Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BillyJDK
Shiva
Level 38
God Stats
2W - 3L
1,579 SR
Queue Stats
8W - 10L
1,420 Elo+
Party 1
Charon
Charon
Demonic_Hostile
Charon
Level 148
God Stats
2W - 3L
1,559 SR
Queue Stats
83W - 95L
1,422 Elo+
Party 1
Skadi
Skadi
TreyLowell
Skadi
Level 83
God Stats
4W - 0L
1,697 SR
Queue Stats
33W - 44L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
smell1
Zhong Kui
Level 143
God Stats
2W - 2L
1,571 SR
Queue Stats
45W - 45L
1,438 Elo+
Solo
Team Averages
Level 100
1,581 SR
1,443 Elo+

VS

Team Averages
Level 113
1,559 SR
1,533 Elo+
King Arthur
King Arthur
Eclay
King Arthur
Level 118
God Stats
0W - 1L
1,518 SR
Queue Stats
39W - 33L
1,503 Elo+
Solo
Jing Wei
Jing Wei
MULT1KILLER2000
Jing Wei
Level 85
God Stats
1W - 2L
1,676 SR
Queue Stats
27W - 29L
1,519 Elo+
Solo
Ix Chel
Ix Chel
Spooky_Congo_13
Ix Chel
Level 115
God Stats
0W - 2L
1,490 SR
Queue Stats
9W - 11L
1,527 Elo+
Party 2
Merlin
Merlin
Toonert
Merlin
Level 139
God Stats
13W - 10L
1,610 SR
Queue Stats
66W - 48L
1,604 Elo+
Solo
Tiamat
Tiamat
YoungFenrir420
Tiamat
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
3 / 0 / 0
4,723
945
2,587
3,455
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Shiva
BillyJDK
Shiva
9
0 / 0 / 3
4,137
827
1,780
3,076
1,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
4,495
899
3,384
3,254
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
9
0 / 0 / 2
4,228
846
3,060
3,801
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
smell1
Zhong Kui
9
1 / 1 / 2
4,412
882
3,512
3,878
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eclay
King Arthur
9
0 / 1 / 1
4,115
823
3,550
5,080
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
9
0 / 1 / 1
4,058
812
1,754
4,301
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
4,151
830
2,799
3,521
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Toonert
Merlin
10
0 / 0 / 1
4,510
902
3,023
2,490
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,692
738
541
1,115
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
5
Kills
1
1
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
0
0
3
W
Shiva
BillyJDK
Shiva
0
0
3
1.5
W
1
0
1
1.5
L
King Arthur
Eclay
King Arthur
0
1
1
0.5
L
Jing Wei
0
1
1
0.5
L
1
2
0
0.5
L
Merlin
Toonert
Merlin
0
0
1
0.5
W
Skadi
0
0
2
1
L
0
1
0
0
W
Zhong Kui
smell1
Zhong Kui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,323
Damage
11,667
17,464
Taken
16,507
8,868
Mitigated
7,070
4,755
Healing
1,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,587
303
0
429
3,455
1,394
0
1,197
2,128
0
9,644
W
Shiva
BillyJDK
Shiva
1,780
127
560
1,140
3,076
1,513
0
908
2,137
0
2,369
W
3,384
576
56
1,074
3,254
1,570
0
848
2,398
14,254
0
L
King Arthur
Eclay
King Arthur
3,550
383
0
0
5,080
3,139
0
1,776
3,166
0
10,140
L
Jing Wei
1,754
891
0
53
4,301
1,524
0
2,457
1,802
0
5,556
L
2,799
38
119
154
3,521
1,143
0
1,181
2,261
5,874
0
L
Merlin
Toonert
Merlin
3,023
50
0
500
2,490
820
0
938
1,552
18,287
0
W
Skadi
3,060
896
0
801
3,801
1,387
215
1,853
1,840
0
12,760
L
541
74
0
250
1,115
444
0
544
547
446
0
W
Zhong Kui
smell1
Zhong Kui
3,512
221
0
695
3,878
3,004
48
1,358
2,504
8,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,995
Gold Earned
20,526
84
Minions Killed
82
0
Camps Cleared
0
569,218
Distance Traveled
446,984
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,723
945
14
3
0
130,725
1
W
Shiva
4,137
827
2
0
0
131,457
0
W
Charon
4,495
899
25
5
0
105,738
0
L
King Arthur
4,115
823
19
4
0
113,293
0
L
Jing Wei
4,058
812
13
3
0
94,365
0
L
Ix Chel
4,151
830
7
1
0
111,497
0
L
Merlin
4,510
902
43
9
0
112,639
1
W
Skadi
4,228
846
26
5
0
97,960
0
L
Tiamat
3,692
738
0
0
0
15,190
0
W
Zhong Kui
4,412
882
17
3
0
103,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role