Player Matchup

Hercules
Hercules
AlexLow1669
Hercules
Level 60
God Stats
20W - 33L
1,408 SR
Queue Stats
96W - 119L
1,408 Elo+
Solo
Anubis
Anubis
Kanduloso
Anubis
Level 158
God Stats
12W - 7L
1,617 SR
Queue Stats
93W - 82L
1,512 Elo+
Solo
Hachiman
Hachiman
Otpisani
Hachiman
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,527 Elo+
Party 2
Kali
Kali
YayitoRL
Kali
Level 58
God Stats
2W - 1L
1,675 SR
Queue Stats
166W - 156L
1,440 Elo+
Party 2
Zhong Kui
Zhong Kui
s0syy
Zhong Kui
Level 29
God Stats
1W - 1L
1,317 SR
Queue Stats
110W - 84L
1,530 Elo+
Party 2
Team Averages
Level 73
1,503 SR
1,483 Elo+

VS

Team Averages
Level 84
1,537 SR
1,430 Elo+
Thanatos
Thanatos
ChefJerg
Thanatos
Level 33
God Stats
64W - 38L
1,377 SR
Queue Stats
235W - 228L
1,273 Elo+
Solo
Amaterasu
Amaterasu
Jay1770
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
Rotalus
Sylvanus
Level 139
God Stats
4W - 2L
1,811 SR
Queue Stats
22W - 18L
1,450 Elo+
Party 1
Agni
Agni
Wheelduece6s
Agni
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
273W - 249L
1,518 Elo+
Solo
Ishtar
Ishtar
mushtario
Ishtar
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexLow1669
Hercules
11
2 / 3 / 2
6,680
477
3,371
9,141
5,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Kanduloso
Anubis
14
6 / 1 / 2
8,974
641
9,682
9,762
4,685
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Otpisani
Hachiman
7
1 / 2 / 1
5,689
406
3,854
4,451
1,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
13
3 / 4 / 6
8,220
587
7,361
14,345
6,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
s0syy
Zhong Kui
16
8 / 1 / 1
9,855
704
9,346
9,107
8,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChefJerg
Thanatos
8
2 / 3 / 2
5,927
423
2,451
6,358
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Jay1770
Amaterasu
12
2 / 7 / 0
7,482
534
6,102
14,511
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Rotalus
Sylvanus
11
2 / 1 / 2
6,945
496
3,588
9,537
4,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
4 / 6 / 1
7,233
517
9,677
11,689
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
mushtario
Ishtar
10
0 / 4 / 4
5,838
417
3,912
8,619
2,743
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
20
Kills
10
11
Deaths
21
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlexLow1669
Hercules
2
3
2
1
L
Thanatos
ChefJerg
Thanatos
2
3
2
1
L
Amaterasu
Jay1770
Amaterasu
2
7
0
0.29
W
Anubis
Kanduloso
Anubis
6
1
2
7
W
Hachiman
Otpisani
Hachiman
1
2
1
0.75
L
Sylvanus
Rotalus
Sylvanus
2
1
2
3
L
4
6
1
0.75
W
Kali
3
4
6
1.5
L
Ishtar
mushtario
Ishtar
0
4
4
0.5
W
Zhong Kui
s0syy
Zhong Kui
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,614
Damage
25,730
46,806
Taken
50,714
25,675
Mitigated
19,381
15,310
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlexLow1669
Hercules
3,371
1,019
0
1,265
9,141
5,113
797
1,487
7,654
0
27,886
L
Thanatos
ChefJerg
Thanatos
2,451
961
0
2,702
6,358
2,128
0
1,974
4,384
0
21,817
L
Amaterasu
Jay1770
Amaterasu
6,102
2,518
0
2,647
14,511
5,411
60
10,436
4,075
0
52,414
W
Anubis
Kanduloso
Anubis
9,682
586
0
5,012
9,762
4,685
534
0
9,762
64,167
0
W
Hachiman
Otpisani
Hachiman
3,854
2,025
0
586
4,451
1,313
0
1,399
3,052
0
19,729
L
Sylvanus
Rotalus
Sylvanus
3,588
1,429
1,714
2,294
9,537
4,734
0
1,420
8,040
22,394
0
L
9,677
848
0
1,000
11,689
4,365
0
4,541
7,148
54,473
0
W
Kali
7,361
3,748
0
3,489
14,345
6,155
0
6,280
8,029
0
56,968
L
Ishtar
mushtario
Ishtar
3,912
2,517
0
1,129
8,619
2,743
0
736
7,648
0
19,936
W
Zhong Kui
s0syy
Zhong Kui
9,346
1,330
0
4,958
9,107
8,409
843
4,077
5,030
78,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,418
Gold Earned
33,425
390
Minions Killed
270
0
Camps Cleared
0
1,191,180
Distance Traveled
1,145,292
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,680
477
41
3
0
205,564
4
L
Thanatos
5,927
423
38
3
0
177,807
0
L
Amaterasu
7,482
534
87
6
0
250,662
1
W
Anubis
8,974
641
113
8
0
229,977
2
W
Hachiman
5,689
406
23
2
0
184,735
1
L
Sylvanus
6,945
496
36
3
0
278,845
0
L
Agni
7,233
517
85
6
0
233,409
0
W
Kali
8,220
587
79
6
0
306,202
0
L
Ishtar
5,838
417
24
2
0
204,569
0
W
Zhong Kui
9,855
704
134
10
0
264,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role