Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RealTimStrategy
Cu Chulainn
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
358W - 374L
1,508 Elo+
Party 2
Shiva
Shiva
Ząnę
Shiva
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,539 Elo+
Party 3
Kuzenbo
Kuzenbo
sil3nceisnothin
Kuzenbo
Level 67
God Stats
4W - 10L
1,214 SR
Queue Stats
143W - 175L
1,359 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
smitefurby
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,422 Elo+
Party 2
Team Averages
Level 96
1,443 SR
1,466 Elo+

VS

Team Averages
Level 88
1,592 SR
1,468 Elo+
Yemoja
Yemoja
AWCMako
Yemoja
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 89L
1,457 Elo+
Party 1
Da Ji
Da Ji
Akumawolf88
Da Ji
Level 95
God Stats
1W - 2L
1,559 SR
Queue Stats
115W - 112L
1,454 Elo+
Party 4
Artemis
Artemis
Aloe64
Artemis
Level 61
God Stats
3W - 4L
1,679 SR
Queue Stats
143W - 127L
1,559 Elo+
Party 4
Surtr
Surtr
Donnievitooo
Surtr
Level 107
God Stats
3W - 11L
1,495 SR
Queue Stats
543W - 551L
1,414 Elo+
Solo
Zeus
Zeus
Sillybirch
Zeus
Level 108
God Stats
2W - 2L
1,728 SR
Queue Stats
80W - 84L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 1 / 15
10,021
771
3,349
9,453
9,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cu Chulainn
RealTimStrategy
Cu Chulainn
16
4 / 2 / 17
10,013
770
11,517
16,196
17,989
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
Ząnę
Shiva
18
16 / 2 / 8
11,854
912
21,589
19,698
25,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
3 / 0 / 19
10,193
784
9,051
20,156
19,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
smitefurby
Ah Muzen Cab
18
2 / 0 / 15
10,201
785
8,739
14,489
8,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AWCMako
Yemoja
18
0 / 2 / 3
8,654
666
10,860
9,799
9,062
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 8 / 0
7,895
607
8,004
13,314
5,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Aloe64
Artemis
14
0 / 9 / 0
7,985
614
12,062
15,746
7,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 0 / 1
7,304
562
3,237
7,387
5,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 7 / 1
9,038
695
19,831
13,127
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
7
25
Kills
2
5
Deaths
26
74
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
15
7.5
L
Yemoja
AWCMako
Yemoja
0
2
3
0.75
L
1
8
0
0.13
L
Artemis
Aloe64
Artemis
0
9
0
0
L
0
0
1
0.5
W
Cu Chulainn
RealTimStrategy
Cu Chulainn
4
2
17
6.25
L
1
7
1
0.21
W
Shiva
Ząnę
Shiva
16
2
8
10
W
3
0
19
12.5
W
Ah Muzen Cab
smitefurby
Ah Muzen Cab
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,245
Damage
53,994
79,992
Taken
59,373
81,461
Mitigated
33,922
41,304
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,349
817
16,525
3,352
9,453
9,622
1,815
3,929
5,483
13,782
0
L
Yemoja
AWCMako
Yemoja
10,860
1,272
2,797
1,347
9,799
9,062
0
3,374
6,326
26,795
0
L
8,004
2,246
546
471
13,314
5,913
0
1,123
11,657
0
13,571
L
Artemis
Aloe64
Artemis
12,062
4,211
165
393
15,746
7,879
49
3,115
12,333
0
26,117
L
3,237
866
66
3,919
7,387
5,040
0
2,494
4,796
96
4,951
W
Cu Chulainn
RealTimStrategy
Cu Chulainn
11,517
1,750
1,540
1,957
16,196
17,989
997
5,173
10,948
76
17,498
L
19,831
943
401
1,294
13,127
6,028
0
2,354
10,482
36,547
0
W
Shiva
Ząnę
Shiva
21,589
1,393
1,446
3,671
19,698
25,717
1,586
6,867
12,633
131
35,932
W
9,051
3,251
2,922
7,864
20,156
19,406
905
7,573
11,037
23,829
0
W
Ah Muzen Cab
smitefurby
Ah Muzen Cab
8,739
3,831
1,237
790
14,489
8,727
2,119
7,326
7,008
0
29,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,282
Gold Earned
40,876
134
Minions Killed
156
0
Camps Cleared
0
1,290,672
Distance Traveled
853,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,021
771
29
2
0
229,027
0
L
Yemoja
8,654
666
48
4
0
212,077
0
L
Da Ji
7,895
607
13
1
0
184,927
0
L
Artemis
7,985
614
39
3
0
161,749
0
L
Surtr
7,304
562
5
0
0
116,807
0
W
Cu Chulainn
10,013
770
18
1
0
268,284
0
L
Zeus
9,038
695
51
4
0
178,215
0
W
Shiva
11,854
912
30
2
0
253,066
0
W
Kuzenbo
10,193
784
22
2
0
278,411
0
W
Ah Muzen Cab
10,201
785
35
3
0
261,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role