Player Matchup

Baron Samedi
Baron Samedi
Benzariz
Baron Samedi
Level 123
God Stats
4W - 2L
1,197 SR
Queue Stats
9W - 8L
1,305 Elo+
Party 1
Awilix
Awilix
BrotherPT
Awilix
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
DeiseFoxy
Nu Wa
Level 68
God Stats
21W - 15L
1,574 SR
Queue Stats
95W - 97L
1,463 Elo+
Solo
Medusa
Medusa
LeOzZllN
Medusa
Level 116
God Stats
3W - 0L
1,739 SR
Queue Stats
6W - 8L
1,321 Elo+
Party 1
Hercules
Hercules
XvirusBR
Hercules
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,156 Elo+
Party 1
Team Averages
Level 96
1,502 SR
1,310 Elo+

VS

Team Averages
Level 115
1,519 SR
1,435 Elo+
Anhur
Anhur
 
Anhur
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GIPSY_BORJA
Loki
Level 123
God Stats
3W - 4L
1,479 SR
Queue Stats
129W - 130L
1,419 Elo+
Party 3
Sobek
Sobek
GIPSY_PORO
Sobek
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 381L
1,409 Elo+
Party 3
Ra
Ra
Larry_Can_Carry
Ra
Level 65
God Stats
0W - 1L
1,522 SR
Queue Stats
62W - 64L
1,431 Elo+
Party 2
Hades
Hades
xLord_Revan
Hades
Level 89
God Stats
1W - 3L
1,595 SR
Queue Stats
76W - 82L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Benzariz
Baron Samedi
10
0 / 3 / 9
6,720
480
6,097
10,327
7,323
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
BrotherPT
Awilix
12
4 / 2 / 2
7,686
549
7,394
11,345
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
DeiseFoxy
Nu Wa
11
3 / 2 / 5
6,631
474
8,960
6,033
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
LeOzZllN
Medusa
12
2 / 1 / 5
7,120
509
5,130
7,563
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
XvirusBR
Hercules
15
6 / 1 / 1
8,963
640
10,696
13,298
9,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 1 / 2
6,966
498
5,839
9,263
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 4
6,827
488
4,700
11,014
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
9
1 / 4 / 1
6,258
447
5,040
14,922
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 1
7,010
501
8,118
7,693
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 5 / 0
6,735
481
6,485
12,573
7,529
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
9
9
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
1
2
5
W
Baron Samedi
Benzariz
Baron Samedi
0
3
9
1.5
W
Awilix
BrotherPT
Awilix
4
2
2
2.5
W
Nu Wa
DeiseFoxy
Nu Wa
3
2
5
2.75
L
1
3
4
1
L
Sobek
1
4
1
0.38
L
2
2
1
1.25
W
Medusa
LeOzZllN
Medusa
2
1
5
4.5
W
Hercules
XvirusBR
Hercules
6
1
1
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,277
Damage
30,182
48,566
Taken
55,465
26,267
Mitigated
32,511
13,494
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,839
1,678
0
3,875
9,263
5,146
0
3,364
5,636
0
44,873
W
Baron Samedi
Benzariz
Baron Samedi
6,097
926
648
3,394
10,327
7,323
0
3,803
5,917
20,838
0
W
Awilix
BrotherPT
Awilix
7,394
3,140
0
730
11,345
4,155
0
2,783
8,560
0
50,712
W
Nu Wa
DeiseFoxy
Nu Wa
8,960
2,422
281
290
6,033
1,906
0
1,984
3,989
43,989
0
L
4,700
1,442
485
4,503
11,014
3,969
0
2,479
8,532
0
47,252
L
Sobek
5,040
368
117
2,419
14,922
12,364
0
5,497
8,949
15,687
0
L
8,118
1,057
756
2,699
7,693
3,503
0
3,274
4,331
56,274
0
W
Medusa
LeOzZllN
Medusa
5,130
1,831
0
723
7,563
2,909
0
3,037
4,315
0
50,345
W
Hercules
XvirusBR
Hercules
10,696
4,645
0
7,428
13,298
9,974
628
7,490
5,808
0
65,580
L
6,485
921
0
4,328
12,573
7,529
0
462
12,111
38,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
33,796
364
Minions Killed
297
0
Camps Cleared
0
1,410,599
Distance Traveled
1,349,119
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,966
498
57
4
0
236,511
8
W
Baron Samedi
6,720
480
36
3
0
267,699
5
W
Awilix
7,686
549
66
5
0
326,932
0
W
Nu Wa
6,631
474
52
4
0
262,747
4
L
Loki
6,827
488
69
5
0
314,969
0
L
Sobek
6,258
447
18
1
0
267,512
0
L
Ra
7,010
501
91
7
0
282,298
6
W
Medusa
7,120
509
88
6
0
272,847
0
W
Hercules
8,963
640
122
9
0
280,374
2
L
Hades
6,735
481
62
4
0
247,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role