Player Matchup

Chiron
Chiron
BitcoinsWW3
Chiron
Level 1
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2
Athena
Athena
DesignatedDowner
Athena
Level 22
God Stats
2W - 4L
1,752 SR
Queue Stats
3W - 7L
1,490 Elo+
Party 2
Thanatos
Thanatos
Havlkk
Thanatos
Level 52
God Stats
3W - 2L
1,316 SR
Queue Stats
80W - 117L
1,464 Elo+
Party 2
Ullr
Ullr
RahatChoosechem
Ullr
Level 15
God Stats
2W - 4L
1,163 SR
Queue Stats
3W - 5L
1,186 Elo+
Party 2
Kukulkan
Kukulkan
Shiriziku
Kukulkan
Level 48
God Stats
2W - 3L
1,705 SR
Queue Stats
187W - 167L
1,572 Elo+
Solo
Team Averages
Level 28
1,437 SR
1,377 Elo+

VS

Team Averages
Level 34
1,509 SR
1,397 Elo+
Artemis
Artemis
 
Artemis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
BrainDanceWeekly
Charon
Level 32
God Stats
6W - 4L
1,500 SR
Queue Stats
66W - 62L
1,600 Elo+
Solo
Sol
Sol
Jonahobie
Sol
Level 35
God Stats
1W - 0L
1,547 SR
Queue Stats
1W - 4L
1,139 Elo+
Solo
Janus
Janus
tiagantino
Janus
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
48W - 43L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
8
2 / 0 / 0
4,551
910
1,720
1,893
609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 1 / 0
2,732
546
29
1,280
533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Havlkk
Thanatos
6
1 / 2 / 0
3,629
726
3,122
6,397
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 3 / 0
3,025
605
1,795
4,918
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Shiriziku
Kukulkan
7
0 / 0 / 1
3,847
769
1,023
2,372
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
3 / 0 / 3
4,317
863
2,726
2,815
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
 
Ratatoskr
5
0 / 0 / 1
3,402
680
1,558
4,577
1,214
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
3 / 0 / 3
4,349
870
3,142
3,974
1,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,462
692
782
2,557
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
7
0 / 1 / 0
3,863
773
801
2,096
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
6
6
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
3
4.5
W
Ratatoskr
 
Ratatoskr
0
0
1
0.5
L
Chiron
2
0
0
2
W
3
0
3
4.5
L
0
1
0
0
L
Thanatos
Havlkk
Thanatos
1
2
0
0.5
W
0
2
0
0
L
0
3
0
0
L
Kukulkan
Shiriziku
Kukulkan
0
0
1
0.5
W
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,689
Damage
9,009
16,860
Taken
16,019
5,275
Mitigated
4,137
7,423
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,726
1,487
0
1,133
2,815
625
84
48
2,713
0
15,378
W
Ratatoskr
 
Ratatoskr
1,558
759
0
625
4,577
1,214
0
703
3,796
0
17,968
L
Chiron
1,720
579
0
657
1,893
609
0
789
1,104
0
27,436
W
3,142
848
465
1,359
3,974
1,328
24
36
3,938
12,183
0
L
29
0
0
96
1,280
533
0
365
915
1,049
0
L
Thanatos
Havlkk
Thanatos
3,122
1,299
0
5,170
6,397
2,056
0
1,312
5,049
0
18,906
W
782
440
0
488
2,557
560
0
7
2,550
15,963
0
L
1,795
615
0
750
4,918
1,369
0
1,694
3,192
0
9,716
L
Kukulkan
Shiriziku
Kukulkan
1,023
125
0
750
2,372
708
0
498
1,804
21,536
0
W
Janus
801
0
0
354
2,096
410
0
216
1,854
21,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,784
Gold Earned
19,393
156
Minions Killed
142
0
Camps Cleared
0
501,229
Distance Traveled
626,312
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,317
863
22
4
0
122,377
2
W
Ratatoskr
3,402
680
29
6
0
153,728
0
L
Chiron
4,551
910
53
11
0
101,762
0
W
Charon
4,349
870
21
4
0
112,844
2
L
Athena
2,732
546
1
0
0
30,674
0
L
Thanatos
3,629
726
31
6
0
138,070
0
W
Sol
3,462
692
26
5
0
112,457
0
L
Ullr
3,025
605
17
3
0
113,412
0
L
Kukulkan
3,847
769
54
11
0
117,311
0
W
Janus
3,863
773
44
9
0
124,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role