Player Matchup

Athena
Athena
Croburke
Athena
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,109 Elo+
Party 2
Fenrir
Fenrir
KillStealKelly
Fenrir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,109 Elo+
Party 2
Martichoras
Martichoras
SledgeBurke
Martichoras
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,109 Elo+
Party 2
Amaterasu
Amaterasu
SteadfastHades
Amaterasu
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,109 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
THElibris
Morgan Le Fay
Level 75
God Stats
26W - 21L
1,749 SR
Queue Stats
434W - 390L
1,513 Elo+
Solo
Team Averages
Level 48
1,550 SR
1,190 Elo+

VS

Team Averages
Level 61
1,537 SR
1,474 Elo+
Cupid
Cupid
AntiCristo_6_66
Cupid
Level 63
God Stats
6W - 10L
1,485 SR
Queue Stats
129W - 171L
1,450 Elo+
Solo
Amaterasu
Amaterasu
BornEndeavour
Amaterasu
Level 88
God Stats
3W - 4L
1,297 SR
Queue Stats
133W - 131L
1,480 Elo+
Party 1
Awilix
Awilix
ROSExObtuse
Awilix
Level 68
God Stats
110W - 90L
1,554 SR
Queue Stats
238W - 225L
1,482 Elo+
Party 1
Charon
Charon
YachtysBoatClub
Charon
Level 34
God Stats
12W - 6L
1,783 SR
Queue Stats
174W - 190L
1,550 Elo+
Solo
Hera
Hera
seadoge11
Hera
Level 53
God Stats
8W - 6L
1,564 SR
Queue Stats
105W - 112L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Croburke
Athena
11
1 / 1 / 2
7,701
453
4,967
14,507
12,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 1
7,802
459
3,641
11,824
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
SledgeBurke
Martichoras
11
0 / 5 / 3
6,970
410
8,294
12,126
5,355
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SteadfastHades
Amaterasu
13
1 / 4 / 0
8,493
500
4,023
10,584
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
THElibris
Morgan Le Fay
14
1 / 7 / 1
8,707
512
8,331
13,621
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,596
447
7,658
12,145
4,498
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
BornEndeavour
Amaterasu
16
2 / 0 / 5
10,338
608
5,591
11,119
7,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Awilix
18
11 / 0 / 1
10,891
641
15,267
9,792
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 1 / 3
9,211
542
7,302
13,366
10,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
15
3 / 2 / 1
8,999
529
5,862
8,318
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
20
20
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Amaterasu
BornEndeavour
Amaterasu
2
0
5
4.5
L
Athena
Croburke
Athena
1
1
2
2
L
2
3
1
0.83
W
Awilix
11
0
1
11.5
L
Martichoras
SledgeBurke
Martichoras
0
5
3
0.3
L
Amaterasu
SteadfastHades
Amaterasu
1
4
0
0.25
L
Morgan Le Fay
THElibris
Morgan Le Fay
1
7
1
0.21
W
3
1
3
4.5
W
Hera
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,256
Damage
41,680
62,662
Taken
54,740
34,066
Mitigated
30,576
9,100
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,658
3,743
910
3,916
12,145
4,498
2,431
2,385
9,760
0
49,775
W
Amaterasu
BornEndeavour
Amaterasu
5,591
2,066
0
5,329
11,119
7,410
308
586
10,533
0
65,817
L
Athena
Croburke
Athena
4,967
1,893
0
2,758
14,507
12,382
0
2,463
12,044
22,021
0
L
3,641
721
0
1,003
11,824
4,964
0
1,898
9,926
0
52,683
W
Awilix
15,267
5,188
0
4,098
9,792
4,254
521
2,580
7,212
0
95,593
L
Martichoras
SledgeBurke
Martichoras
8,294
3,041
0
1,244
12,126
5,355
0
3,079
9,047
0
42,243
L
Amaterasu
SteadfastHades
Amaterasu
4,023
1,594
0
1,512
10,584
5,740
597
0
10,584
0
46,814
L
Morgan Le Fay
THElibris
Morgan Le Fay
8,331
1,183
0
2,583
13,621
5,625
712
5,143
8,478
67,807
0
W
7,302
1,231
2,246
2,561
13,366
10,912
813
2,052
11,314
36,849
581
W
Hera
5,862
799
0
1,000
8,318
3,502
195
5,716
2,602
61,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
47,035
371
Minions Killed
467
0
Camps Cleared
0
1,580,442
Distance Traveled
1,677,398
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,596
447
57
3
0
312,454
0
W
Amaterasu
10,338
608
117
7
0
352,743
2
L
Athena
7,701
453
26
2
0
350,906
7
L
Fenrir
7,802
459
96
6
0
330,153
0
W
Awilix
10,891
641
127
7
0
411,979
3
L
Martichoras
6,970
410
59
3
0
253,350
0
L
Amaterasu
8,493
500
82
5
0
359,828
6
L
Morgan Le Fay
8,707
512
108
6
0
286,205
0
W
Charon
9,211
542
59
3
0
291,080
3
W
Hera
8,999
529
107
6
0
309,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role