Player Matchup

Artemis
Artemis
AkimboHotdogs
Artemis
Level 60
God Stats
1W - 1L
1,780 SR
Queue Stats
32W - 30L
1,486 Elo+
Party 1
Lancelot
Lancelot
Maniak_Dr3w
Lancelot
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
Snydero
Kuzenbo
Level 84
God Stats
21W - 15L
1,495 SR
Queue Stats
39W - 42L
1,499 Elo+
Party 1
Chang'e
Chang'e
SpookyKat7914
Chang'e
Level 83
God Stats
14W - 19L
1,389 SR
Queue Stats
319W - 336L
1,404 Elo+
Solo
Nike
Nike
skypiller
Nike
Level 117
God Stats
1W - 1L
1,739 SR
Queue Stats
61W - 64L
1,419 Elo+
Party 2
Team Averages
Level 92
1,581 SR
1,445 Elo+

VS

Team Averages
Level 117
1,518 SR
1,392 Elo+
Sol
Sol
Blackstone5434
Sol
Level 141
God Stats
1W - 0L
1,595 SR
Queue Stats
51W - 56L
1,368 Elo+
Solo
Cernunnos
Cernunnos
PankyGoya
Cernunnos
Level 127
God Stats
7W - 5L
1,702 SR
Queue Stats
93W - 108L
1,444 Elo+
Party 3
Serqet
Serqet
PyraDaddy
Serqet
Level 96
God Stats
4W - 6L
1,426 SR
Queue Stats
138W - 158L
1,307 Elo+
Solo
Osiris
Osiris
jvns_2020
Osiris
Level 124
God Stats
3W - 2L
1,368 SR
Queue Stats
52W - 51L
1,435 Elo+
Solo
Charon
Charon
ruktor23
Charon
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
2 / 5 / 2
8,955
389
18,210
15,120
6,182
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Maniak_Dr3w
Lancelot
15
2 / 2 / 2
9,577
416
12,726
16,917
9,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Snydero
Kuzenbo
14
1 / 1 / 6
9,480
412
13,629
23,943
31,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
16
2 / 2 / 0
10,302
448
9,729
22,407
10,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
15
2 / 5 / 0
9,972
434
17,422
23,241
25,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 5
11,934
519
19,754
13,362
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
PankyGoya
Cernunnos
17
6 / 3 / 5
10,836
471
23,639
24,494
11,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
PyraDaddy
Serqet
15
3 / 5 / 5
9,829
427
9,821
23,804
11,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
jvns_2020
Osiris
18
3 / 1 / 4
11,589
504
11,532
21,661
29,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon
ruktor23
Charon
15
2 / 1 / 8
10,323
449
10,323
17,937
20,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
15
15
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
5
2
0.6
W
1
0
5
3.5
L
Lancelot
Maniak_Dr3w
Lancelot
2
2
2
1.5
W
Cernunnos
PankyGoya
Cernunnos
6
3
5
2.83
W
Serqet
PyraDaddy
Serqet
3
5
5
1.1
L
Kuzenbo
Snydero
Kuzenbo
1
1
6
4
L
Chang'e
2
2
0
1
W
Osiris
jvns_2020
Osiris
3
1
4
5
W
Charon
ruktor23
Charon
2
1
8
6
L
Nike
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,716
Damage
75,069
101,628
Taken
101,258
82,517
Mitigated
79,155
34,627
Healing
46,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
18,210
8,685
0
4,868
15,120
6,182
811
2,695
12,373
0
81,146
W
19,754
6,722
0
8,954
13,362
6,255
1,084
5,957
7,405
121,642
0
L
Lancelot
Maniak_Dr3w
Lancelot
12,726
1,819
0
5,258
16,917
9,003
0
3,907
12,850
0
72,485
W
Cernunnos
PankyGoya
Cernunnos
23,639
13,795
1,182
14,403
24,494
11,802
3,386
4,716
19,778
0
106,716
W
Serqet
PyraDaddy
Serqet
9,821
2,836
0
7,612
23,804
11,107
595
5,427
18,345
0
53,135
L
Kuzenbo
Snydero
Kuzenbo
13,629
3,708
0
6,046
23,943
31,679
0
8,652
14,335
31,896
899
L
Chang'e
9,729
1,862
3,953
13,752
22,407
10,499
185
12,737
9,333
83,112
0
W
Osiris
jvns_2020
Osiris
11,532
3,439
189
8,933
21,661
29,124
542
2,101
19,560
23,451
65,108
W
Charon
ruktor23
Charon
10,323
1,690
807
4,395
17,937
20,867
539
6,206
11,731
34,114
0
L
Nike
17,422
4,122
0
750
23,241
25,154
424
5,756
16,510
2,805
77,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,286
Gold Earned
54,511
469
Minions Killed
585
0
Camps Cleared
0
2,107,684
Distance Traveled
2,177,061
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,955
389
84
4
0
396,381
0
W
Sol
11,934
519
185
8
0
419,507
0
L
Lancelot
9,577
416
100
4
0
503,063
0
W
Cernunnos
10,836
471
146
6
0
401,782
0
W
Serqet
9,829
427
70
3
0
513,102
1
L
Kuzenbo
9,480
412
36
2
0
428,807
0
L
Chang'e
10,302
448
141
6
0
401,317
0
W
Osiris
11,589
504
148
6
0
436,320
3
W
Charon
10,323
449
36
2
0
406,350
0
L
Nike
9,972
434
108
5
0
378,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role