Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DetroitG69
Bellona
Level 106
God Stats
3W - 1L
1,715 SR
Queue Stats
369W - 355L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
LigMaWeeStick
Guan Yu
Level 154
God Stats
3W - 1L
1,676 SR
Queue Stats
170W - 177L
1,510 Elo+
Party 1
Cliodhna
Cliodhna
Rogue Raider 87
Cliodhna
Level 147
God Stats
11W - 6L
1,785 SR
Queue Stats
344W - 357L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
samurpo
Morgan Le Fay
Level 114
God Stats
2W - 1L
1,402 SR
Queue Stats
50W - 42L
1,540 Elo+
Solo
Team Averages
Level 128
1,616 SR
1,501 Elo+

VS

Team Averages
Level 139
1,459 SR
1,512 Elo+
Nemesis
Nemesis
Boumboum450
Nemesis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,521 Elo+
Party 2
Horus
Horus
Freaky_Naughty13
Horus
Level 127
God Stats
0W - 2L
1,282 SR
Queue Stats
150W - 162L
1,444 Elo+
Solo
Persephone
Persephone
PascalRacing
Persephone
Level 147
God Stats
2W - 3L
1,344 SR
Queue Stats
90W - 85L
1,559 Elo+
Party 2
Xing Tian
Xing Tian
Revan032
Xing Tian
Level 149
God Stats
2W - 6L
1,280 SR
Queue Stats
463W - 462L
1,501 Elo+
Solo
Baba Yaga
Baba Yaga
RubricLyric40
Baba Yaga
Level 122
God Stats
2W - 1L
1,888 SR
Queue Stats
26W - 30L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
8 / 6 / 8
12,853
803
13,740
15,844
6,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
DetroitG69
Bellona
20
5 / 7 / 17
12,641
790
9,874
28,657
27,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
19
3 / 3 / 21
12,547
784
9,884
28,118
23,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
19
4 / 4 / 15
12,325
770
10,099
24,412
11,008
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
samurpo
Morgan Le Fay
20
10 / 3 / 13
14,096
881
36,150
22,062
10,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boumboum450
Nemesis
15
4 / 8 / 7
9,301
581
12,683
23,741
20,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

18
4 / 8 / 12
10,826
677
11,544
26,520
27,619
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
PascalRacing
Persephone
20
7 / 6 / 10
13,724
858
26,488
17,845
7,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Revan032
Xing Tian
4
0 / 3 / 1
4,421
276
0
2,370
514
Baba Yaga
RubricLyric40
Baba Yaga
20
8 / 5 / 10
12,802
800
33,261
19,057
9,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
63
30
Kills
23
23
Deaths
30
74
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
6
8
2
L
Nemesis
Boumboum450
Nemesis
4
8
7
0.94
W
Bellona
DetroitG69
Bellona
5
7
17
1.93
L
4
8
12
1.25
W
Guan Yu
3
3
21
4.5
L
Persephone
PascalRacing
Persephone
7
6
10
2
L
Xing Tian
Revan032
Xing Tian
0
3
1
0.17
W
Cliodhna
4
4
15
2.88
L
Baba Yaga
RubricLyric40
Baba Yaga
8
5
10
2.6
W
Morgan Le Fay
samurpo
Morgan Le Fay
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,747
Damage
83,976
119,093
Taken
89,533
80,297
Mitigated
65,670
53,928
Healing
23,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,740
6,608
829
2,249
15,844
6,665
4,290
9,415
6,164
0
33,953
L
Nemesis
Boumboum450
Nemesis
12,683
3,833
1,322
3,862
23,741
20,105
0
10,256
13,056
0
17,340
W
Bellona
DetroitG69
Bellona
9,874
1,660
1,718
4,302
28,657
27,884
1,253
14,733
12,533
0
18,691
L
11,544
3,538
3,206
4,902
26,520
27,619
0
11,520
14,406
0
18,661
W
Guan Yu
9,884
1,560
17,096
12,566
28,118
23,897
1,029
12,996
14,446
0
20,380
L
Persephone
PascalRacing
Persephone
26,488
1,255
805
3,151
17,845
7,780
0
6,513
11,141
63,787
0
L
Xing Tian
Revan032
Xing Tian
0
0
0
0
2,370
514
0
0
2,318
0
0
W
Cliodhna
10,099
991
2,337
6,950
24,412
11,008
1,308
11,495
12,753
0
30,659
L
Baba Yaga
RubricLyric40
Baba Yaga
33,261
98
864
5,194
19,057
9,652
0
7,858
10,846
61,540
0
W
Morgan Le Fay
samurpo
Morgan Le Fay
36,150
3,734
1,320
4,561
22,062
10,843
1,786
9,497
12,105
67,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,462
Gold Earned
51,074
156
Minions Killed
151
0
Camps Cleared
0
1,727,733
Distance Traveled
1,065,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,853
803
34
2
0
303,209
0
L
Nemesis
9,301
581
7
0
0
265,240
0
W
Bellona
12,641
790
17
1
0
335,510
0
L
Horus
10,826
677
8
1
0
248,431
0
W
Guan Yu
12,547
784
24
2
0
373,047
0
L
Persephone
13,724
858
82
5
0
256,952
0
L
Xing Tian
4,421
276
0
0
0
129
0
W
Cliodhna
12,325
770
32
2
0
369,915
0
L
Baba Yaga
12,802
800
54
3
0
294,802
0
W
Morgan Le Fay
14,096
881
49
3
0
346,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role