Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DGTroll
Agni
Level 130
God Stats
6W - 10L
1,527 SR
Queue Stats
397W - 365L
1,490 Elo+
Solo
Bakasura
Bakasura
DHGSkittleFart
Bakasura
Level 90
God Stats
10W - 2L
1,693 SR
Queue Stats
112W - 124L
1,469 Elo+
Party 3
Ganesha
Ganesha
SmilingOmen
Ganesha
Level 123
God Stats
28W - 22L
1,535 SR
Queue Stats
234W - 238L
1,509 Elo+
Party 3
Surtr
Surtr
Snacks64
Surtr
Level 63
God Stats
89W - 76L
1,633 SR
Queue Stats
140W - 137L
1,604 Elo+
Party 1
Team Averages
Level 103
1,578 SR
1,514 Elo+

VS

Team Averages
Level 100
1,462 SR
1,430 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LongJohnson6969
Vulcan
Level 147
God Stats
0W - 2L
1,577 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Surtr
Surtr
Refernum
Surtr
Level 124
God Stats
2W - 4L
1,261 SR
Queue Stats
31W - 33L
1,515 Elo+
Party 4
Anubis
Anubis
TheInferenzo
Anubis
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 14L
1,182 Elo+
Party 4
Anhur
Anhur
YourMomzGape
Anhur
Level 45
God Stats
3W - 8L
1,472 SR
Queue Stats
19W - 21L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 0 / 2
9,524
1,191
8,602
5,588
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
DGTroll
Agni
14
1 / 0 / 5
8,357
1,045
4,964
3,103
926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
13
0 / 1 / 4
7,671
959
3,414
5,342
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
SmilingOmen
Ganesha
14
0 / 0 / 6
8,846
1,106
2,986
10,831
10,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Snacks64
Surtr
14
3 / 1 / 3
8,362
1,045
5,346
7,960
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

390

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 2
7,854
982
10,591
4,949
1,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 5 / 1
7,867
983
10,309
10,761
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Refernum
Surtr
11
0 / 0 / 0
5,324
666
0
0
0
Anubis
11
0 / 0 / 0
6,824
853
0
0
0
13
1 / 4 / 0
7,778
972
5,492
11,283
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
9
Kills
2
2
Deaths
9
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
2
6
L
Nu Wa
 
Nu Wa
0
0
2
1
W
Agni
DGTroll
Agni
1
0
5
3.5
W
Bakasura
0
1
4
2
L
1
5
1
0.3
L
Surtr
Refernum
Surtr
0
0
0
0
W
Ganesha
SmilingOmen
Ganesha
0
0
6
3
W
Surtr
Snacks64
Surtr
3
1
3
4.5
L
Anubis
0
0
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,312
Damage
26,392
32,824
Taken
26,993
20,659
Mitigated
10,190
7,162
Healing
1,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,602
4,156
0
337
5,588
2,035
0
4,184
1,404
0
38,752
L
Nu Wa
 
Nu Wa
10,591
6,292
0
368
4,949
1,746
0
1,931
3,008
34,969
0
W
Agni
DGTroll
Agni
4,964
185
0
110
3,103
926
0
2,002
1,101
28,723
0
W
Bakasura
3,414
2,717
0
2,137
5,342
2,673
0
3,228
2,114
0
8,087
L
10,309
3,626
0
190
10,761
4,244
0
3,421
7,013
26,796
0
L
Surtr
Refernum
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
SmilingOmen
Ganesha
2,986
39
0
1,666
10,831
10,154
0
6,659
4,172
18,220
0
W
Surtr
Snacks64
Surtr
5,346
1,643
0
2,912
7,960
4,871
0
4,973
2,987
249
17,431
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
5,492
2,055
0
532
11,283
4,200
0
2,743
8,100
0
10,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,760
Gold Earned
35,647
216
Minions Killed
95
9
Camps Cleared
3
801,021
Distance Traveled
415,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,524
1,191
75
9
5
158,125
0
L
Nu Wa
7,854
982
36
5
1
142,712
0
W
Agni
8,357
1,045
77
10
0
162,783
0
W
Bakasura
7,671
959
41
5
2
158,546
0
L
Vulcan
7,867
983
43
5
0
130,762
0
L
Surtr
5,324
666
0
0
0
0
0
W
Ganesha
8,846
1,106
0
0
0
165,484
0
W
Surtr
8,362
1,045
23
3
2
156,083
0
L
Anubis
6,824
853
0
0
0
0
0
L
Anhur
7,778
972
16
2
2
141,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role