Player Matchup

Loki
Loki
 
Loki
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BigGibbyGothGf
Ix Chel
Level 105
God Stats
4W - 2L
1,433 SR
Queue Stats
15W - 9L
1,388 Elo+
Party 2
Horus
Horus
Person7531
Horus
Level 111
God Stats
5W - 1L
1,411 SR
Queue Stats
22W - 12L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
Praze Weasel
Baron Samedi
Level 101
God Stats
31W - 29L
1,514 SR
Queue Stats
444W - 448L
1,495 Elo+
Solo
Charon
Charon
Sweet_puse
Charon
Level 99
God Stats
2W - 2L
1,285 SR
Queue Stats
64W - 52L
1,489 Elo+
Solo
Team Averages
Level 95
1,429 SR
1,476 Elo+

VS

Team Averages
Level 69
1,447 SR
1,385 Elo+
Ra
Ra
Greek_x34x_Freak
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
analLube
Hercules
Level 89
God Stats
4W - 7L
1,280 SR
Queue Stats
204W - 208L
1,472 Elo+
Solo
Maui
Maui
iiONx
Maui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,190 Elo+
Solo
Mercury
Mercury
shreksmith12
Mercury
Level 89
God Stats
5W - 3L
1,563 SR
Queue Stats
27W - 30L
1,417 Elo+
Solo
Anubis
Anubis
terlepanis7
Anubis
Level 36
God Stats
24W - 40L
1,394 SR
Queue Stats
24W - 42L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 0 / 5
6,646
1,329
7,302
3,567
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 9
6,895
1,379
4,318
762
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
11
3 / 0 / 9
6,421
1,284
5,277
4,443
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Praze Weasel
Baron Samedi
11
1 / 0 / 7
6,072
1,214
5,431
555
338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
Sweet_puse
Charon
11
0 / 0 / 9
6,632
1,326
3,494
2,130
1,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

443

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,097
1,019
0
1,996
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
analLube
Hercules
10
0 / 1 / 0
5,468
1,094
1,768
7,943
5,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
iiONx
Maui
9
0 / 0 / 0
5,276
1,055
88
2,094
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
shreksmith12
Mercury
10
0 / 1 / 0
5,422
1,084
780
6,541
2,524
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
10
0 / 8 / 0
5,525
1,105
4,345
11,026
4,897
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
12
Kills
0
0
Deaths
12
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
5
7.5
W
3
0
9
7.5
L
0
2
0
0
W
Horus
3
0
9
7.5
W
Baron Samedi
Praze Weasel
Baron Samedi
1
0
7
4.5
W
Charon
Sweet_puse
Charon
0
0
9
4.5
L
Hercules
analLube
Hercules
0
1
0
0
L
Maui
iiONx
Maui
0
0
0
0
L
Mercury
shreksmith12
Mercury
0
1
0
0
L
Anubis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
6,981
11,457
Taken
29,600
6,988
Mitigated
14,854
4,909
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,302
1,889
0
500
3,567
1,288
0
1,718
1,789
0
16,132
W
4,318
280
1,358
147
762
350
0
299
463
11,960
0
L
0
0
0
0
1,996
783
0
1,242
718
0
0
W
Horus
5,277
1,692
111
708
4,443
3,326
0
1,147
3,052
0
10,129
W
Baron Samedi
Praze Weasel
Baron Samedi
5,431
234
615
165
555
338
0
144
411
18,719
0
W
Charon
Sweet_puse
Charon
3,494
593
509
796
2,130
1,686
0
1,275
855
6,826
0
L
Hercules
analLube
Hercules
1,768
185
0
689
7,943
5,287
0
2,292
5,368
0
8,414
L
Maui
iiONx
Maui
88
0
0
689
2,094
1,363
0
1,082
891
1,670
0
L
Mercury
shreksmith12
Mercury
780
424
0
29
6,541
2,524
0
4,465
1,866
0
6,255
L
Anubis
4,345
0
0
641
11,026
4,897
0
3,799
6,590
15,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,666
Gold Earned
26,788
98
Minions Killed
53
3
Camps Cleared
3
572,409
Distance Traveled
317,131
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,646
1,329
13
3
1
125,342
0
W
Ix Chel
6,895
1,379
25
5
1
108,891
0
L
Ra
5,097
1,019
0
0
0
19,788
0
W
Horus
6,421
1,284
12
2
0
120,963
3
W
Baron Samedi
6,072
1,214
42
8
0
113,845
0
W
Charon
6,632
1,326
6
1
1
103,368
0
L
Hercules
5,468
1,094
19
4
1
98,544
0
L
Maui
5,276
1,055
3
1
0
30,215
0
L
Mercury
5,422
1,084
7
1
1
92,787
0
L
Anubis
5,525
1,105
24
5
1
75,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role