1
0
147,415
0
L
Ix Chel
6,043
863
7
1
0
86,897
0
W
Danzaburou
8,647
1,235
26
4
0
114,149
0
L
Hades
7,074
1,011
20
3
0
104,829
0
W
Neith
8,394
1,199
16
2
0
143,321
0
W
Gilgamesh
7,525
1,075
7
1
0
150,983
0
L
Kumbhakarna
6,670
953
5
1
0
130,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role