Player Matchup

Ishtar
Ishtar
AlanJKu
Ishtar
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 97L
1,247 Elo+
Solo
Bellona
Bellona
DrWillly
Bellona
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 81L
1,496 Elo+
Party 1
Freya
Freya
briixa
Freya
Level 83
God Stats
3W - 3L
1,611 SR
Queue Stats
111W - 98L
1,474 Elo+
Party 1
Sol
Sol
cbazdrummer
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,372 Elo+
Solo
Terra
Terra
jruffoooooooo
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Team Averages
Level 71
1,522 SR
1,370 Elo+

VS

Team Averages
Level 83
1,511 SR
1,484 Elo+
Ah Muzen Cab
Ah Muzen Cab
Adxptinz
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,768 SR
Queue Stats
59W - 53L
1,567 Elo+
Party 2
Horus
Horus
CrookedPainting
Horus
Level 101
God Stats
6W - 5L
1,662 SR
Queue Stats
764W - 766L
1,472 Elo+
Solo
Ymir
Ymir
GatorDontPlay
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
MythicxBeast
Zhong Kui
Level 103
God Stats
2W - 2L
1,324 SR
Queue Stats
52W - 64L
1,535 Elo+
Solo
Skadi
Skadi
hahayudontknowme
Skadi
Level 26
God Stats
1W - 0L
1,301 SR
Queue Stats
23W - 19L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AlanJKu
Ishtar
16
1 / 6 / 4
9,009
751
9,612
13,753
6,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
DrWillly
Bellona
11
0 / 9 / 6
7,243
604
7,889
16,712
14,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
briixa
Freya
17
6 / 5 / 4
10,301
858
12,665
11,092
4,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 5 / 1
9,070
756
16,250
15,075
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 6
7,564
630
4,875
18,250
11,147
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adxptinz
Ah Muzen Cab
19
14 / 2 / 11
11,810
984
27,316
11,375
5,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
4 / 1 / 26
11,284
940
9,458
14,430
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 2 / 21
9,322
777
6,058
15,142
14,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
MythicxBeast
Zhong Kui
18
11 / 3 / 13
10,934
911
17,496
15,519
17,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 19
9,506
792
10,734
10,583
4,791
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
122
11
Kills
32
32
Deaths
11
21
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Adxptinz
Ah Muzen Cab
14
2
11
9.75
L
Ishtar
AlanJKu
Ishtar
1
6
4
0.5
W
4
1
26
17
L
Bellona
DrWillly
Bellona
0
9
6
0.33
W
1
2
21
5.75
W
Zhong Kui
MythicxBeast
Zhong Kui
11
3
13
5.83
L
Freya
briixa
Freya
6
5
4
1.6
L
3
5
1
0.7
W
2
3
19
3.83
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,291
Damage
71,062
74,882
Taken
67,049
41,899
Mitigated
54,813
16,961
Healing
33,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Adxptinz
Ah Muzen Cab
27,316
8,599
1,102
1,750
11,375
5,806
3,041
6,823
4,140
0
61,483
L
Ishtar
AlanJKu
Ishtar
9,612
4,509
433
721
13,753
6,296
0
4,953
8,724
0
25,667
W
9,458
3,224
8,453
8,545
14,430
12,434
514
8,012
5,570
1,692
13,311
L
Bellona
DrWillly
Bellona
7,889
1,018
236
644
16,712
14,447
0
5,893
10,537
0
9,588
W
6,058
517
97
3,519
15,142
14,628
443
5,619
8,794
12,708
0
W
Zhong Kui
MythicxBeast
Zhong Kui
17,496
1,856
2,505
5,352
15,519
17,154
1,369
6,716
8,063
33,523
0
L
Freya
briixa
Freya
12,665
3,123
602
1,455
11,092
4,474
0
3,624
7,324
20,805
0
L
16,250
3,161
1,434
4,522
15,075
5,535
0
2,988
11,991
31,898
0
W
10,734
3,594
721
1,165
10,583
4,791
1,599
4,889
5,073
0
16,565
L
4,875
313
4,754
2,160
18,250
11,147
0
6,818
10,690
6,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
52,856
121
Minions Killed
158
0
Camps Cleared
0
940,280
Distance Traveled
1,166,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,810
984
72
6
0
207,228
0
L
Ishtar
9,009
751
37
3
0
194,012
0
W
Horus
11,284
940
11
1
0
288,256
0
L
Bellona
7,243
604
4
0
0
188,888
0
W
Ymir
9,322
777
21
2
0
223,495
0
W
Zhong Kui
10,934
911
41
3
0
234,970
0
L
Freya
10,301
858
26
2
0
179,667
0
L
Sol
9,070
756
47
4
0
197,063
0
W
Skadi
9,506
792
13
1
0
212,579
0
L
Terra
7,564
630
7
1
0
180,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role