Player Matchup

Bastet
Bastet
Blue_Raptor47
Bastet
Level 107
God Stats
12W - 10L
1,611 SR
Queue Stats
514W - 530L
1,488 Elo+
Solo
Ganesha
Ganesha
CrazyRachii
Ganesha
Level 123
God Stats
2W - 1L
1,759 SR
Queue Stats
295W - 333L
1,441 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DrCarnage87
Morgan Le Fay
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
137W - 147L
1,426 Elo+
Solo
Medusa
Medusa
Facetious G
Medusa
Level 145
God Stats
12W - 10L
1,462 SR
Queue Stats
488W - 512L
1,491 Elo+
Party 1
Fenrir
Fenrir
ItsyBitsyAce666
Fenrir
Level 88
God Stats
2W - 1L
1,456 SR
Queue Stats
109W - 100L
1,453 Elo+
Solo
Team Averages
Level 110
1,558 SR
1,460 Elo+

VS

Team Averages
Level 94
1,485 SR
1,436 Elo+
Awilix
Awilix
Dominickthegod
Awilix
Level 120
God Stats
0W - 1L
1,398 SR
Queue Stats
40W - 42L
1,566 Elo+
Party 2
Chernobog
Chernobog
RucoSaven
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,542 Elo+
Solo
Ravana
Ravana
ShinobiMarq
Ravana
Level 144
God Stats
2W - 2L
1,527 SR
Queue Stats
288W - 285L
1,474 Elo+
Solo
Apollo
Apollo
Zenmire
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,105 Elo+
Solo
Osiris
Osiris
salamanderslime
Osiris
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
8,493
849
8,345
8,847
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
CrazyRachii
Ganesha
15
0 / 2 / 24
9,331
933
10,263
10,948
15,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
DrCarnage87
Morgan Le Fay
18
6 / 2 / 11
10,362
1,036
13,486
7,535
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
10 / 5 / 8
9,808
981
14,917
10,258
4,061
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 3 / 9
9,950
995
6,657
14,947
19,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 6
8,411
841
8,275
12,111
5,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
RucoSaven
Chernobog
14
3 / 5 / 7
7,889
789
9,612
11,291
4,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
17
4 / 5 / 5
8,436
844
11,783
14,991
12,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Zenmire
Apollo
10
0 / 4 / 3
6,492
649
2,220
5,911
2,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 8 / 6
7,831
783
7,648
15,133
13,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
28
Kills
12
14
Deaths
28
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
W
Ganesha
CrazyRachii
Ganesha
0
2
24
6
L
4
6
6
1.17
W
Morgan Le Fay
DrCarnage87
Morgan Le Fay
6
2
11
5.75
W
Medusa
10
5
8
2.8
W
10
3
9
4.83
L
Chernobog
RucoSaven
Chernobog
3
5
7
1.3
L
Ravana
4
5
5
1.3
L
Apollo
Zenmire
Apollo
0
4
3
0.38
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,668
Damage
39,538
52,535
Taken
59,437
46,012
Mitigated
37,858
14,352
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,345
1,726
1,614
2,119
8,847
3,739
1,046
450
8,304
0
12,136
W
Ganesha
CrazyRachii
Ganesha
10,263
1,202
932
2,769
10,948
15,259
311
1,106
9,441
14,916
0
L
8,275
1,575
396
919
12,111
5,049
0
5,588
6,376
0
18,269
W
Morgan Le Fay
DrCarnage87
Morgan Le Fay
13,486
1,340
212
1,509
7,535
3,659
1,533
657
6,709
34,726
0
W
Medusa
14,917
7,411
1,106
741
10,258
4,061
1,212
544
9,582
0
23,783
W
6,657
1,314
969
2,381
14,947
19,294
636
381
14,127
0
10,976
L
Chernobog
RucoSaven
Chernobog
9,612
4,038
1,407
1,809
11,291
4,712
0
3,099
8,155
0
18,100
L
Ravana
11,783
2,346
734
4,307
14,991
12,359
0
6,175
8,649
4,574
18,320
L
Apollo
Zenmire
Apollo
2,220
729
0
372
5,911
2,032
0
1,372
4,503
0
5,590
L
7,648
2,787
68
619
15,133
13,706
0
6,979
8,005
0
8,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,944
Gold Earned
39,059
104
Minions Killed
88
0
Camps Cleared
0
1,002,985
Distance Traveled
850,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,493
849
15
2
0
204,351
0
W
Ganesha
9,331
933
1
0
0
205,904
0
L
Awilix
8,411
841
26
3
0
196,454
0
W
Morgan Le Fay
10,362
1,036
63
6
0
203,070
0
W
Medusa
9,808
981
14
1
0
180,781
0
W
Fenrir
9,950
995
11
1
0
208,879
0
L
Chernobog
7,889
789
30
3
0
163,607
0
L
Ravana
8,436
844
17
2
0
199,652
0
L
Apollo
6,492
649
12
1
0
97,794
0
L
Osiris
7,831
783
3
0
0
193,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role