Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
AlanOnSwitch
Vulcan
Gold II
Level 197
God Stats
11W - 6L
1,398 SR
Queue Stats
276W - 261L
1,498 MMR
Solo
Thor
Thor
Silver II
Ccommando
Thor
Silver II
Level 212
God Stats
3W - 0L
1,388 SR
Queue Stats
10W - 8L
1,486 MMR
Solo
Arachne
Arachne
Platinum IV
MuffinHumpin
Arachne
Platinum IV
Level 82
God Stats
23W - 17L
1,597 SR
Queue Stats
202W - 201L
1,367 MMR
Party 1
Hachiman
Hachiman
Gold II
PokemonTrainer69
Hachiman
Gold II
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 41L
1,699 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,477 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,617 SR
1,495 MMR
Guan Yu
Guan Yu
Gold III
ALEXVALL11
Guan Yu
Gold III
Level 124
God Stats
40W - 35L
1,624 SR
Queue Stats
202W - 205L
1,497 MMR
Solo
Bastet
Bastet
Gold III
Clowneree
Bastet
Gold III
Level 63
God Stats
2W - 5L
1,475 SR
Queue Stats
102W - 107L
1,493 MMR
Solo
Hou Yi
Hou Yi
Gold V
FentanylBaby
Hou Yi
Gold V
Level 120
God Stats
0W - 3L
1,346 SR
Queue Stats
19W - 25L
1,484 MMR
Solo
Ganesha
Ganesha
Gold IV
ThatDamnWeeaboo
Ganesha
Gold IV
Level 65
God Stats
7W - 5L
1,787 SR
Queue Stats
91W - 90L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
juan153
Nu Wa
Bronze III
Level 126
God Stats
0W - 1L
1,852 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 0 / 1
3,785
757
1,138
3,280
2,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
6
0 / 1 / 0
3,443
689
1,460
2,276
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
7
2 / 0 / 0
3,970
794
1,580
3,535
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
MuffinHumpin
Arachne
6
0 / 0 / 1
3,403
681
550
3,259
960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 0 / 0
3,553
711
3,922
2,100
563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
BakasuraSusanoRavana

VS

Bans
MartichorasKaliCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ALEXVALL11
Guan Yu
6
0 / 2 / 0
3,469
694
932
3,903
1,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bastet
Clowneree
Bastet
8
1 / 0 / 0
3,810
762
1,992
3,684
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
5
0 / 0 / 0
2,950
590
1,719
2,910
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 1 / 0
3,119
624
948
5,179
1,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
juan153
Nu Wa
1
0 / 0 / 0
909
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
1
0.5
L
Guan Yu
ALEXVALL11
Guan Yu
0
2
0
0
W
Vulcan
0
1
0
0
W
Thor
2
0
0
2
L
Bastet
Clowneree
Bastet
1
0
0
1
L
Hou Yi
0
0
0
0
W
Arachne
MuffinHumpin
Arachne
0
0
1
0.5
W
1
0
0
1
L
0
1
0
0
L
Nu Wa
juan153
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,650
Damage
5,591
14,450
Taken
15,676
5,895
Mitigated
5,822
6,878
Healing
7,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,138
93
0
2,163
3,280
2,189
0
563
2,717
10,726
0
L
Guan Yu
ALEXVALL11
Guan Yu
932
324
0
1,215
3,903
1,971
0
0
3,903
0
18,670
W
Vulcan
1,460
901
0
1,000
2,276
611
0
0
2,276
17,003
0
W
Thor
1,580
360
0
750
3,535
1,572
0
0
3,535
0
20,308
L
Bastet
Clowneree
Bastet
1,992
677
0
2,560
3,684
1,103
0
1,460
2,224
0
19,403
L
Hou Yi
1,719
967
0
1,689
2,910
809
0
455
2,455
0
15,748
W
Arachne
MuffinHumpin
Arachne
550
385
0
1,252
3,259
960
0
21
3,238
0
16,005
W
3,922
2,282
0
1,713
2,100
563
0
442
1,658
0
20,854
L
948
280
565
1,660
5,179
1,939
0
683
4,496
6,596
0
L
Nu Wa
juan153
Nu Wa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,154
Gold Earned
14,257
154
Minions Killed
112
0
Camps Cleared
0
468,138
Distance Traveled
446,320
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,785
757
14
3
0
90,822
0
L
Guan Yu
3,469
694
33
7
0
109,725
0
W
Vulcan
3,443
689
34
7
0
82,274
0
W
Thor
3,970
794
35
7
0
89,532
0
L
Bastet
3,810
762
44
9
0
128,893
0
L
Hou Yi
2,950
590
35
7
0
101,534
0
W
Arachne
3,403
681
33
7
0
121,764
0
W
Hachiman
3,553
711
38
8
0
83,746
0
L
Ganesha
3,119
624
0
0
0
106,168
1
L
Nu Wa
909
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role